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"You spoil us Mr Ambassador."
Oh man this sounds awesome! Thanks Neal, for a great interview, the question about the phosphorescence was brilliant!
Nb: Just saw the trailer, this looks awesome! |
"it will require much less babysitting...three watches system...Special objectives, events and many little (or not quite so little) things...lifeguard duty and photo recon missions...will not be the only special missions...commando insertions...supply drops...more varied patrol objectives...constant interaction with COMSUBPAC...All the major battles in pacific theater of operations will be represented..."
:cool: :rock: |
well ... no one mentions the naval air battles or the variety of planes you will see ...
and that was a big part of the pacific war and it must be a big part of SH4 . will we be able to see planes engaging each others ? i know sh4 is in a very early stage of development but ... i was hoping for a bit more info ... |
Dogfights would be so awesome, so I hope so.
You already have bombers' gun turrets machine-gunning fighters in Silent Hunter III, so it wouldn't surprise me. Looking forward to seeing Pearl Harbour in all its Silent Hunter glory:arrgh!:! |
Well here are the downers for SH4 for me:
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Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me. :down: |
well ... i would say the same ... at the present time with the right mods SHIII looks far more interesting than SH4 .... in fact a mod that would allow us to play in pacifig in sh3 sounds more interesting than sh4 at the present moment
but i guess the ones modding for sh3 will be doing the same for sh4 ... so i wont say it just yet |
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SH3 with improvements, set in the Pacific... that's sounds like a good description. I'll take two, plz! :rotfl: |
Nice start on the info front. :yep: :)
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As long as SH4: takes the series back to the Pacific (I don’t think this theater has been visited since the original SH), expands on SH3 gameplay, has more immersive campaign (radio), expanded missions while on patrol (lifeguard duty, photo reconnaissance), and fixed watch system/crew management I’ll be extremely happy. Any graphic upgrade is just icing on the cake for me. So far what I've read seems to meet all of that. |
Well i for one am going to sit back and see what develops. After all ive got SH3 to keep me ocupied.:arrgh!:
Good luck to the dev team for SH4 what i have seen so far is impressive:up: |
I'm not buying if Star-Force is included
Ubisoft using that crappy star-force copy protection junk really screwed my system up - so much I had to replace the damn thing before I realized it was SH3 that was screwing it up (even after uninstall, the system continued to degrade). If SH4 also uses star-force, sadly they will not get my gaming dollars.
The rumor is that Ubisoft has stopped using star-force: http://www.gamekult.com/tout/actus/a...000047791.html I will have to wait until somebody else installs the thing before I'll trust it. |
now ... that is an point they never mentioned in the enterview
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no brit subs.... :cry:
oh well theres always sh5. |
Screenshots Photoshoped to maximum :-) hmmmm, too much brown IMHO
What about THERMAL LAYERS ? We will see, I hope SH4 will be better (and not easier) than SH3. Best Regards Stary Wuj |
Of course. Very positive reactions, all looks wonderful. But i cant help but be a bit sceptical. About the realism of it, that is. I smell a rat every time the game is 'tuned' for an american audience - i.e. more 'accessible' (WHY?) and more 'fun'. So many racing sims suffered from this. I hope Sh4 stays true to its core fan base, not some 12 year olds who wanna "blow up things 'n stuff".... :|\\
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interview... Boats
Subsim: Which class of US subs are planned to be included?
SH4 Dev Team: The main types of subs we’re putting in are P-class, Salmon, Tambor and Gato. Obviously, the variations of these classes will be represented in detail ------------------------------------------------------------------ Too bad they didn't include the S-Boats and Narwhal this time. Also, sailing all the way across the Pacific to the patrol area and assigning the crew tasks to perform along the way seems tedious to me. Thanks for a great interview SubSim. Art Anker |
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Stary Wuj |
Other then the lack of S-boats, everything looks great!
PD |
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