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-   -   Sending contact reports (https://www.subsim.com/radioroom/showthread.php?t=99573)

U-104 10-20-06 10:03 PM

Quote:

Originally Posted by TarJak
Quote:

Originally Posted by U-104
Quote:

Originally Posted by TarJak
Has anyone ever seen a Condor out in the open Atlantic ocean making an attack?

:yep::yep:

What grid were you in and what year? Unfortunately I only tend to see Ju88's but I have seen Stuka and Arado attacks as well. I guess you just have to be near enough to a german airbase with Condors.

I'm not sure - somewhere in BE in 1941.

http://i70.photobucket.com/albums/i1...-9-2006_11.jpg

mookiemookie 10-20-06 10:59 PM

I was a bit curious as to where the Luftwaffe bases historically were. Here's what I've found, but no guarantees that this is modelled in SH3 or any mods you use.


1942, during operations on the Eastern and African fronts
  • Luftflotte 1 (Baltic area)
  • Luftflotte 2 (North Africa,South Italy and Greece)
  • Luftflotte 3 (France,Neederland and Belgium)
  • Luftflotte 4 (Black Sea coast,Ukraine,Caucasus)
  • Luftflotte 5 (Norway and Finland)
  • Luftflotte 6 (Central Russian front,Belarus)
1944,at last stages of Eastern front, Balkans, North Italy and West area
  • Luftflotte 1 (Baltic coasts Area)
  • Luftflotte 2 (North Italy)
  • Luftflotte 3 (France,Belgium and Neederland)
  • Luftflotte 4 (Hungary,Yugoslavia,Bulgaria,and Romania)
  • Luftflotte 5 (Norway and Finland)
  • Luftflotte 6 (Russian Central front,Belarus)
  • Luftflotte Reich Deutschland (Proper Germany)
1945,at last period of conflict in European front
  • Luftflotte 1 (Lithuania)
  • Luftflotte 2 (North Italy)
  • Luftflotte 3 (West Germany and Neederland)
  • Luftflotte 4 (Hungary and Yugoslavia)
  • Luftflotte 5 (Norway and Finland)
  • Luftflotte 6 (Belarus-south Baltic area)
  • Luftflotte Reich Zentraldeutschland (Proper Central Germany)

catalan 02-17-07 09:12 PM

Quote:

Default Air Strike Probability=100 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=100 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=50 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=50 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=10 ;[>0]
If I keep and save these values for my airstrikes.cfg, does my new input now give me a 100% probability that when I send a contact report, there is 100% that the Luftwaffe will come and help me?

Thanks.

Tiny 02-18-07 05:45 AM

Once I encountered a trawler outside of Norway, then I sended report, a couple of minutes later 3 bombers came and bombed the **** out of it. :rotfl:

Jimbuna 02-18-07 07:32 AM

It depends how far away from an airbase the contact is plus the range of the aircraft etc. :arrgh!:

catalan 02-20-07 05:25 PM

Quote:

Maximum Aircraft Range=2500 ;[>0] in kilometers
Poor Airbase Modifier=0.2 ;[>0] Modifier for poor airbase (carrier) rating
Novice Airbase Modifier=0.35 ;[>0] Modifier for novice airbase (carrier) rating
Competent Airbase Modifier=0.5 ;[>0] Modifier for competent airbase (carrier) rating
Veteran Airbase Modifier=0.7 ;[>0] Modifier for veteran airbase (carrier) rating
Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating
Night Modifier=0.5 ;[>0] Modifier on strike probability at night
Default Air Strike Probability=100 ;[>0] Default probability to send an airstrike from a airbase (carrier)
Enemy Air Strike Probability Increase on Radio Messages Sent=100 ;[>0] Increase over the default probability on a radio message sent
Friendly Air Strike Probability Increase on Contact Report Sent=100 ;[>0] Increase over the default probability on a contact message sent
Enemy Air Strike Probability Increase on Player Detection=30 ;[>0] Increase over the default probability on player detection
Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session
Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
This is the significant part of my airstrikes.cfg. Could someone edit it so that I will always get an airstrike from the Luftwaffe when I request it? (100%)

Thanks!


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