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-   -   [WIP] Recognition Manual Overhaul - FotRSU-NM-NK Edition (https://www.subsim.com/radioroom/showthread.php?t=256157)

fitzcarraldo 11-13-23 06:51 AM

Very nice. I would to try it.

I like "kosher". Include all, please, or as an optional. :Kaleun_Wink:

Many thanks for all the work.:Kaleun_Applaud:

Fitzcarraldo :Kaleun_Salute:

ElCid97 11-17-23 07:49 PM

Thanks for everything, everybody!

Putting together the readme with instructions, so give me a day or two since I have a full plate with stuff at home.

If you would like a beta version to test, just send me a PM or an e-mail and I'll get you everything you'd need. It's a bit large and the instructions may be a bit detailed, but otherwise things may break easy. :D

The main thing is to see if things are working on your ends as advertised as well as to determine if there are any names or ships doubled up by accident. I went through all the folders as well as the "Names.cfg" file, so there may be some things I overlooked. I did catch a ship or two in two locations (Maru listing and FotRSU, for example) which I corrected. There may be one or two more.

Again, just a few days to get everything together and ready.

ElCid97

fitzcarraldo 11-18-23 08:54 AM

Quote:

Originally Posted by ElCid97 (Post 2892386)
Thanks for everything, everybody!

Putting together the readme with instructions, so give me a day or two since I have a full plate with stuff at home.

If you would like a beta version to test, just send me a PM or an e-mail and I'll get you everything you'd need. It's a bit large and the instructions may be a bit detailed, but otherwise things may break easy. :D

The main thing is to see if things are working on your ends as advertised as well as to determine if there are any names or ships doubled up by accident. I went through all the folders as well as the "Names.cfg" file, so there may be some things I overlooked. I did catch a ship or two in two locations (Maru listing and FotRSU, for example) which I corrected. There may be one or two more.

Again, just a few days to get everything together and ready.

ElCid97

Many thanks! IŽll send a PM to you.:Kaleun_Applaud:

Fitzcarraldo :Kaleun_Salute:

ElCid97 11-22-23 10:01 AM

Just FYI ...

I've had a serious illness in the family. Things okay now, but I won't be too active here for a little bit.

So far one tester, so you guys can transfer the file amongst yourselves for testing. I'm okay with that.

I'll update when I can.

ElCid97

iambecomelife 11-22-23 10:54 PM

Quote:

Originally Posted by ElCid97 (Post 2892948)
Just FYI ...

I've had a serious illness in the family. Things okay now, but I won't be too active here for a little bit.

So far one tester, so you guys can transfer the file amongst yourselves for testing. I'm okay with that.

I'll update when I can.

ElCid97

I am sorry to hear that - this is a remarkable contribution. However, your family must come first. Hopefully, your personal situation improves; I look forward to seeing more developments before release.:yep:

fitzcarraldo 11-24-23 12:44 PM

Quote:

Originally Posted by ElCid97 (Post 2892948)
Just FYI ...

I've had a serious illness in the family. Things okay now, but I won't be too active here for a little bit.

So far one tester, so you guys can transfer the file amongst yourselves for testing. I'm okay with that.

I'll update when I can.

ElCid97

Sorry the read that, your family first, ever.

IŽll try the beta this weekend, and IŽll report here.

Good luck and blessings.

Fitzcarraldo :Kaleun_Salute:

ElCid97 11-24-23 07:55 PM

Thanks for the kind words!

Mom and dad are both better now, but dad's still in the hospital with a broken hip. Operation went well, but they had to give him a pacemaker on top of everything else, so that extended things at the hospital a bit longer than we were hoping. At least he's got both things fixed, so it's just a matter of time.

Mom fell the day after dad, but thankfully only a knee sprain for now. Well, they think it's a sprain. She's at home, so I've been bouncing back and forth with the hospital and here for the last few days taking care of both of them.

I'll update on this and everything else when I have the chance, but at least I can say I have a lot to be thankful for since they're both now recovering -- even if it didn't involve turkey.

Unfortunately I'm back to work on Monday, so we'll see if I have to take a few more days off or not. We'll see. Like the old Cuban saying from the 1950's goes, "Eramos poco y pario mi abuela" (Think "Murphy" and his damn laws).

Hope everyone okay on your ends.

Regards,

ElCid97

ElCid97 12-24-23 05:28 PM

Uploaded to Mods!
 
Just a heads up that the assistant has been uploaded to the Gameplay Mods folder for SH4.

It's been tested by Fitzcaraldo quite a bit and it seems it's good to go as-is.

Hope everyone has a good Christmas and overall a great Holiday Season!

ElCid97

fitzcarraldo 12-25-23 09:12 AM

Quote:

Originally Posted by ElCid97 (Post 2896833)
Just a heads up that the assistant has been uploaded to the Gameplay Mods folder for SH4.

It's been tested by Fitzcaraldo quite a bit and it seems it's good to go as-is.

Hope everyone has a good Christmas and overall a great Holiday Season!

ElCid97

The mod works very fine in my installation. No problems :Kaleun_Applaud:

A great work, must have.

