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-   -   Project Subwolves, first Screenshots (https://www.subsim.com/radioroom/showthread.php?t=86697)

Polak 11-20-05 07:36 AM

Quote:

Originally Posted by The Avon Lady
Quote:

Originally Posted by marhkimov
Since I can't read the German website

Of course you can!

Brought to you by Google's translation page. :yep:

You just love your links dont you? :lol:

iambecomelife 11-20-05 07:43 AM

Quote:

Originally Posted by subwulf
unfortunately i don't have time to translate the website at the moment. I will do that later.

The final version of Subwolves will be available in three languages.
(German, French, Englisch)

Subwolves is a turned based strategy game about the uboat war of the atlantik during WWII. You play as BdU and so you have fully control about all important aspects for leading an uboat fleet. (research, buy units, support,...)

You can use Subwolves with SH3 but you don't have to. If you do, then you can choose for each battle (between an uboat and allied units), if you want play through the battle in SH3 or if Subwolves should calculate the missionresults. If yes, then Subwolves generates a .mis file with the actual situation of Subwolves and copies the .mis file to the single-player folder of SH3. After playing through the mission, Subwolves reads out the results and you can go on in Subwolves.

The release will be in spring 06, I hope so.

Short, Subwolves is a mix of Panzer-General and Medieval TotalWar.

btw
If someone is interested in translating my homepage, I would be very happy about that. So, translate the text, write it in a .doc file, send it to me and I will implement the englisch text. thanks.

best subwulf

Oh, yes! Thank you! Danke! There WILL be an English version! Any takers for the translation? I'd help you, but my German is kind of limited to war movie lines & so forth... :rotfl:

Yskonyn 11-20-05 07:52 AM

VERY nice comment there, 602sqn_Puff!
That would be very cool for the online flottilia's!

It's indeed the same concept as the one menioned for Combat Mission. Very interesting indeed...

The Avon Lady 11-20-05 07:55 AM

Quote:

Originally Posted by Polak
Quote:

Originally Posted by The Avon Lady
Quote:

Originally Posted by marhkimov
Since I can't read the German website

Of course you can!

Brought to you by Google's translation page. :yep:

You just love you links dont you? :lol:

:know: Link-N-Learn :know:

602Sqn_Puff 11-20-05 07:58 AM

oopppssss!!!!! Sorry bout that...I have very fat fingers when typing. I did mean Subwolves. I think there is a lot of potential in this game.

rulle34 11-20-05 08:02 AM

Quote:

Originally Posted by iambecomelife
Quote:

Originally Posted by rulle34
In what way is it connected with SH 3?

IIRC it allows you to play on a strategic level, commanding the entire Kriegsmarine, while also letting you go on patrol using the existing SH3 engine.

I see..Like the same concpet as Rome Total War
Sounds very interesting :yep:

FERdeBOER 11-20-05 09:25 AM

Great idea!! :up:

This opens a wide new field of options.

May be will make possible a Pacific theater? :hmm:

HundertzehnGustav 11-20-05 09:44 AM

here is one customer
in Luxembourg, german version...

are subwulf people taking orders yet? :up:

Schultzy 11-20-05 11:04 AM

Another customer here! It sounds and is looking like a great idea.

:arrgh!:

Type941 11-20-05 12:27 PM

Cool idea, but this is like a whole new game! Wow, what engine are you using???

subwulf 11-20-05 12:29 PM

Yes it is a fully new game, standalone strategy-game

my own engine, programed with VB6 and C++

2019 11-20-05 12:50 PM

Subwulf i remember you from the Imperial Flotilla forum and i knew then that you was allready doing this game.
I think it's amazing what you five guys have been doing over the last couple months, nice to see it taking shape.
So what is the current status?
Any posibity to do some beta testing?
(ps, don't worry i'm not trying to apply for beta testing) ;)

keep it up! :up:

U107Wolff 11-20-05 01:18 PM

Now this sounds like fun: Uboat Total War :up:

Is there an official release date on it yet?

baxter 11-20-05 02:18 PM

An outstanding idea! It would add termendous depth to SH3. I'll definitely be wanting to get it.

subwulf 11-20-05 03:35 PM

release will be around spring 06

Trav_R 11-20-05 09:57 PM

I got $50 on it :yep:

tautug 11-21-05 01:31 AM

German Translation
 
I used google translate:

Welcomely on the homepage to the play Subwolves, an independent strategy play, which one cannot use with silent Hunter IIIâ„¢ however must. What offers now this play? It is a strategy play to the submarine war in the Atlantic from 1939 to 1945. Slip into the role of the BdU of the German submarine fleet and befehligen you these after own discretion. Building of submarines, research and development, training, sea-clearing-up, personalverwaltung, support of the submarine ports from Norway to France and naturally actual, strategic and tactical using of the u-weapon. Why an independent strategy play, which one can use with silent Hunter IIIâ„¢? Subwolves follows the concept of the round-based strategy plays. From view of the BdU you lead the submarines into the fight. The fight (meeting own submarines with particulars or several hostile ships) can be let be computed alternatively by Subwolves or in real time in silent Hunter III be played to the end. The play principle is thus closely related to that of the strategy plays from that total Warâ„¢ row and the like. Should if I mean idea to my conceptions to convert to be able, then Subwolves becomes free of doubts an enriching for many, inspired silent Hunter IIIâ„¢ player, because it gives them the possibility to play the submarine war with a deeper Background.

Cpt.Thorne 11-21-05 01:18 PM

This also reminds me of the upcomin Combat Mission Campaigns. Same idea Divisional strategy gmae where you can play the combat situations with CMBB. Exellent idea for SHIII looking forward to this.

FAdmiral 11-21-05 03:29 PM

I have been talking about this type of gaming platform for
about 10 years now. Of course, it has been just lately that
the PCs have been up to the task. MTW was one of the first
to impliment the strategic/tactical element. This type of game
will grow in the future to include possibly 3 levels of actual
gaming. Strategic/Operational/Tactical (from top to bottom)
Like getting "War in the Pacific", then "Uncommon Valor" then
finally "SH?" all in one gaming experience. Then when you
torpedo and sink a merchant, it matters somewhere in the
scheme of the strategic war.....


JIM

Trav_R 11-21-05 04:25 PM

I'm kind of wondering though, if it will take away a lot of what makes SHIII fun for a lot of us. The RPG element of getting to know your crew and try to keep them alive sorta goes out the window. When you're done moving your units and all that in Subwolves and you fire up SHIII to do that part, you just get a random individually wrapped crew that gets tossed out the window after it's over. I don't know if subwolves attempts to deal with this or not, or if it's even possible to deal with it. Personally, I'm wondering how fun it would be to do a string of single missions with unknown crews in them, time after time. The suspense of losing your 22-patrol veteran crew would be gone. Losing your boat in Subwolves only means you have one less boat to throw at the brits, it's not nearly the loss that it is now in SHIII.

I'm not knocking the idea, I think it sounds awesome, but this is one aspect that I think will be tough to deal with.


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