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-   Wolfpack (https://www.subsim.com/radioroom/forumdisplay.php?f=277)
-   -   singleplayer (https://www.subsim.com/radioroom/showthread.php?t=236093)

THEBERBSTER 04-06-19 04:57 AM

Hi UK
Seconded :salute:
Peter

Elphaba 04-06-19 06:38 AM

From my perspective this is not a good single player game; can it be done sure, but that’s not where the game shines.

This is a ww2 sub version of Star Trek Bridge Crew, non vr of course. This has more complexity of controls but not as much variation or scenarios.

However whilst Star Trek Bridge Crew is doable but awful in single player, it’s revolutionary in multiplayer. Sure, most gamers are awful jerks trying to be funny or stupid, but get a good crew and it’s transformative.

Anyone wanting to single player this should look to Uboat, although I’d hate to drive sales away considering the immense hard work the dev team and Neal have put into this. But it’s never going to be a great single player game.

Captain_AJ 04-06-19 02:57 PM

Quote:

Originally Posted by Alx_Novoros (Post 2584563)
guys our group is testing Wolfpack and we can already say that the game is done correctly and is developing in the right direction. single missions will break the whole principle and approach to the gameplay. but I'll tell you more, experienced players will be able to perform the task alone. and if there is a partner it is not a problem. a crew of five will be much more effective. the introduction of bots will spoil the gameplay and lose such qualities as mutual assistance and interaction of the crew. our team has been creating KSDII adversaries and we understand the importance of creating a realistic simulator.

I would encourage all to play the game as a co-op, all the things you have learned while playing SH3,4,5 are shared with a crew in wolfpack! esp when u have played with the principles of handling the u-boat as a single player in SH, series


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