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Thank you for additional pics !
In fact, despite of the grey paint, we can still discern a very slight difference of color between hull and superstructures : the hull has a slightly darker grey. |
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Hi everyone!
So, here you could find two ships: 1. RMS Mauretania with cured bugs 2. HMT Mauretania. Link: https://app.mediafire.com/5g88j6l14j5gt https://www.subsim.com/radioroom/att...1&d=1667155503 :Kaleun_Salute: |
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Mediafire link doesn't work, I have a blank page.
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https://www.mediafire.com/file/joe30...etania.7z/file Attachment 5487 |
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Download was successful. Thank you, I love your work ! :yeah: |
Hi texelbo!
Extremely well done, as expected :up: Just a question, in my installation i've problems with materials assigned to rafts who are added late in the war. Is this a mine ID related problem maybe? Best regards, Vd |
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Honesty speaking it IS last bug of model - I done everything to resolve it but without positive result. Here were two materials on node: one for raft and another for support frame. It should have worked, but it didn't. |
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I see, i've tested some "fast" solutions, but nothing seems to work. "Steel" texture still assigned to rafts' nodes, without assigned material OR with different assigned material. Really strange. Could this be related with the use of 2 different materials, maybe? In that case, raft and support frame's models could be separated into library's dat, with the boring need to use 2 nodes with a single material for every original raft into ship's dat. Well, maybe you tested this months before my idea :D sorry in that case. Just trying to figure an interesting puzzle :03: Best regards, Vd |
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That's simple artists knowledge. Hope that helps.. :yep: as always.. :shucks: :Kaleun_Salute: M. M. |
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I never see a placement with an external texture. But "i never see" isn't equal to "it's impossible"... :salute: Best regards, Vd |
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Could you do hmt mauretania 1 or rms mauretania 1?
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Welcome aboard!
malthus gamer!:Kaleun_Salute:
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