My mod list:

Generic Mod Enabler - v2.6.0.157
[E:\SH4\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
101_FotRSUv18_FixPak
Nihon Kaigun v1.3a_FotRSU
Nippon_Maru_v1.9b_FotRSU
Combined Roster
399_NoScrollNavMap
801_UMark Invisible
304_NoJapaneseAirRadar
650_OriginalFOTRS_Dudz
803_NoPlayerSubFlags
901_Strategic_Map_Symbols
451_TMOstyle_NavMapDots
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun
450_MoonlightzSonarLines
SH5 TWoS Flags for SH4 FotRSU
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN
FI-OQ_FotRSU_v1.8f_upcPatch
Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter
Snarf_WoodModelv2
FJB Brown Navigation Map
851_Red_FotRSU_Logo
856_Col_FotRSU_Museum
Jimimadrid Sailors for FotRSU
Jimimadrid Optics
jimimadrid Shells
Jimimadrid SubManagement
Jimimadrid Metalic Dials
Jimimadrid S18_S42 Gui Dials
Jimimadrid TDC
Jimimadrid Tools
jimimadrid HUD
BATTLEFLAG_CONNING_S-18_SS123
BATTLEFLAG_WARDROOM_S-18_SS123
FOTRSU_1.8_SUB_SKINS_IN_4k
SMALLER SEABED ROCKS
New Sounds for Fleetboat_Interior-Officer Quarters mod
FotRS_SClass
EAX_SoundSim_FOTRSU_1.8
Enhanced SubSounds for SH4
Lite Fog v2 + 100' Underwater Visability
DarkerNightsEnv_V2
RUBINI_CLOUDS_SH4
SMALLER SEA PLANTS MEDIUM
sobers better rock Ver 2 mod
sobers better sand II
Speech_Overhaul
Sonar Speech Upgrade for FOTRSU 1.8
Vanilla Impurities
FOTRSU Less Jap Planes
Hitman's In Game TSAC v2.1
Targeting_Assistant_V1


Happy Holidays to all!:Kaleun_Applaud:

Fitzcarraldo :Kaleun_Salute:

iambecomelife 12-25-23 11:58 AM

Quote:

Originally Posted by ElCid97 (Post 2896833)
Just a heads up that the assistant has been uploaded to the Gameplay Mods folder for SH4.

It's been tested by Fitzcaraldo quite a bit and it seems it's good to go as-is.

Hope everyone has a good Christmas and overall a great Holiday Season!

ElCid97

Good to see you back! Enjoy your Christmas.

ElCid97 01-06-24 02:11 PM

Gameplay Mods - Latest V1.
 
Happy Three Kings Day, and the 12th Day of Christmas everyone!

Just to make sure everyone is aware; the LATEST version with all the "goodies" is the "V1" located in the "Gameplay Mods" subfolder of the "Mods" folder for SH4 downloads here on the site.

The one that you see when you first get to the "Mods" section is another version which I have now changed to "Beta Version" so there's no confusion.

If someone knows how to edit the [WIP] tag over to [REL] since it's now released, please let me know so I can change it. Unless it's something only Onkel can do? :hmmm:

Regards,

ElCid97

fitzcarraldo 01-07-24 10:37 AM

Quote:

Originally Posted by ElCid97 (Post 2898373)
Happy Three Kings Day, and the 12th Day of Christmas everyone!

Just to make sure everyone is aware; the LATEST version with all the "goodies" is the "V1" located in the "Gameplay Mods" subfolder of the "Mods" folder for SH4 downloads here on the site.

The one that you see when you first get to the "Mods" section is another version which I have now changed to "Beta Version" so there's no confusion.

If someone knows how to edit the [WIP] tag over to [REL] since it's now released, please let me know so I can change it. Unless it's something only Onkel can do? :hmmm:

Regards,

ElCid97

V1 is working without flaws. Many thanks and Happy New Year! :Kaleun_Cheers:

Fitzcarraldo :Kaleun_Salute:

BBwalk 03-02-24 07:16 AM

Great work ElCid97! What a great mod!

Is there a way to reduce the size of the rec manual so it looks like the screenshots in your first post? I play at 2560x1440 and I find it takes up too much space on the screen when opened.

Thanks and keep up the great work. :salute:

StimpsonJCat 07-28-24 11:03 AM

Does this mod only work if you alreaqdy have Nihon Maru and Nippon Maru installed, or can it work with the vanilla FOTRSU recognition manual?

Aktungbby 07-28-24 01:27 PM

Welcome back!
 
StimsonJCat:Kaleun_Salute:

ElCid97 03-28-25 10:06 PM

First off, sorry for the late response and the fact I've been out for a while. Things with family always come first, and I've had a doozy of a time in the last few months.

Thankfully, eveything is good now.

BB, the manual is changed via a "scaling" change in the "Zone" line. When you read the line at the start of the section (G25, I believe) you will see there is a "2" followed by a "1". It should be the first sub-section which is "I1" if I remember correctly. One of them ("1" or "2") has to be changed to change the ratio control from horizontal to vertical. That would change the manual to something a little smaller since the control would be top-to-bottom instead of left-to-right.

I don't want to "break" your sim, but try changing the "2" to a "1" and see what happens. If it doesn't work, then change it back to "2" and let us know. I have to dig through the notes I have and some of the tutorials to see how I actually did that. Besides, I need the refresher anyways. :Kaleun_Thumbs_Up:

I'm working on trying to merge some stuff from here with the BuPers Mod, so we'll see what can be done.

Right now I just want to see if this thing can work with TMO-BH as well as FotRSU.

We'll see. :hmmm:

ElCid97

ElCid97 03-28-25 10:11 PM

Quote:

Originally Posted by StimpsonJCat (Post 2919651)
Does this mod only work if you alreaqdy have Nihon Maru and Nippon Maru installed, or can it work with the vanilla FOTRSU recognition manual?

It should work with the regular FotRSU, but I haven't tried it yet. The changes are basically just lines added for the user to have length info in a handy manner since it's now part of the ship's entry itself. If the ship isn't there, then you just wouldn't have the info.

It's nice since it gives you the info for length as part of the "name" of the ship in the manual as well as on the map once the ship has been identified.

Let us know if it doesn't work with the regular/vanilla FotRSU.

ElCid97


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