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It's ironic that they take ASW much more seriously than the skimmer community, when we are the guys actually facing torpedoes in the water... |
Multistatics?
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Multistatic acoustics is when the source and receiver are not co-located. Examples: EER buoys ("bangers"), and similar techniques used for oil exploration |
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From what I've heard, it was taken much more seriously during the Cold War, but since then, strike warfare (ie. launching Tomahawks and dropping bombs) has taken precedence, while AAW kept it's previous level of prestige. Part of it is the nature of ASW, you can't just "play-through" a series of ASW scenarios during a practice GQ, like you can with STW, ASuW and AAW, nor do they mix well. AAW and ASuW just fine when put together, but ASW requires an entirely different approach. The fog of war is strong, it's less procedural, more of it relies on intuition and experience than any other warfare area and (at least in the engineer-dominated USN) they don't like leaving things to intuition and experience. They want a checklist of steps and a big red button to push. But when you are flying a MPA that can only do ASuW/ASW with a very limited strike capability, you tend to get good at what you know. Design a surface ship with no VLS, no large caliber gun, but a fantastic sonar suite and you'll probably see a big focus on ASW. |
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Thanks for the recon! |
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Your ASW point is a good example. The only large ASW threat at this point is China with lesser threats from Iran and North Korea. So I can see why ASW is becoming a forgotten son. Of course, if we ever do face an active ASW threat, we could find ourselves playing a painful game of catch-up. But such is the nature of warfare. |
Well, before I put out too much doom and gloom, there has been a recent resurgence in surface ASW. Starting to crack the whip and put their money where their mouth is, as it were. Still not as much as it could be, but that's life when your service is playing second fiddle in the war.
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Not sure how good it was, of course, but I think they liked it. Boy, I sure hope all of this wasn't classified... :oops: |
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The one thing that keeps me from ever showing anyone any of the scenarios I make is that I'm scared to death of making something just a little TOO close to things I've seen. It's awkward, really, because someone who hasn't seen the same things, but reads the newspaper and has a brain, could come up with some of the same things and it would be safe. I wonder how other people who are into wargaming as a hobby and as a profession manage. |
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Companies like the Center for Naval Analysis, Wagner Inc., Systems Planning and Analysis, CACI, SAIC, Mitre, RAND, etc. etc. do a lot of this sort of work. I swear what got me my job as that my background is in physics and I've played Harpoon since I was little. Send 'em your resume. CNA's Operations Evaluation Group is actually particularly neat because they send people to sea regularly. The company that I work for doesn't send people to sea that often, although so far, I've still gotten to spend some time aboard the USS ROBERT G BRADLEY, the USS ANZIO and the USS IWO JIMA. It's a cool job. Quote:
I think a lot of whether things are adopted or not depends a lot on the specifics of the software. |
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