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Yeah, you need to be able to attack stuff. But maybe.. you can start out before the actual war to gain experience points or move up in rank or something like that. I don't know. I like career modes. :-?
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Red Storm Rising remade with DW style simulation, SHIII graphics, and the original RSR persistant world, and a slight RPG element thrown in for the crew.
I doubt my machine would run it...but hot damn...what a sim it would be. |
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You gain ranks, medals and recognition during the war just as in falcon 4. Missions are generated dynamically, and depending on the exit of your mission, you get awraded points, medals, promotions etc... Of course the missions impact also on the evolution of the war. Screw up a number of missions and your side could be losing the war. Missions could be, electronic intelligence, harbor infiltration, destruction of oil platforms, create a marine blocus, etc... lots of interesting ideas for a post cold war theater. |
My friend who isn't into gaming anymore but he had this game ages ago. When he played it once there was a glitch that made you go on ground...
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Woops sorry pressed post twice.
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