SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

RickC Sniper 03-19-07 10:36 PM

Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Kruger
My Samsung has a native res of 1280x1024....so I really did not see anything weird. But....this is nasty :-?

My 19" Samsung 931B runs at 1280x1024, too. I use the Radeon 1650 Pro. I guess either I am used to this and didn't notice, or it doesn't look that bad on my screen.

DragonRR1, which mission is that? I will take a screen and see how it looks on my system.

Also, if I am not mistaken, can't this game be played in a window, for people with gigantic montiors? Educate me, I don't know a lot about this.


Absolutely, you can force 4:3 aspect ratio and get the nearly square screen. (I can do this in my geforce video card control panel, it isn't windowed it's just forcing 4:3 aspect.)


BUT: The higher the native resolution of the monitor the worse a lower resolution looks, even at the 4:3 scale.
Ever see a high def widescreen tv recieving an analog feed? Utterly horrible.

Onkel Neal 03-19-07 10:39 PM

Quote:

Originally Posted by nhall70
Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Kruger
My Samsung has a native res of 1280x1024....so I really did not see anything weird. But....this is nasty :-?

My 19" Samsung 931B runs at 1280x1024, too. I use the Radeon 1650 Pro. I guess either I am used to this and didn't notice, or it doesn't look that bad on my screen.

DragonRR1, which mission is that? I will take a screen and see how it looks on my system.

Also, if I am not mistaken, can't this game be played in a window, for people with gigantic montiors? Educate me, I don't know a lot about this.

I'm not sure if SH4 will run in a window or not but it's not common for games to support windowed mode these days.

However, the problem is that I have a 24" widescreen moniter with a native resolution of 1920x1200. If I run SH4 in a window at 1024x768, it would literally take up less than 1/4 of my screen.

This would pretty much kill the immersion factor I'm afraid. :-?

Ok, I guess my next naive question is, if you run it windowed, with a black wallpaper, will the overall size of the window be the same as someone with a 19" monitor at 1280*1024 ? And the image quality would be better? Next question (and I am not trying to be a smart ass here :)) what do other games look like on your 24" freaking huge montior? (Ok, that freaking huge part was uncalled for, but I'm jealous). How do they accomodate the theater size montiors?

I guess it comes down to running it windowed, or skipping it.

flintlock 03-19-07 10:39 PM

Quote:

Originally Posted by nhall70
I have a 24" widescreen moniter with a native resolution of 1920x1200. If I run SH4 in a window at 1024x768, it would literally take up less than 1/4 of my screen. This would pretty much kill the immersion factor I'm afraid.

That's an understatement.

Even little 15" 4:3 LCDs use a native resolution of 1280x1024. You'd have to find a 13" 4:3 LCD to support an XGA natively.

flintlock 03-19-07 10:43 PM

Quote:

Originally Posted by Neal Stevens
I guess it comes down to running it windowed, or skipping it.

The challenge some may also encounter is this: although you can cancel scaling via your driver settings, some LCDs will override this and rescale it across the entire screen again. The only way around this is if the game supports windowed mode, and unfortunately many do not.

RickC Sniper 03-19-07 10:48 PM

My older games pretty much all support my 1680x1050 native resolution (22 inch monitor) and I run them at 4:3 aspect ratio. They run fullscreen top to bottom with some wasted area on the sides. They look fine, if they run at that resolution....at 800x600 or 1024x768 pretty crappy.

Onkel Neal 03-19-07 10:49 PM

Quote:

Originally Posted by flintlock
Quote:

Originally Posted by Neal Stevens
I guess it comes down to running it windowed, or skipping it.

The challenge some may also encounter is this: although you can cancel scaling via your driver settings, some LCDs will override this and rescale it across the entire screen again. The only way around this is if the game supports windowed mode, and unfortunately many do not.

Ok, I didn't realize this. Of course, you are talking to a guy who has been using a 17" monitor from Wal-mart for 6 years... I just bought the 19" LCD a few weeks ago. Honestly, I think SH4 looks brilliant. I guess maybe it doesn't on 24" montiors. Are other games like Halflife 2 and Age of Empires 3 able to run and look good on those montiors?

You could always by my 17" for SH4... cheap! :yep:

nhall70 03-19-07 10:50 PM

Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by nhall70
Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Kruger
My Samsung has a native res of 1280x1024....so I really did not see anything weird. But....this is nasty :-?

My 19" Samsung 931B runs at 1280x1024, too. I use the Radeon 1650 Pro. I guess either I am used to this and didn't notice, or it doesn't look that bad on my screen.

DragonRR1, which mission is that? I will take a screen and see how it looks on my system.

Also, if I am not mistaken, can't this game be played in a window, for people with gigantic montiors? Educate me, I don't know a lot about this.

I'm not sure if SH4 will run in a window or not but it's not common for games to support windowed mode these days.

However, the problem is that I have a 24" widescreen moniter with a native resolution of 1920x1200. If I run SH4 in a window at 1024x768, it would literally take up less than 1/4 of my screen.

This would pretty much kill the immersion factor I'm afraid. :-?

Ok, I guess my next naive question is, if you run it windowed, with a black wallpaper, will the overall size of the window be the same as someone with a 19" monitor at 1280*1024 ? And the image quality would be better? Next question (and I am not trying to be a smart ass here :)) what do other games look like on your 24" freaking huge montior? (Ok, that freaking huge part was uncalled for, but I'm jealous). How do they accomodate the theater size montiors?

