SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Brit sub takes to the seas.... (https://www.subsim.com/radioroom/showthread.php?t=95004)

Highbury 06-27-06 04:18 PM

That looks really good! Nice work CB:up: :rock:

One question though, can it be used to replace a sub other then the IIA? I love the type IIs and would not want to overwrite them. Would rather it replaced one of the VIIs

Actually guess I have 2 questions, what are the capabilities of this sub? is it comparable to the IIA and that is why you replaced it? I ask because of the screens of it in New York.. I am assuming that was done with fuel limits off of a custom mission but am unsure.

CB.. 06-27-06 04:28 PM

nope that's it not doing any more-----

bigboywooly 06-27-06 04:30 PM

:rotfl: :rotfl: :rotfl: :rotfl:

Highbury 06-27-06 04:39 PM

Quote:

Originally Posted by CB..
nope that's it not doing any more-----

ummm ok.. wasn't asking you to do it was asking if it can be done... but whatever I'll pass then.

Safe-Keeper 06-27-06 05:24 PM

Quote:

Ya know, with a little bit of effort and thinking a full British make-voer and career would be possible. The game would suit it nicely....Sailing out of Gib and Malta, Hunting italian ships....:hmm:
It's possible. It'd take some work, but it has to be doable.

bigboywooly 06-27-06 06:33 PM

It is do able but its time and expertise

Most of the people tha could do it are engaged on other projects at the mo - but I wouldnt write it off

CB.. 06-28-06 04:56 AM

Quote:

Originally Posted by bigboywooly
It is do able but its time and expertise

Most of the people tha could do it are engaged on other projects at the mo - but I wouldnt write it off

so i guesse that counts you out then :rotfl: too many fan boys in this forum and not enough modders

horsa 06-28-06 06:08 AM

I took your sub out for a spin, CB, and it was a real pleasure. I knocked up a small Italian convoy with a couple of escorts and enjoyed the alternative experience. I’m not a regular SH3 player ( or sub expert for that matter ) so excuse some questions :-

I found the Italian destroyers weren’t persistent. They located and made a bee line for me but did not attack Not sure how the doctrines work here, but are the Italians less aggressive or experienced ? maybe it was the date of the mission 1941 ? or maybe I should have specified something in the mission editor ?

Was the sub model based on any particular British class ?

There was no deck gun. Was this a model conversion thing ?

bigboywooly 06-28-06 08:15 AM

Quote:

Originally Posted by CB..
Quote:

Originally Posted by bigboywooly
It is do able but its time and expertise

Most of the people tha could do it are engaged on other projects at the mo - but I wouldnt write it off

so i guesse that counts you out then :rotfl: too many fan boys in this forum and not enough modders

:rotfl: Wish I had the time to do all I want to do - am currently in the middle of something myself at the moment too but its a slow process and a steep learning curve:nope:

dcb 06-28-06 08:32 AM

Quote:

Originally Posted by CB..
only other new player drivable sub i know of is the Russian one ...

CB, where can i find this sub pls? i did a search on the forum, but found nothing.

CB.. 06-28-06 08:48 AM

Quote:

Originally Posted by horsa
I took your sub out for a spin, CB, and it was a real pleasure. I knocked up a small Italian convoy with a couple of escorts and enjoyed the alternative experience. I’m not a regular SH3 player ( or sub expert for that matter ) so excuse some questions :-

I found the Italian destroyers weren’t persistent. They located and made a bee line for me but did not attack Not sure how the doctrines work here, but are the Italians less aggressive or experienced ? maybe it was the date of the mission 1941 ? or maybe I should have specified something in the mission editor ?

Was the sub model based on any particular British class ?

There was no deck gun. Was this a model conversion thing ?

Hi Horsa---:up:

the Italian and german destroyers dont have any sonar or hydrophones equiped--swop in the SNS file from a british destroyer--(found in data/sea/)

yup the sub is based on the type IIa so it hasn't got a deck gun--still just playing about with this idea at the moment--it's very difficult to mod for SH3 as an independant at the moment---as this thread illustrates--gets very weird--in fact if im going to get anything done at all --i'll have to stay out of here --it's allmost as bad as the great project mezzerwetzer atmosphere of Sh2 years--

CB.. 06-28-06 08:49 AM

Quote:

Originally Posted by dcb
Quote:

Originally Posted by CB..
only other new player drivable sub i know of is the Russian one ...

CB, where can i find this sub pls? i did a search on the forum, but found nothing.

talk to Anvart he knows where it is:yep: --i can't find the dang link--

dcb 06-28-06 08:59 AM

Quote:

Originally Posted by CB..
talk to Anvart he knows where it is:yep: --i can't find the dang link--

thx for the answer. I will.

Egan 06-28-06 01:03 PM

Quote:

Originally Posted by bigboywooly
It is do able but its time and expertise

Most of the people tha could do it are engaged on other projects at the mo - but I wouldnt write it off

We'd be talking about a large team I guess, aside from models, sounds and 'technical' stuff there is art work and all sorts to be considered. Also, how to get around the KM grid based patrols...I don't even know if that is hard coded or not. It would probably have to be done on the same sort of scale as the Pacific Aces Mod for SH2.

