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-   -   The Grey Wolves Supermod Update v1.1 UPDATE [MOD RELEASE] (https://www.subsim.com/radioroom/showthread.php?t=92258)

jaxa 04-19-06 02:12 PM

Txema has right - chomu's Integrated Orders should be include in GW as a standard feature, because is simply "must have". :up:

U-Bones 04-19-06 02:32 PM

Quote:

Originally Posted by jaxa
Txema has right - chomu's Integrated Orders should be include in GW as a standard feature, because is simply "must have". :up:

I tend to disagree, simply because it is easier to install a seperate mod than it is to disable a part of a package, especially a complicated one... For various reasons, I prefer not to use IO, no offense.

If you are forced to eat some of every dish, ala carte becomes meaningless. If every mod gets pulled into default GW, then we simply end up with a different game that nobody is happy with and has to hack again. The more choices the better.

No offense, just my opinion.

Roger 04-19-06 02:33 PM

Anyone else who has problem with convoy map after installing 1.1?

SilentOtto 04-19-06 02:51 PM

me three

JCWolf 04-19-06 02:58 PM

I mite be ablle to unswer some questions here:


First take a look at the way i've installed mi mods:


Grey Wolves Version 1.0
The Grey Wolves Update v1.1

Unified Campaign_GW
W_Clear's Das Boot Background movie
JCW Up-date
Atmosphere Mod V2 8km LIGHT (GW default)
JCW_U-boat_Off_Faces
GW-IOUpdate
GW-IO Draggable Chronometer v1.1
JIRM - Grey Wolves + IO
Slideout Dials for GW-IO_en
Fubars crew skins
GW_Beraing Overlay 3000mts
Grey Wolves_ Nonograph Mod
Grey Wolves NavMapTools
CameraII


===============================

If you take as a guide line the first to in red , after you can install whatever mods you whant on top off that...

If you whant to install any mod with Integrated Orders remember that after the first 2 red ones, you have to install first and before any other mod the GW Integrated orders mod, and after you can add what ever other mod you whant with integradted orders or not...

Before you play remember that in patrol saved games will not load up and the game will CDT, you've got to start playing it at Port.
I've check and the game loads normaly but when it's suposed to start CTD...

Basicly after you enable the GW Update patch you can install what ever mods you whant normaly and play...


Finally, this is another brilliant work from the GW Team, thanks again guys, there is simply no words that reflect what you have done for us... :rock: :rock: :rock:

Roger 04-19-06 03:12 PM

Ok, i "found" the problem. To all guys: enable GW draggable chronometer mod 1.1 and the problem with convoy map is gone.

But enable this mod after the update mod

Dimitrius07 04-19-06 03:50 PM

How blind can i be :damn: :damn: :stare:

Quote:

[G31 I20]
Name=Target;Neuer Eintrag fÑŒr SH3 Konvoy Karte
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-990,1779,1026,1026
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/KonvoyMap.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF


Change the 1026 to 1024 - i think its should bring back the bernard stolen Konvoy map :rotfl: :rotfl: :rotfl: :rock:

JBClark 04-19-06 04:00 PM

Thanks, it works great, no problems.

Seminole 04-19-06 07:07 PM

How about and GW mod that incorporates 1.0 and 1.1 into a single mod?...so we can just do a clean install using only one mod.

VON_CAPO 04-19-06 09:37 PM

Kpt. Lehmann I think I found a bug.
In the single mission "U-505" u-boat type IXC/40, I was rammed by a destroyer and deep charged.
I had to order crush dive, but it was not enough to evade the destroyers, so in my desperation I ordered each time deeper and deeper..... look at the pics = the sub is indestructible :o :o :o
Hull integrity... 100%.

And she crush dived with a torpedo door opened. :roll:

http://img152.imageshack.us/img152/3...19620iq.th.jpg http://img152.imageshack.us/img152/5...42650fe.th.jpg http://img152.imageshack.us/img152/2...53593gz.th.jpg

http://img152.imageshack.us/img152/7...08594sy.th.jpg http://img129.imageshack.us/img129/5...05625hr.th.jpg

The mods installed are the following (plain flavor, no modifications at all):

http://img60.imageshack.us/img60/817/12ju1.th.jpg

:hmm: :hmm: :hmm: :hmm: :hmm:

BigDuke66 04-19-06 10:01 PM

"On your first patrol of a new career before leaving port... do not upgrade or change anything"

WHY???
Should I go out naked and play with the wolfes?

