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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Smaller Flags (https://www.subsim.com/radioroom/showthread.php?t=99431)

Jmack 10-16-06 08:12 AM

that will look very good on those ships with lights ... at night , could be smaller

DivingDuck 10-16-06 08:51 AM

Moin,
Quote:

Originally Posted by Jmack
.... , could be smaller

they will be fixed in size and position before final release. An additional halo will be attached to the forward postion light.

Regards,
DivingDuck

bigboywooly 10-16-06 09:53 AM

Nice one DD :up:

Anvart 10-16-06 01:12 PM

Quote:

Originally Posted by DivingDuck
Moin,

the sentence "Itīs a boy" in the hospitalīs delivery room comes close to

"Oh yeah, itīs a HALO".





My brain has come back to normal temperatures. Okay, theyīre not yet in position, but I think I can handle this problem. ;)


I donīt believe in god. I believe in Anvartīs expertise. Thanks Anvart!!!







:sunny:


Regards,

DivingDuck




OK.
I'm glad.

Now reduce 3D mesh square (Type1) of Halo ~ in 2 ... 4 times (try) and "insert"
into lanterns.

:up:



DivingDuck 10-26-06 06:25 AM

Moin,

hereīs my smaller flag:

http://www.a7700.de/extern/MBoat_Flag_ani.gif


But thereīs a rub in it. I did not rescale the 3dmesh or rework the animation keys. The size itself is achieved by a little trick, transparency (alpha channel). And since I did not find the trigger to call for other Flag?.dat than the stock flag.dat and flagS.dat yet, Iīve extracted the corresponding nodes to my own "equipment.dat". The flagīs appearance can be controlled by altering the *.eqp. But unfortunately that means that all nationalities will have the same tiny flag.

BTW, the ladyīs appearance may be controlled by the *.eqp as well to prevent her from sitting in the back half naked during winter times. ;)

Regards,
DD

Anvart 10-26-06 01:55 PM

Quote:

Originally Posted by DivingDuck
Moin,

hereґs my smaller flag:

http://www.a7700.de/extern/MBoat_Flag_ani.gif


But thereґs a rub in it. I did not rescale the 3dmesh or rework the animation keys. The size itself is achieved by a little trick, transparency (alpha channel). And since I did not find the trigger to call for other Flag?.dat than the stock flag.dat and flagS.dat yet, Iґve extracted the corresponding nodes to my own "equipment.dat". The flagґs appearance can be controlled by altering the *.eqp. But unfortunately that means that all nationalities will have the same tiny flag.

BTW, the ladyґs appearance may be controlled by the *.eqp as well to prevent her from sitting in the back half naked during winter times. ;)

Regards,
DD

Lady - chocolate... :hmm:
Continue to search solution.
There are no problems to establish tiny flag on any object.
Problems in that that all this occured also as in stock game.

Payoff 10-26-06 05:52 PM

This is too cool DD.:up:

WilhelmSchulz. 10-26-06 06:00 PM

Quote:

Originally Posted by DivingDuck

I stp with my little eye something that starts with B.
BOOBS!
:ping:


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