One of the major things is how you get the role of WW2 RN subs into the campaign - a lot of the time they were tasked to ASW work (getting quite a few kills as well,) but also they were used far more often that their German counterparts for special jobs - up to and including ferrying supplies into Malta at the height of the Axis offensive....

No point in asking for the SDK I suppose...:D

But, A workable and enjoyable conversion could be done....I'm sure of that. Ah, casting of from the tender at Holy Loch, looking out to another boat where they are filming 'We Dive at Dawn'...(anyone read 'Crash Dive'? thats one of the stories the author recounts.) Hunting in the Med...attacking U-boats as they put to sea...

Now that I think about it, I wonder whether or not it would be worth waiting for SH4 for such a mod. The Devs would surely have to counter some of the more obvoius problems themselves for that game.

CB.. 06-28-06 01:59 PM

Quote:

Originally Posted by Egan
Quote:

Originally Posted by bigboywooly
It is do able but its time and expertise

Most of the people tha could do it are engaged on other projects at the mo - but I wouldnt write it off

We'd be talking about a large team I guess, aside from models, sounds and 'technical' stuff there is art work and all sorts to be considered. Also, how to get around the KM grid based patrols...I don't even know if that is hard coded or not. It would probably have to be done on the same sort of scale as the Pacific Aces Mod for SH2.

One of the major things is how you get the role of WW2 RN subs into the campaign - a lot of the time they were tasked to ASW work (getting quite a few kills as well,) but also they were used far more often that their German counterparts for special jobs - up to and including ferrying supplies into Malta at the height of the Axis offensive....

No point in asking for the SDK I suppose...:D

But, A workable and enjoyable conversion could be done....I'm sure of that. Ah, casting of from the tender at Holy Loch, looking out to another boat where they are filming 'We Dive at Dawn'...(anyone read 'Crash Dive'? thats one of the stories the author recounts.) Hunting in the Med...attacking U-boats as they put to sea...

Now that I think about it, I wonder whether or not it would be worth waiting for SH4 for such a mod. The Devs would surely have to counter some of the more obvoius problems themselves for that game.

well now you have a sub to play with:damn: :huh:

instead of modding everything in the game you use an external program to show british medals- british crew members names ranks patrol zones etc etc--then it's up to the individual to show a little bit of imagination...sadly you can't enhance peoples imaginations

me i just swopped the british flag for the german one and now every convoy i come across is carrying the german flag--LOL shock horror!!!! i guess in these days of super mods every-one has has a choice! no sense getting carried away--we're British don't you know ...

Mike 'Red Ocktober' Hense 06-28-06 02:22 PM

coooool CB... really neat...

--Mike

CB.. 06-28-06 02:27 PM

Quote:

Originally Posted by Mike 'Red Ocktober' Hense
coooool CB... really neat...

--Mike

many thanks Mike!!

Egan 06-28-06 03:34 PM

Quote:

Originally Posted by CB..
well now you have a sub to play with:damn: :huh:

instead of modding everything in the game you use an external program to show british medals- british crew members names ranks patrol zones etc etc--then it's up to the individual to show a little bit of imagination...sadly you can't enhance peoples imaginations

me i just swopped the british flag for the german one and now every convoy i come across is carrying the german flag--LOL shock horror!!!! i guess in these days of super mods every-one has has a choice! no sense getting carried away--we're British don't you know ...


Yes, and a very nice sub it is too. At the same time I'm sorry if you think rubbishing your efforts somehow. I'm also sorry you think that having an idea about a possible mod shows my lack of imagination. I'll take it elsewhere...

CB.. 06-28-06 08:05 PM

Quote:

Originally Posted by Egan
At the same time I'm sorry if you think rubbishing your efforts somehow. I'm also sorry you think that having an idea about a possible mod shows my lack of imagination. I'll take it elsewhere...

no no Egan that wasn't what i meant--i was just thinking out loud ..it would be a shame for the idea to get lost because of the lack of some details...good place to start would perhaps be finding graphics for British WW2 sub medals and altering the crew members names in the crew cfgs...

it's just the thought of another super mod materialising with the slightly competitive atmosphere at the moment ..not sure i could face it..but smaller touches like crew name and medal graphics to give some room for the imagination to work would be nice:up:

http://www.ebort2.co.uk/files/submarine_group.jpg

i found these but no details sadly--which is which etc


the textures on the sub are still pretty ropy but i will suss this out eventually i hope and then it will improve dramatically--but meantime folks can at least ring out for pizza!

http://www.ebort2.co.uk/files/britsubc.jpg

Wilko 06-29-06 04:21 AM

I for one like it :up: while a full blown mod is nice at the same time I think just doing the little things like you suggest CB is good as well.. with SH4 coming sooner or later (who knows if it will be delayed :doh: ) why not flesh this out some and have some fun sailing for those jolly chaps of the high seas .. hey what.. tea and scones for all with a tot of rum on the side :arrgh!:


All times are GMT -5. The time now is 10:01 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.