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The problem with map is apparently that when zoomed out on Three highest levels of zoom out its the land that moves not the map.
Problem with Text is fixed I think i might soon solve the Graphic problem. However Advance Campaign tool screams at me that there is problem with Campaign advance no matter what i do. |
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okay the text and graphic problem solved. it appears its some mods. Anyone can tell me how do you use GoblinEditor ? Lets disregard the Campaign advance for now.
The maps is still problem on three highest zoom outs but its managable. and im almost certain its in one of the three MQK submods. |
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Why did you install this? Are you a tester? You should not use it during normal play. |
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Good, so you have no reason to complain later... Also good to know is: Don't save in your patrol zone, that's futile because your patrol time in the zone is reset when you quit game denying you any renown or morale points. You must play your ordered patrol zone all in one session and save outside the zone. Besides, I'm not inventing the wheel, it's ALL in the WoS documentation, we should not even speak about that :) |
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::frantically opening up documents in WoS folder:: Oh ya I knew that! |
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Regards. Fitzcarraldo :salute: |
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TWoS will advance the campaign in all cases now (you receive red messages during game telling you what to do). I'm 99% sure WoS works without this tool, so you can cheerfully uninstall it, you don't need to deal with all these additional messages given by the 'tool'. :03: I know, because I have just made a custom 'Advance Campaign Messages' for my own special modlist :) |
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some players at too lazy to read or they think that they know all and don't need to read the documentation... |
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Regards. Fitzcarraldo :salute: |
Me 262 tail separating during turns
Hi Vecko,
I've noticed a possible glitch: https://i.imgur.com/Fo6fRKX.jpg This should be easily reproduced in Museum, just by waiting for plane to start turning. It looks like game treats entire tail section as rudder. |
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