SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [REL] Fifi Compilation for OM+OMEGU (https://www.subsim.com/radioroom/showthread.php?t=240804)

Niume 04-26-19 02:51 AM

IT would be great if we could port MEP v6 to Sh4. Because current enviroment lookks a bit ugly

Fifi 04-26-19 03:43 AM

Quote:

Originally Posted by Templar (Post 2605856)
Hey Fifi did you get my PM, because I can't see them being sent?

Yes, received :up:

Quote:

Originally Posted by Niume (Post 2605857)
IT would be great if we could port MEP v6 to Sh4. Because current enviroment lookks a bit ugly

:hmmm: don’t really agree here...

arief.satriyo 04-26-19 02:39 PM

Quote:

Originally Posted by Fifi (Post 2604453)
Few pictures:

Command room
https://image.noelshack.com/fichiers...6-resultat.jpg

Radio/hydro room access with new orders icons like Follow Nearest Warship
https://image.noelshack.com/fichiers...4-resultat.jpg

Clicking where is my mouse arrow will bring next to radio/hydro room
https://image.noelshack.com/fichiers...1-resultat.jpg

I've just recently try your mods compilation, and just to make sure everything done correctly, I install it by completely reinstalling the entire Silent Hunter 4 (full uninstall and re install afterwards)

My current mods installation order is as follows ;

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300
OMEGU_v300_Patch7
Magnified Hud Dials for OM+OMEGU_Medium
Fifi Compilation for OM+OMEGU

I'm playing Operation Monsun with starting date September 1944, driving Type IXD2 boat based in Batavia (Djakarta).

However, I still don't get those features in that quoted pictures of yours. I still on stock command room, also the radar & sonar viewpoint still OM + OMEGU. Furthermore, (and this is the worse) the water from OMEGU is cartoonish looking and definitely isn't close for being realistic looking, and there is also no weather (not even a single cloud and sea breeze). I've tried to install OM_Pac_Env previously but it only made things far worse (very far worse)

How do I get the original stock water & weather back..? or any water & weather that is realistic..?

Thank's Beforehand :)

Fifi 04-27-19 02:03 AM

Quote:

Originally Posted by arief.satriyo (Post 2605980)
I've just recently try your mods compilation, and just to make sure everything done correctly, I install it by completely reinstalling the entire Silent Hunter 4 (full uninstall and re install afterwards)

My current mods installation order is as follows ;

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch5
OMEGU_v300
OMEGU_v300_Patch7
Magnified Hud Dials for OM+OMEGU_Medium
Fifi Compilation for OM+OMEGU

I'm playing Operation Monsun with starting date September 1944, driving Type IXD2 boat based in Batavia (Djakarta).

However, I still don't get those features in that quoted pictures of yours. I still on stock command room, also the radar & sonar viewpoint still OM + OMEGU. Furthermore, (and this is the worse) the water from OMEGU is cartoonish looking and definitely isn't close for being realistic looking, and there is also no weather (not even a single cloud and sea breeze). I've tried to install OM_Pac_Env previously but it only made things far worse (very far worse)

How do I get the original stock water & weather back..? or any water & weather that is realistic..?

Thank's Beforehand :)

Ok, just tested your date and assignment, everything is fine here.
I have the new command room, i can access the radio/hydro room (but via moving the camera on the IXD2 type) and water is beautiful...

You have an install problem with your mods...it often happens when unzip directly in mod folder.

Make sure each of your mods have the right path when opening them.
Meaning when you click on it, you must have the data folder right after (mod name/data/...)

Some mods have sub mods inside, so best is to check each of them :yep:

THEBERBSTER 04-27-19 05:05 AM

Hi arief
Check this out.
http://www.subsim.com/radioroom/show...5&postcount=43
Peter

Kal_Maximus_U669 04-27-19 07:01 AM

Arief Problem graphics
 
I say that read the instructions and often pay ... as Peter tell you! I think your problem and the bad settings nvidia inspector grahics should not help more when you install your mods goes there gradually verifying that each mods works go courage Arief
:yep:

arief.satriyo 04-27-19 10:42 AM

Quote:

Originally Posted by Fifi (Post 2606041)
You have an install problem with your mods...it often happens when unzip directly in mod folder.

Make sure each of your mods have the right path when opening them.
Meaning when you click on it, you must have the data folder right after (mod name/data/...)

Some mods have sub mods inside, so best is to check each of them :yep:

Quote:

Originally Posted by THEBERBSTER (Post 2606044)

I always unzip them at different physical hardrive and copy paste them afterward. (I got external hardrive just for such purpose)

I'm running the game using low end system with only 2GB of RAM :D albeit running Virus 10 eeerch... sorry... I mean Windows 10

Mad Mardigan 04-27-19 05:15 PM

Re: OM+RSRD...
 
To Fifi, would like to know, does your OM compilation, work alongside with RSRD mods, as well.. or just set up to work only with OM+Omegu mods... just want to be clear on this point, as I am looking at retrying OM again. Thanks.

s7rikeback 04-27-19 07:36 PM

Quote:

Originally Posted by Fifi (Post 2605763)
Next release will have some more fixes and improvements...like smoke :up:

Original OM+OMEGU smoke:

https://image.noelshack.com/fichiers...3-resultat.jpg

With my improvement:

https://image.noelshack.com/fichiers...6-resultat.jpg

From further:

https://image.noelshack.com/fichiers...7-resultat.jpg

I think it's a lot better :salute:

Looking forward to the next release Fifi. :up:

Fifi 04-28-19 12:33 AM

Quote:

Originally Posted by Mad Mardigan (Post 2606152)
To Fifi, would like to know, does your OM compilation, work alongside with RSRD mods, as well.. or just set up to work only with OM+Omegu mods... just want to be clear on this point, as I am looking at retrying OM again. Thanks.

