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BTW, can I ask you how to make my men fire to enemy aircrafts? I order fire at will, but other Flak stations doesn't fire... |
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It would not be fair to use a lower amount as was historically without boosting the shells power by almost twice as strong as it was. In result was a quicker sinking, so to speak, due to roughly the same reload time of average 60 seconds. Less exposure on surface. |
Beery, is it possible to include in next version of RUb great tool made by Captain America "NAVIGATION MAP COURSE SOLVER"?
This mod solves problem with figure out the exact course of contacts by adding a detailed compass to the navigation map (sometimes called as "rose of winds"). It looks very good and is very useful. |
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Could it be include again, together with actual map tool?
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The tool is already in there. If I recall correctly, if you hit the '?' button you get a whole lot of extra tools,including a compass rose.
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Beery, there are no tools after hit "?" button on nav map screen :hmm: , including compass rose.
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After you click on "?" then click on the tool you want to use.
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I understand idea of changed weather report to WO in RUb 1.44, but I don't like execution - when I click on specific icon in WO's menu, I hear report from NA and my WO don't speak.
Is it possible to change this and do it as, for example, deck gun or flak gun icon? If weather is bad, these icons aren't avalaible and are grey, it will be good do the same with weather report from NA. If uboot is underwater, this icon (from NA menu) should be grey, avalaible only when surfacing. What do you think? |
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How 'bout radio messages? I get them while I am submerged.
Also I read somewhere in these forums that it was historical to have a radio antenna on either the snorkel or the observation periscope. Could this be simulated so I don't have to surface to report contacts or and/or wait to receive radio messages (making the fact that I revceive radio messages underwater more believeable). BTW I'm fairly new to this sim and RUb is great! Kudos to all the modders who contributed to it!! PS: :) at the time of this post I'm not 100% sure I correctly installed RUb so the suggestions mentioned in this post might have already been fixed. PPS: Back to the deck awash question: In a nutshell why is this adventageous? It would make a helluva lot of noise and disrupt the ocean leaving quite a visible spray (I would imagine). |
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What can be done in order to make map contact even more abstract?
After few games you begin to understand that the real ship position is near the top left corner of the black square... After you know that it is possible to manually calculate manual solutions with 100% accuracy... I can't remember the last time I manually calculated target distance instead to use map... I can't find any good solution in this moment (maybe change square box center with SH3 Commander every time you start a patrol...)... What do you think? |
Check out those icons:
http://i11.photobucket.com/albums/a1...c/af5c2634.jpg You can't even BEGIN to pay me back for all of the sleep that I lost... :nope: My eyes are the color of this RED!!! @#$!@!%#$ But you're welcome... :lol: And while I'm in the fixing mood (after I get some sleep, of course), are there any other icons that you want me to move around? |
Hehe. I do friggin' owe you. Great work!
Where can I get the fix? |
markhimov - :up:
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I have class in a few minutes, but I'll post the fix later when I get home.
If you wanna know what the problem was, it was simply that someone did a poor copy and edit job... BEERY!!! :shifty: The icon was being cropped from the wrong point of MainOrders.tga, not to mention that it was being horrendously stretched, not to mention that it was given an incorrect ID code... but other than that.... yeah, it was working fine... ;) |
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In this case I knew the mod was lacking when I put it into RUb (i.e. it wasn't meant to work fine), but I hadn't the first clue as to how to fix it. I put it in hoping that someone with the ability would fix it, and he has. My plan worked. :know: If I had waited until this mod was fully complete before adding it to RUb it would never have seen the light of day. :D Heretic and TT had stopped development on it. Anyway, once I have the adjusted files I'll add your name to the mod. :up: |
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