I guess it comes down to running it windowed, or skipping it.

LOL :rotfl: It's ok, I'm not offended.

Most current games support 1920x1200 resolution natively in fullscreen mode. Of course it takes a pretty hot graphics card to run a game at this resolution but most games don't prevent you from doing this if you've got the setup for it.

You know, running windowed is actually the best suggestion I've heard yet. I might actually be willing to give that a try, but it's hard to imagine being satisfied with it. It's been many years since I've run a game windowed.

Onkel Neal 03-19-07 10:54 PM

Quote:

Originally Posted by nhall70
LOL :rotfl: It's ok, I'm not offended.

Most current games support 1920x1200 resolution natively in fullscreen mode. Of course it takes a pretty hot graphics card to run a game at this resolution but most games don't prevent you from doing this if you've got the setup for it.

You know, running windowed is actually the best suggestion I've heard yet. I might actually be willing to give that a try, but it's hard to imagine being satisfied with it. It's been many years since I've run a game windowed.

Well, I can imagine it's not the best solution. :oops: It seems each Silent Hunter game has been a little behind the curve on resolution. SH2 ran at 800x600, in early 2002. We had some clever guys make a conversion kit to get it up to 1024x768x32. Are you telling me 1024*768 res is dated? :rotfl:

flintlock 03-19-07 10:56 PM

Quote:

Originally Posted by Neal Stevens
[Are other games like Halflife 2 and Age of Empires 3 able to run and look good on those montiors?

I can't speak for AoE as that's one strategy title I don't own, though HL2 looks fantastic, as it supports 1920x1200 (the native resolutions on 24" LCDs).

Quote:

You could always by my 17" for SH4... cheap! :yep:
lol - no doubt. :D

evil666 03-19-07 10:57 PM

Quote:

Originally Posted by Sectus
Quote:

Originally Posted by evil666
@Sectus

what kind and type of monitor do you use?

21" 4:3 CRT monitor.

already a nice dimension. it's sort of weird to run the game in 1024x768, i would guess. :hmm:

RickC Sniper 03-19-07 11:00 PM

Do you ATI owners have this option in your settings? It is not windowed, it runs fullscreen but forces the aspect ratio.?? I use it if a game doesn't support widescreen. Looks fine if my native rez is supported.

http://img.photobucket.com/albums/v46/RickC/aspect.jpg

flintlock 03-19-07 11:00 PM

1024x768 was a respectable resolution when first released, but it just doesn't hold the same awe factor seventeen years later. ;)

@ RickC Sniper, yes we do. The option is referred to as "centered timings."

http://i163.photobucket.com/albums/t...untitled-3.jpg

RickC Sniper 03-19-07 11:04 PM

!
 
GOOD! :)

evil666 03-19-07 11:10 PM

hu, flintlock is still running the old (and much more slooooower) control center. :lol:

flintlock 03-19-07 11:14 PM

Quote:

Originally Posted by evil666
hu, flintlock is still running the old (and much more slooooower) control center. :lol:

It's the most recent CCC released with the latest 7.2 Catalyst drivers. Perhaps you're confused by the skin?

evil666 03-19-07 11:19 PM

Quote:

Originally Posted by flintlock
It's the latest CCC released with the latest 7.2 Cats.

really sure? i thought the new one is smaller and slimmer. :hmm:

Quote:

Perhaps you're confused by the skin?
That's quite possible.

flintlock 03-19-07 11:20 PM

I simply changed the skin from the default. I like this new CCC because it seems to work a lot faster then the previous one -- even loads super quick now too. If you have the latest CCC, open it up and under preferences change the default skin to CATALYST_SteelBlue and you should see the same as I posted above.

:up:

evil666 03-19-07 11:25 PM

oh ok, that's it! :yep:

Ark 03-19-07 11:28 PM

Quote:

Originally Posted by Capt.LoneRanger
I am still amazed that people think the missing ability of pre 8xxx-nvidias is a Ubi-Bug :D

It is a purely nVidia-bug, because the video-cards cannot render Post-Processing and FSAA in the same time. Honestly, even 8xxx use a work-around. That is not limited to Ubi or something. It's the same with HL2, BF2142 and any other game, that uses HDR-Effects and runs with pre 8xxx nVidias. If you want to get rid of it, stop complaining about a software-bug in the game and get a next generation nVidia. Or even better: If you pay attention to texture and screen quality, drop your fanboyism and get an ATi-card.:stare:





IT DOES NOT WORK ON AN ATI CARD.

IT IS AN ENGINE ISSUE...NOT A VIDEOCARD ISSUE.

How many times do I have to repeat myself?

I'm thinking of just changing my signature to information about FSAA in SHIV not working with ATI cards either. LOL

JasonSK 03-19-07 11:43 PM

Ug...
I tryed really hard.. I dumped it to 1600x900.. I ran it in a window.. everything, I really tryed to overlook this but after 3h's I have a fckign splitting headack, its a PAIN IN THE ASS to deal with anything from a distance because its nothing but a mess of jaggedness... what cluster Fck of a moron would EVER think that faking high rez's is a good idea?? christ....if you even suggested that where I work you would be shot on the spot, twice, in the head, then burned and your remains mixed with salt and set on fire..


For the poster above, they are just in denial, they belive we are all full of it and missing a simple check box, tunes will change once more pepople have it, Ive already got the nylon hangmans noose ready!


All times are GMT -5. The time now is 07:01 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.