SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   Hammering the welding machine (https://www.subsim.com/radioroom/showthread.php?t=239263)

Jeff-Groves 12-03-18 01:49 PM

Did you send one?

And it would be the one in Bucarest.

Now WTH is Bogdan doing British ships for back in 2014?
:hmmm:

HMS Rajputana
Was sunk off Iceland 13 April 1941
Completed in 1925 it ain't for a WWI Game!

gap 12-03-18 02:01 PM

Quote:

Originally Posted by Jeff-Groves (Post 2579992)
Did you send one?

And it would be the one in Bucarest.

No, I didn't know which FB profile was the right one. Should I message him? Didn't you send him a message already?

Quote:

Originally Posted by Jeff-Groves (Post 2579992)
Now WTH is Bogdan doing British ships for back in 2014?
:hmmm:

HMS Rajputana
Was sunk off Iceland 13 April 1941
Completed in 1925 it ain't for a WWI Game!

Which WWI game? :06:
I would like to see that model too

Jeff-Groves 12-03-18 02:04 PM

Yes. I sent a message through inthekillhouse.com
:haha:

I was wondering if he was doing it for IMBL in Wolves of the Kaiser for SH4 but the dates are wrong.
I really should log in at CG and ask him.
I haven't been there since they dropped support for IE. I have to fire up Chrome.

gap 12-03-18 02:15 PM

Quote:

Originally Posted by Jeff-Groves (Post 2579995)
Yes. I sent a message through inthekillhouse.com
:haha:

I was wondering if he was doing it for IMBL in Wolves of the Kaiser for SH4 but the dates are wrong.
I really should log in at CG and ask him.
I haven't been there since they dropped support for IE. I have to fire up Chrome.

Okay, so let's do like this: we will wait for answer by him on inthekillhouse.com. If he doesn't reply in a few days, I will try getting again in touch with him through FB

Jeff-Groves 12-03-18 02:22 PM

Sounds like a good approach.
:up:

gap 12-03-18 02:48 PM

Quote:

Originally Posted by Jeff-Groves (Post 2579999)
Sounds like a good approach.
:up:

:up:

Quote:

Originally Posted by Jeff-Groves (Post 2579981)

:o

Wow, such a nice model... where can I rip it from? :D

Jeff-Groves 12-03-18 02:50 PM

Wish I knew!!
:03:

He is a MASTER at that stuff!
:salute:

Jeff-Groves 12-03-18 02:54 PM

Now. Has anyone got the .rw files extracted?

Jeff-Groves 12-03-18 03:00 PM

Quote:

Originally Posted by gap (Post 2580007)
:up:



:o

Wow, such a nice model... where can I rip it from? :D

NAMC_Rawalpindi.GR2
Seems to be the same 3D model

gap 12-03-18 03:04 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580011)
NAMC_Rawalpindi.GR2
Seems to be the same 3D model

lol, a voice inside my head was telling me that this model looked a bit too familiar :O:

Jeff-Groves 12-03-18 03:10 PM

There's NTR_Rawalpindi in SH5
It's just using the same 3D Model.
So the HMS Rajputana could be added the same way if not already done.

gap 12-03-18 03:26 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580013)
There's NTR_Rawalpindi in SH5
It's just using the same 3D Model.
So the HMS Rajputana could be added the same way if not already done.

Okay, I have found the missing piece of information: apparently SS Rawalpindi and SS Rajputana were sister ships. There were two more sisters though: SS Ranchi and SS Ranpura. All of them were requisitioned for conversion to AMC prior to WWII and commissioned in the RN between October and December '39.

We could proxy-clone the Rawalpindi and customize her so to represent her sisters, but I think that after their conversion the four sister would have looked very similar, at the least.

https://en.wikipedia.org/wiki/HMS_Rawalpindi

Jeff-Groves 12-03-18 03:34 PM

Good info for vdr1981

gap 12-03-18 03:43 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580021)
Good info for vdr1981

Without need to set each of them as a separate unit:


Code:

[UnitClass]
ClassName=AMCRawalpindi
UnitType=13
AppearanceDate=19391001
DisappearanceDate=19430501
DisplayName=BR AMC Rawalpindi

[Texture 1]
TextureName=*mil.dds
LightmapTextureName=data\Sea\NAMC_Rawalpindi\NAMC_Rawalpindi_AO01.dds
NormalmapTextureName=
StartDate=19390101
EndDate=19461231
Frequency=1

[Unit 1]
Name=HMS Rawalpindi
DOC=19391001
DOD=19391123

[Unit 2]
Name=HMS Ranchi
DOC=19391023
DOD=19430316

[Unit 3]
Name=HMS Ranpura
DOC=19391130
DOD=19430501

[Unit 4]
Name=HMS Rajputana
DOC=19391201
DOD=19410413

;************ The End ************

This is the stock AMCRawalpindi.cfg in British roster. Devs were already aware of Rawalpindi's sisters. No changes required by vdr1981, unless we want each ship to have her own livery and equipment different from the others :yep:

Jeff-Groves 12-03-18 03:48 PM

That would be why I stay out of some areas.
:03:

gap 12-03-18 04:00 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580024)
That would be why I stay out of some areas.
:03:

Oh, no need to become demoralized here: under the historical accuracy respect, for one thing that devs got right, there are other four that need our fixes.

Have you ever thought that not all the U-boat bases had bunkers? Stripping down a bunker for making it to look like a simple jetty shouldn't be too complicated even with the unfinished GR2 Editor. Modelling a bunker, importing it in game, creating the articial lights? Tha would have been a challenge probably, but a jetty? I wonder why we have never done that :03:

Jeff-Groves 12-03-18 04:04 PM

Quote:

Originally Posted by gap (Post 2580026)
Oh, no need to become demoralized here: under the historical accuracy respect, for one thing that devs got right, there are other four that need our fixes.

Have you ever thought that not all the U-boat bases had bunkers? Stripping down a bunker for making it to look like a simple jetty shouldn't be too complicated even with the unfinished GR2 Editor. Modelling a bunker, importing it in game, creating the articial lights? Tha would have been a challenge probably, but a jetty? I wonder why we have never done that :03:

Speaking of the bunker......
Do you have a copy of the Open Bunker I did?
I could re-create it but if I can get a copy it would save time.

gap 12-03-18 04:05 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580027)
Speaking of the bunker......
Do you have a copy of the Open Bunker I did?

No, I saw the video you posted when you first worked on it, but I don't think you sent me the files...

Jeff-Groves 12-03-18 04:10 PM

Dang it! Of all the crap I keep? That's probably the one thing I hate having lost the most!
It proved We can edit the GR2 files in ways no one has done since.

So I suspect the terrain stuff controls where a bunker is placed?
If so maybe we should talk about that in your Mod thread?

gap 12-03-18 04:10 PM

Quote:

Originally Posted by Jeff-Groves (Post 2580030)
Dang it! Of all the crap I keep? That's probably the one thing I hate having lost the most!
I proved We can edit the GR2 files in ways no one has done since.

You have lost it? :doh:


All times are GMT -5. The time now is 10:50 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.