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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   This is a workshop (https://www.subsim.com/radioroom/showthread.php?t=91472)

SubSerpent 04-03-06 07:32 PM

I think some of you don't know what you're talking about.


-Salesmanship? Nobody is selling anything here! This is a free based community here. Everyone here is FREE to CONTRIBUTE, DISCUSS, COMMENT ON MODS, and DOWNLOAD them.


-1 post trolls are not welcomed. If you want to sit back and read what people write and not want to input anything useful into the discussion but start one all your own and state people here don't know what they are doing and are not productive- YOU ARE A TROLL! period. Just look at how much GOOD has come from this community.

-You don't need to be an artist or a programmer to contribute to this community. I have not contributed anything data related to any mod so far, but I have contributed "ideas" that some have brought to life in mods. I recall starting a thread about having names on the game map for bodies of water that Beery and a few other made happen. I don't want credit for anything because they were the ones that made it happen but I like to think that a small part of that mod happened because of my idea. Even if they were going to do it anyways.

-Don't be a 1 post hater - supporter. They are not welcomed here very much and to side with them just makes you look bad. That's like defending a man for shooting your mom because it only happened once and she wasn't the nicest mom in the world to YOU!

THE_MASK 04-03-06 08:25 PM

I thought maybe a late april fools joke :-j

JCWolf 04-03-06 08:58 PM

Quote:

Originally Posted by sober
I thought maybe a late april fools joke :-j



:rotfl: :rotfl: :rotfl: :rotfl:

vodkajello 04-03-06 10:22 PM

My contributions are much the same as jcwolf's. I haven't been around very long...5-6 weeks. I don't know the file structures, modelling, or much anything else to do with serious modding of SH3.

I do love the game though, and saw the amazing quality of the many mods out there. I was totally amazed.

I do what I can. I help keep track of errors and write up information that goes into the GW FAQ. I also try to do small things that I know how to do, like turning down the volume of the cabin clock to various levels then bundling it in the correct format so people could load it quickly. It's not a big deal, anyone could do it if they took the time to edit and save some files and write a little note on how to apply the fix. But last time I checked it had been dl'ed 121 times. So it helped some people out there make the game even better, which is what everyone here wants to do.

I had the exact opposite impression of this forum than Werner1942 had. I thought it was very cool how so many people were doing cool projects and helping each other out.

@Werner1942
If you wanna talk the talk, you better walk the walk. I expect to see your contribution soon. :rock:

JScones 04-04-06 03:26 AM

Quote:

Originally Posted by Stiebler
The moderators have recently decided to move all mod-related posts from the main forum to this workshop forum. It is not for me to say whether they are right or wrong, but definitely it has changed the mix of posts here.

This I agree with. I was pondering last night that maybe there needs to be another forum created - "Mod releases" or something that describes a forum where the (for want of a better word) "commercial" mod release notifications go. In other words, a place for mod *users* to congregate and salivate over the latest "final" releases. The "Mod Workshop" can then be left free for modders and contributors/visionaries to muse their latest thoughts and enhancements.

And CCIP... :up: Which reminds me, I have to reply to your PM! ;)


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