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-   -   Earshots1.1 (https://www.subsim.com/radioroom/showthread.php?t=88424)

Panama_Red 01-21-06 09:43 AM

Fangschuss:
What do you mean when you said:
-Diesel Sounds (inside/outside the UBoat)

easily counterbored

???????????????

Fangschuss 01-21-06 11:50 AM

Sorry my english is not so nice :oops:

easily volume lowered <<would have been better :)

Marhkimov 01-22-06 06:05 PM

bumpity

Panama_Red 01-22-06 07:53 PM

I am currently using you mod and really like it, thanks. :up: :up: :up:

Ducimus 01-23-06 03:17 PM

Quote:

Originally Posted by Fangschuss

-Ship sinking Sound (Scufundare vapor.wav)

Setting the ranges to 100m Min range and 4000m Max range

Remark:

Unfortunately the sinking sound is only listen outside the UBoat dont now how to
fix this :(

AHAH!

Thanks, i was wondering what was going on with that sound. what a drag. I think you can increase the hydrophone version of this sound, but youd have to jump to the hydrophone sound to listen to it, and that kind of takes the fun out of.

NoLine 01-23-06 03:26 PM

What ive noticed looking in the soundfiles are these 2 soundfiles:
Submarine tanks blowing.wav and
Submarine tanks flooding.wav
am i the only one who doesnt hear these ?(cant believe i never noticed)
if not, is there something that can be done in Sh3.sdl ?

thanks

Noline

Fangschuss 01-23-06 03:59 PM

Quote:

Originally Posted by Ducimus
AHAH!

Thanks, i was wondering what was going on with that sound. what a drag. I think you can increase the hydrophone version of this sound, but youd have to jump to the hydrophone sound to listen to it, and that kind of takes the fun out of.

Have tested the hydrophone shipsinking sound and have also increased the Range and Volume (not in this version), i had hoped my
SO became to say Ship Sinking or something like that...but nothing... some Sounds can´t not heard in other stations :( i have tested around with the Periscop raise/lower sounds ... i want make them audibly inside the UBoat but no way.... :88)

Quote:

Originally Posted by NoLine
What ive noticed looking in the soundfiles are these 2 soundfiles:
Submarine tanks blowing.wav and
Submarine tanks flooding.wav
am i the only one who doesnt hear these ?(cant believe i never noticed)
if not, is there something that can be done in Sh3.sdl ?

thanks

Noline

I can hear this sounds without any problems :hmm: but i will take a look :up:

NoLine 01-23-06 04:04 PM

Quote:

I can hear this sounds without any problems but i will take a look
really ? :damn:
i need a new install

thanks
Noline

Marhkimov 01-23-06 04:05 PM

Quote:

Originally Posted by NoLine
What ive noticed looking in the soundfiles are these 2 soundfiles:
Submarine tanks blowing.wav and
Submarine tanks flooding.wav
am i the only one who doesnt hear these ?(cant believe i never noticed)

I don't hear these sounds either.

A new install won't help, because they don't play in my new install either...

NoLine 01-23-06 04:21 PM

thats just in time :D
man with all these unused sounds we can make a new game :-j

thanks
Noline

Marhkimov 01-23-06 04:32 PM

Wow, it only took me 1 minute to answer your post... Dang, I'm fast...

Fangschuss 01-23-06 04:46 PM

ok now i know why i can hear this sound´s :huh: i´m using some old sound´s from FrontFlottille1.0 they mixed up the blowing.wav with the
ChE_K_Surface_the_boat.ogg and the ChE_K_Blow_ballast.ogg speech files :yep:

NoLine 01-23-06 07:01 PM

Quote:

they mixed up the blowing.wav with the
ChE_K_Surface_the_boat.ogg and the ChE_K_Blow_ballast.ogg speech files
doesnt the LI lipsinc the blowing sound ? :hmm:

Fangschuss 01-24-06 02:55 AM

:rotfl: :rotfl:

sure

------

I have deactivated FF-Soundmod but i also can hear blowing.wav and
flooding.wav :hmm: I dont get it why you can´t hear this sounds :nope:

Schultzy 01-24-06 04:02 PM

Danke Fangschuss. gefällt mir!

:up:

Hunterbear 01-24-06 10:03 PM

Great little mod Fangschuss

Much appreciated

:D

:up:

Fangschuss 01-25-06 04:19 AM

Thanks guys :up:

Stormfly 01-25-06 12:02 PM

Hi guys, Hi Fangschuss,

as i was a member of Frontflottille (9th Uflottilla), i allready implemented in last half of 2005 an "Audiosystem" for that reason (to detect surface-vessels at a range of 1000m right out of the "Zentrale", by altering the SDL-File + required WAV-files...

...i cant test your new modded SDF because of time (more interested in Flightsimulator at time). Perhaps you could test our version by ripping the FF 2.0/2.1 (as you like) audio-folder to your installation, maybe it help you at a point ?

details here: http://frontflottille.de/site/ff/sound.html

...stormy@http://www.gamerzentrum.de

Fangschuss 01-25-06 03:42 PM

Hi Stormy

Bin selbst Mitglied der 9ten, danke für den Tip mit dem Audiofiles und der *.sdl datei, Sie waren der Auslöser für diesen Mod :up:

Hast du das problem mit dem Hörbarem Sinken der Schiffe hinbekommen ?

Typ IX-C/40 01-30-06 01:34 PM

Thx Fangschuss, very nice work... :ping:


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