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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Merchant Fleet Mod for Silent Hunter 3 (https://www.subsim.com/radioroom/showthread.php?t=170741)

iambecomelife 07-09-10 06:47 PM

I forgot to mention - it looks like you nabbed one of the rare "Thistle Line" freighters! A nice catch - I think there are less than 5 skins for the company in the whole pack. :D



http://uboat.net/allies/merchants/ships/592.html

http://uboat.net/allies/merchants/ships/1091.html

http://uboat.net/allies/ships/photos/br/thistleglen.jpg

Reece 07-09-10 07:50 PM

Quote:

Originally Posted by Chevelless (Post 1439774)
My system is Win7 Ultimate (64 bit).

That is good, have you used the 4 Gb patch on the sh3.exe file, SH3 by default will only use 2Gb of memory, if you haven't you can get a patched file here:
http://www.filefront.com/16964861/4gb-sh3.exe-file.rar/
Hope this helps!:up:

Chevelless 07-09-10 09:39 PM

Quote:

Originally Posted by Reece (Post 1440303)
That is good, have you used the 4 Gb patch on the sh3.exe file, SH3 by default will only use 2Gb of memory, if you haven't you can get a patched file here:
http://www.filefront.com/16964861/4gb-sh3.exe-file.rar/
Hope this helps!:up:

Thank you very much now it works!! :)

sergei 07-10-10 02:53 AM

Thanks for the link Reece.
I'll try that :yep:

Stiebler 07-10-10 07:25 AM

NYGM adapted for IABL MSM-Interim-Beta merchant fleet
 
After further extensive testing of IABL's MSM-Interim-Beta mod, I am now confident that the ships will work safely with the NYGM super-mod, provided that an overlay (IABLShipsforNYGM_New.7z) is provided.

The overlay is available from my signature, for NYGM users.
NYGM has been reorganized to provide generic convoys with a major reorganization, so that IABL's new merchant fleet can be seen.

There seem to remain some stability issues with this MSM-Interim-Beta release, which make reloads from saved games erratic (CTDs sometimes occur), but this does NOT seem to be related to the size of the saved game files, contrary to my earlier belief stated in an earlier post in this thread.

However, it does seem likely that a computer with at least 2 GBytes is required for this new merchant fleet.

Full details of the NYGM reorganization available in this post:
http://www.subsim.com/radioroom/show...&postcount=415

Note that the NYGM super-mod contains an older IABL merchant fleet which, if all else fails, is guaranteed to be stable with NYGM. This older merchant fleet does not require the new IABL_NYGM (IABLShipsforNYGM_New.7z) overlay.

Stiebler.

slipper 07-10-10 09:36 AM

Hi All,

Could someone please reupload the skins pack

http://www.filefront.com/16699881/MF...in-Packs-2.7z/

I keep getting "file unavailable" message at filefront (the first part downloaded fine).

Many thanks

regards

slipper :)

divingbluefrog 07-10-10 10:40 AM

iambecomelife I'll never find the words for expressing the respect this mod deserves... So just the biggest THANK YOU you've ever got...:salute:

I downloaded, I installed, I run.
And for those fearing their specs are too low to run the mod, I'm with Xp sp3 on a P4 512Mo RAM and a video card I can't even remember the specs....

Plissken_04 07-10-10 11:31 AM

Quote:

Originally Posted by slipper (Post 1440688)
Hi All,

Could someone please reupload the skins pack

http://www.filefront.com/16699881/MF...in-Packs-2.7z/

I keep getting "file unavailable" message at filefront (the first part downloaded fine).

Many thanks

regards

slipper :)



You can Download it here :03:
ftp://maikhaas.dyndns.org/Volume_1/S...IAMBECOMELIFE/


So Long

Maik

slipper 07-10-10 01:29 PM

Maik,

Thanks a lot mate, got them now. Great site by the way bookmarked it. :)

Also a great big Thank You to iambecomelife, for a absolutley stunning mod, your efforts are very much appreciated.

regards

slipper :DL

Plissken_04 07-10-10 01:40 PM

Quote:

Originally Posted by slipper (Post 1440829)
Maik,

Thanks a lot mate, got them now. Great site by the way bookmarked it. :)

Also a great big Thank You to iambecomelife, for a absolutley stunning mod, your efforts are very much appreciated.

regards

slipper :DL

No Problem :up:

iambecomelife 07-10-10 05:35 PM

Thank you, Stiebler, for your continued efforts. I'm humbled that people are still interested after all these years!

On a different note, someone posted one of my tanker models for sale on a 3d modeling site. Please don't do this - not only is this NOT your work, but ALL of the ship models use parts created by Ubisoft modelers. They MAY NOT be sold legally.

Seminole 07-10-10 06:55 PM

Dang....you would think anyone with skills to put a 3d model to a practical application would also have the brains to figure out they can be had free of charge....:nope:

Sailor Steve 07-10-10 11:37 PM

You would think, but in fact we still get people asking questions about a 'Mod Pack' that was offered for sale years ago, which was comprised of stuff ripped of from the modders here, and also is now very out-of-date anyway.

You never know... :o

Fubar2Niner 07-11-10 02:57 AM

@Seminole

I think you'll find those particular people fall in the 'Numbnut' catagory :03:

Best regards.

Fubar2Niner

iambecomelife 07-11-10 11:22 AM

It's also worth pointing out that some skins use registered trademarks for existing companies, such as Esso, Texaco, Cunard, and Matson Navigation Company. Hence it would be illegal to offer for the pack for sale without permission & royalties to them, as well as Ubisoft!

http://www.inboundlogistics.com/arti...eature04_1.jpg


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