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Time: 1435 Location: Dalian Harbor (China) Patrol obj: "Photo recon of carrier force in Dalian" Sub class: Gar Homeport: Midway Modlist: Attachment 5001 I should also note that I took photos of each ship moored near the carriers since the obj. states "carrier force" and not just the carriers themselves, but to no avail. |
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"careertrack.upc" file, located in the very last folder in the SaveGames\ folder there.. I believe that would be the file you'll need to "crack open" with notepad, to look at... if I'm not... mistaken. :hmmm:) Info you'd need to cull (in other words, copy & then paste here in a reply post back... :yep:) found below in Example. (minus the " marks, of course... :D) "Example: PlayerCurrentObjectiveCode=Luzon Strait PlayerDefaultObjectives=ID94 PlayerCurrentObjectives=ID98 PatrolStartDateTime=1941-12-09 13:00:00" Not the one you'd see, of course... just used to give you, an idea of what to look for in that particular file. :yep: :shucks: Armed with that info, will give Bubblehead the needed info to know more... precisely where to look. :Kaleun_Salute: M. M. |
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Thanks for your help. Kamrad s7rikeback solved my problem! :Kaleun_Thumbs_Up: :Kaleun_Wink:Attachment 5002 |
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At this point I think its the unknown ship causing my crashes. I don't know if I could delete it or something. |
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Going to look at something again this evening |
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I had nothing to do with the map. The map is from the Nav Map Makeover by Nbjackso |
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Thank you! Dealt with the fashion of NavMapMakeOverTMOUpdatePatch. Here's what happened: :Kaleun_Wink:Attachment 5006Attachment 5007 |
error map
CurrentDate=1941-12-09 13:00:00
PlayerRankAchieved=LTCDR PlayerCurrentLastPromotionDateTime=1941-12-07 13:00:00 CurrentFlotilla=FremantleCommand CurrentFlotillaBase=Manila CurrentSDepartureDescription=1.45173e+007,1.74617e +006,267.489 CurrentUPCFlotillaUserPlayerUnitType=F2Narwhal http://image.noelshack.com/fichiers/...-33-07-618.png |
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http://image.noelshack.com/fichiers/...-25-47-317.png :hmmm::salute: |
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Guessing a reworking of the city there, would be needed. Figuring, more east than north would resolve that... Quote:
Had... intended to bring that up... but... got sidetracked, else wise. :Kaleun_Salute: M. M. |
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Which port was that? I've never encountered that before. Do you have any other map or mods enable that overwrite the .loc? Also, I made no changes to the scenery, just use the nav map makeover by Nbjackso, with a few customizations to the files, but nothing with the scenery. Please provide date/time/location/ and description of CTD with the Oyodo. The Oyodo has been a issue at times. However, I have encountered it, identified it with no CTD before, so I included it in the sim. Far as the awful rec manual drawing, that was the one that came with the ship from wherever I found it here on subsim. |
Is there an updated version already?
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https://www.subsim.com/radioroom/dow...o=file&id=5965 |
hey hello Bubblehead ... :salute:
this is a fresh install I do not use any mod that is not from your compile here is my list [MODS] TriggerMaru_Overhaul_2-5_UpdateBH Revised Final = 1 Nav Map MakeOverTMOUpdate = 2 NavMapMakeOverTMOUpdatePatch = 3 AlliedShipsTMO = 4 ShipsforTMO = 5 EAXsoundsim_without_WebstersManeuver_TMO = 6 TMO2_different_smoke_and_splash_effects = 7 IJN_Radar_Fix_2 = 8 TMONewDepthChargesType95 = 9 for the "ctd" that this product when I am at the uzo by consulting the identification manual ... and that I am on the page of the said ship ... see the screen :ping: |
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I tried it twice and did not get a CTD flipping through the manual or when ID' the Oyodo. I will try it again. Will you provide date/time/location please? |
Manual- and auto-targeting might make a difference also. :salute:
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