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Oh boy, how do I answer that Q?
What I would give to see SHIV play out like the old Silent service game with modern graphics and sounds.....Big patrol area's , no off limit boundaries like in SHI A forgiving time compression that starts the mission in base but after exiting you have the "Option" of warping to a half way station.....Pearl Harbour to Bungo Suido is a long long way to travel even at TC1024, and nothing much is gonna happen to you until you kinda reach the Wake and the Marshall islands....Then Japanese interests get a little more intensified...... If you are fortunate enough to get a boat out of Freemantle then warping would not be needed as most patrols were around the Philippines anyway....and the Java straights. Deep Six |
Players in survey: 2669
AGE Under 16: 1% 16 -24: 15% 25-34: 29% 35-44: 28% 45+ : 26% Not many young guys, I read that as the target audience for this sim is not an arcade crowd. The most original question to date: "why not include a conversational function with certain members of the crew..rest room facilities?" :rotfl: Ok, own up, who wrote that? (I know but I wanna see if he will post here ;)) |
Question: Will you implement man-over-board?
Quote:
It's also evidence that it doesn't take young people to turn a questions thread off-topic into a suggestions thread;). --Safe-Keeper (20) PS: Quote:
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