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-   -   SH5 Let's play. Fluffer at sea Video series (https://www.subsim.com/radioroom/showthread.php?t=240165)

Boomfunkmc 03-11-19 01:22 PM

Quote:

Originally Posted by Deepseadiver (Post 2596241)
So i assume you just imagined yourself on the bridge of the target ship and guessed it from that position rather than from your subs position?

That is correct. I imagine myself standing on the bridge of the enemy ship, looking directly at my submarine

Sjizzle 03-11-19 02:13 PM

Quote:

Originally Posted by Boomfunkmc (Post 2596252)
That is correct. I imagine myself standing on the bridge of the enemy ship, looking directly at my submarine

there are charts to help u to get accurate AOB... there is also the attack disk which can help u to get an accurate AOB...

Fifi 03-11-19 03:04 PM

Quote:

Originally Posted by Boomfunkmc (Post 2596239)
Hello Deepseadiver :Kaleun_Salute: , yes I guessed the AOB to the best of my abilities. Unless you are WAY off on your AOB, it usually is forgiving on close to medium range. At long range, say at about 6km out, you need a more accurate estimate of the AOB.

Exactly :up:

Speed is more important factor than AOB.
You can wait last second to enter 90 AOB when ship is full 90° in your scope.
Little AOB error, you’ll hit anyway.
Little speed error, you’ll miss for sure...

THEBERBSTER 03-11-19 04:51 PM

Hi Guys
Fully tested Stormy's DBSM v1.3 SH5 v1.3 Basemod with the Sh.sdl file removed and is 100% compatible in game to date having sunk a number of ships no ctd's.

Stormys DBSM v1.3

How To Make Stormy's DBSM SH5 v1.3 Basemod Compatible With TWoS
Add the mod last unless using the TWoS Real Navigation Mod which should then be placed last.
Peter

Deepseadiver 03-11-19 06:56 PM

Quote:

Originally Posted by Sjizzle (Post 2596276)
there are charts to help u to get accurate AOB... there is also the attack disk which can help u to get an accurate AOB...




Which chart do you suggest for a simpleton like me to quickly get AOB? The attack disk looks far too complicated for me.

Deepseadiver 03-11-19 06:57 PM

Quote:

Originally Posted by THEBERBSTER (Post 2596320)
Hi Guys
Fully tested Stormy's DBSM v1.3 SH5 v1.3 Basemod with the Sh.sdl file removed and is 100% compatible in game to date having sunk a number of ships no ctd's.

Stormys DBSM v1.3

Add the mod last unless using the TWoS Real Navigation Mod which should then be placed last.
Peter




im going to install that into my TWOS game..is it just a straight load of Stormys DBSM SH5 v1.3 Basemod mod with JSGME?

cheers :Kaleun_Salute:

Deepseadiver 03-11-19 06:58 PM

Quote:

Originally Posted by Fifi (Post 2596288)
Exactly :up:

Speed is more important factor than AOB.
You can wait last second to enter 90 AOB when ship is full 90° in your scope.
Little AOB error, you’ll hit anyway.
Little speed error, you’ll miss for sure...


:Kaleun_Cheers:I have worked out a few things..speed of target, ID of target range, my patrol zone etc..but AOB eludes me. Also worked out how to get more KM's out of my boat. My other problem is locating targets.


I do hydrophone searches and even use the scripts but nothing!!

THEBERBSTER 03-11-19 07:11 PM

Instructions

How To Make Stormy's DBSM SH5 v1.3 Basemod Compatible With TWoS
Peter

bstanko6 03-12-19 01:28 AM

@deepseadiver...
AOB Can be a very confusing topic. But in all reality there are only Five angles we need to be associated with. Zero, 180, 90, 135, and 45. Port or starboard doesn’t matter it’s the same for both sides. All we need to really concentrate on our those angles and as long as we can recognize them you can easily adjust by Eye the finer AOB you need.

abaileyatd 03-12-19 02:32 AM

RAOBF :Kaleun_Cheers:

Deepseadiver 03-12-19 06:48 AM

Quote:

Originally Posted by bstanko6 (Post 2596390)
@deepseadiver...
AOB Can be a very confusing topic. But in all reality there are only Five angles we need to be associated with. Zero, 180, 90, 135, and 45. Port or starboard doesn’t matter it’s the same for both sides. All we need to really concentrate on our those angles and as long as we can recognize them you can easily adjust by Eye the finer AOB you need.

I will just have to keep practising:Kaleun_Salute:

THEBERBSTER 03-12-19 07:49 AM

A Warm Welcome To The Subsim Community > abaileyatd
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Boomfunkmc 03-12-19 11:50 AM

Huge Convoy in sight menne!!!

https://www.youtube.com/watch?v=h_QEvexs2EA&t=25s

Boomfunkmc 03-12-19 12:33 PM

A little off topic from SH5, but there will be a livestream on my channel in not too long showing the brand new game Wolfpack! Come join and say hi why don't you :) I was given early access so I can be one of those who has the pleasure of previewing the game to you all a few days early!

https://www.twitch.tv/booomfunkmc

https://www.youtube.com/watch?v=rsg3...ature=youtu.be

gutted 03-12-19 12:57 PM

[edit] double post

gutted 03-12-19 12:59 PM

Quote:

Originally Posted by Boomfunkmc (Post 2596218)
A quick little video showing how I do my quick manual setup of the TDC using no map calculations, or lock on. Hope you enjoy :Kaleun_Salute:

https://www.youtube.com/watch?v=H-VQ...ature=youtu.be

your math is way more complicated than it needs to be.

Kts = (190.6m / 43s) * 1.94


or you could simply use the RAOFB and put away your digital calculator :)

Boomfunkmc 03-14-19 01:18 PM

Enigma Action

https://www.youtube.com/watch?v=Ct6m...ature=youtu.be

Boomfunkmc 04-03-19 08:07 PM

U-53 on patrol EP6

https://www.youtube.com/watch?v=3rFNBW4E9Ys

tomandre81 04-04-19 02:38 PM

Re:
 
Quote:

Originally Posted by THEBERBSTER (Post 2595595)
Hi B
You said in your last video you are getting ctd's in a certain situation.

TWoS is 100% ctd free, so what is going on?
Just checking to make sure you are loading your game from manual saves you have made and not using the automatic ones?

Did you also experience any ctd's in the Baltic Operation mission?

Please post your mod list.
Post #9 JSGME How To Export Your Mod List To A Subsim Post > Pictorial
Peter



No game is 100 % CTD free. twos is not ctd free either. It has CTD on me a couple of times, but that has more to do with the fact that the base game was glitchy, buggy and unstable as hell at release.
I would say it's 98 % CTD free.

Boomfunkmc 04-06-19 08:18 AM

Task-Force sighted

https://www.youtube.com/watch?v=P0xjLB1r_Bw&t=3s


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