One other thing.
The new smaller flags, do they really help with fps?
Throwing out the seafloor mod ok but those tiny flaggs now made even smaller really help with fps?

jaxa 04-19-06 11:41 PM

Dimitrius - may be stupid, but where can I find these lines - menu ini or another?

CWorth 04-20-06 06:07 AM

Quote:

Originally Posted by jaxa
Dimitrius - may be stupid, but where can I find these lines - menu ini or another?

I think it is supposed to be in the menu 1024_768.ini file.

However when I use the search function to find that line this is what I got..

[G31 I20]
Name=Target;Neuer Eintrag für Transparentmod Leer.tga
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=0,112,1024,130
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Leer.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true

I cannot find any entry for the map to get it to show again.

The only mods I am running are these and none touch that file except Grey Wolves.

Grey Wolves v.1
The Grey Wolves Update v1.1
No Friendly Minefields
Camera Zoom Mod
tankeriv_seafloor_mod_for_128MB_cards
Krillers smaller sun
New Single Missions
New Officer Icons

Dimitrius07 04-20-06 06:15 AM

jaxa hi!!! ;)

Just go to the game main folder/data/Menu
open menu_1024_768.ini with your notepad
use search option and find the line [G31 I20]

find the value 1026 and change (bothe) to 1024 - thise should do the trick

offtopic
I can test the game yet cause im curently integreate the Chomu IO mod with GW 1.1 - almost finish ;) and i am also working on Dowly repaet orders (english version) thise will take some time :88) 1-or-2 days

Dimitrius07 04-20-06 06:17 AM

CWorth

What mods exept the gw 1.0 and the 1.1 do you have?

CWorth 04-20-06 06:19 AM

Quote:

Originally Posted by CWorth

The only mods I am running are these and none touch that file except Grey Wolves mod.

Grey Wolves v.1
The Grey Wolves Update v1.1
No Friendly Minefields-GW optional file
Camera Zoom Mod
tankeriv_seafloor_mod_for_128MB_cards
Krillers smaller sun graphic
New Single Player Missions
New Officer Icons

Most except the Camera mod(has only the Cameras.dat file in it) and Single Missions are just .tga graphics files and none of them touch the menu 1024_768.ini file.Only mods in the list that touch that are the two Grey Wolves mods themselves.

Rotor 04-20-06 07:18 AM

Quote:

jaxa hi!!!

Just go to the game main folder/data/Menu
open menu_1024_768.ini with your notepad
use search option and find the line [G31 I20]

find the value 1026 and change (bothe) to 1024 - thise should do the trick
Thx Jaxa ! It works....

ref 04-20-06 07:23 AM

Quote:

Originally Posted by BigDuke66
"On your first patrol of a new career before leaving port... do not upgrade or change anything"

WHY???
Should I go out naked and play with the wolfes?

That's a stock SH3 bug, If I remember right you loose all upgrades you've made.


Quote:

Originally Posted by BigDuke66
One other thing.
The new smaller flags, do they really help with fps?
Throwing out the seafloor mod ok but those tiny flaggs now made even smaller really help with fps?

The flag size in the game remains equal, what's changed is the size of the textures.

Ref

JScones 04-20-06 07:35 AM

Quote:

Originally Posted by BigDuke66
"On your first patrol of a new career before leaving port... do not upgrade or change anything"

WHY???
Should I go out naked and play with the wolfes?

Because if you upgrade you run the risk of not getting credit for anything you sink during the first patrol. Don't ask how - it's an SH3 bug!

Roger 04-20-06 09:27 AM

Quote:

Originally Posted by Dimitrius07
How blind can i be :damn: :damn: :stare:

Quote:

[G31 I20]
Name=Target;Neuer Eintrag fÑŒr SH3 Konvoy Karte
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=-990,1779,1026,1026
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/Menu/Gui/Layout/KonvoyMap.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
SelOne=true
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF


Change the 1026 to 1024 - i think its should bring back the bernard stolen Konvoy map :rotfl: :rotfl: :rotfl: :rock:


Quote:

[G31 I20]
Name=Target;Neuer Eintrag für Transparentmod Leer.tga
Type=1031;Stat bmp array
ItemID=0x31000006
ParentID=0x31000000
Pos=0,112,1024,1024
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/Menu/Gui/Layout/Leer.tga
Crop 0=0,0,1,1
MatFlags=0x9
TexFmt=0x9
Drag=true
BmpState=1
NeedFocus=true
What is this? I can´t see the convoy map. What can I do?

Transparentmod Leer.tga? :hmm:


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