I didn’t test it with RSRDC, so i don’t really know.
My guess is RSRDC only change campaign files?
If so, it should work then...as i didn’t changed any campaign files.

Quote:

Originally Posted by s7rikeback (Post 2606172)
Looking forward to the next release Fifi. :up:

Thank you again for what you teached me. You are a very kind person :yep:

Fifi 04-28-19 02:46 AM

Few pictures of work in progress :)

New UZO for all U-Boat, better conning deck textures from watch crew perspective...

Type II:

https://image.noelshack.com/fichiers...4-resultat.jpg

https://image.noelshack.com/fichiers...3-resultat.jpg

Type VIIB and C:

https://image.noelshack.com/fichiers...7-resultat.jpg

https://image.noelshack.com/fichiers...3-resultat.jpg

https://image.noelshack.com/fichiers...8-resultat.jpg

https://image.noelshack.com/fichiers...5-resultat.jpg

Currently testing few other things :D

Kal_Maximus_U669 04-28-19 05:24 AM

Work in progress
 
Really Fifi we take the right direction is cool what software do you use to modder?:Kaleun_Applaud:
good continuation:Kaleun_Cheers:

Fifi 04-28-19 06:06 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2606197)
Really Fifi we take the right direction is cool what software do you use to modder?:Kaleun_Applaud:
good continuation:Kaleun_Cheers:

Thanks!
S3D editor and Photoshop...

Fifi 04-28-19 12:36 PM

Don't you see something new in OM? :D

https://image.noelshack.com/fichiers...3-resultat.jpg

Well, it's a bit upside-down right now, but soon it will be reversed! :haha:
Have to figure out few others things, and maybe sub flags coming :03:

THEBERBSTER 04-28-19 02:34 PM

Fifi
If you follow the path showing in the picture the flag showing is already in the file but is not the selected flag for the boat.
https://i.postimg.cc/fy4QyTqf/captur...019-202929.jpg

I just think you need to swap the flags over.
You will notice all the flags are upside down but come out the correct way up in the game.
Peter

Kal_Maximus_U669 04-28-19 03:00 PM

Work in progress
 
Bah mon Fifi tu t en sors plutot pas mas mal pour un qui dit qu il na pas beaucoup de notion de modeur moi meme j ai s3d et photoshop j ai commencer a ouvrir quelque fichiers mais il faut que je potasse un peu :har:pour comprendre comment cela fonctionne....je debut la dedans le moins que l on puisse dire il ya du taff !! :ping::ping:continue le cahier des charges est respecter encouragement a toi:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Salute:
je me suis permis de poster en francais pour une fois:up:

Fifi 04-28-19 04:14 PM

Quote:

Originally Posted by THEBERBSTER (Post 2606273)
Fifi
If you follow the path showing in the picture the flag showing is already in the file but is not the selected flag for the boat.
https://i.postimg.cc/fy4QyTqf/captur...019-202929.jpg

I just think you need to swap the flags over.
You will notice all the flags are upside down but come out the correct way up in the game.
Peter

I know, this flag was just for a test, i will not take those ones anyway :03:
But it’s time consuming for me. Had to figure out how everything works with S3D, the nodes, the 3D model importation etc...
Fortunately s7rikeback was of great help, a nice guy :yep:

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2606279)
Bah mon Fifi tu t en sors plutot pas mas mal pour un qui dit qu il na pas beaucoup de notion de modeur moi meme j ai s3d et photoshop j ai commencer a ouvrir quelque fichiers mais il faut que je potasse un peu :har:pour comprendre comment cela fonctionne....je debut la dedans le moins que l on puisse dire il ya du taff !! :ping::ping:continue le cahier des charges est respecter encouragement a toi:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Salute:
je me suis permis de poster en francais pour une fois:up:

Le plus dur c’est de comprendre le fonctionnement de S3D, et de l’interaction de toutes les données rentrées dedans...mais ça vient :yep:
En fait faut être aussi logique que l’ordinateur!
Avec OM, ça complique tout car pas mal de choses ont été faites, restent stockées dedans mais ne servent plus (ou n’ont jamais servi)...
Dans le dossier textures par exemple, y en a plein qui ne servent pas.

Slyguy3129 04-28-19 08:48 PM

By chance does this solve the not being able to hear ships in hydrophones issue?

I'm dying to play OM agqin!

Fifi 04-29-19 01:05 AM

Quote:

Originally Posted by Slyguy3129 (Post 2606312)
By chance does this solve the not being able to hear ships in hydrophones issue?

I'm dying to play OM agqin!

I’m afraid not (yet).
So far i was able to hear every single ship, but i know there is a bug in SH4 when a ship is sailing too slowly, the prop sound can’t be heard.
Of what i understood in the FOTRSU thread, the only way to fix this is to set all ships speed in campaign files so they are sailing above a certain speed...a huge work it seems :yep:

Niume 04-29-19 11:58 AM

When laying on seabed at 128x time compression. I take damage. Plus would be nice if you add dark wraith fire damage mod.


All times are GMT -5. The time now is 04:05 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.