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-   -   [WIP] SH5 small ships conversion (https://www.subsim.com/radioroom/showthread.php?t=229588)

Kendras 02-12-17 05:18 PM

Quote:

Originally Posted by mikey117us (Post 2465449)
I will post some more screenshots soon. In a better beta test environment ( not Arctic with 7mps winds ) to show that I got the Flower to sit in the water better, and to show texturing efforts. I need time to focus on this, ( beta testing ) Stay Tuned.

:yep:

Kendras 02-17-17 03:52 PM

Any pics from your last tests ? :hmm2:

mikey117us 02-17-17 11:22 PM

A few shots of a Single Mission Beta Test set in late 1941, Halifax-Bristol Convoy with the Mid Ocean Escort Force. Test of Re-texturing and how she sits in the water.http://i1298.photobucket.com/albums/...psyu6gqegw.jpg http://i1298.photobucket.com/albums/...psptfjq331.jpg http://i1298.photobucket.com/albums/...psod6rci7u.jpg http://i1298.photobucket.com/albums/...psqvlxseza.jpg http://i1298.photobucket.com/albums/...psnh1szohj.jpg http://i1298.photobucket.com/albums/...pskgsgkndb.jpg http://i1298.photobucket.com/albums/...psqtw2dxju.jpghttp://i1298.photobucket.com/albums/...pshh7sx0r0.jpghttp://i1298.photobucket.com/albums/...psgvl7hej9.jpghttp://i1298.photobucket.com/albums/...ps01cyjeuf.jpghttp://i1298.photobucket.com/albums/...psba79hj0z.jpghttp://i1298.photobucket.com/albums/...psu9clurlc.jpghttp://i1298.photobucket.com/albums/...pskjmwykhb.jpghttp://i1298.photobucket.com/albums/...psely3zkeu.jpghttp://i1298.photobucket.com/albums/...pscddbra2f.jpg More to come! The Flower Class is only half done! Meanwhile I need to finish the playable Type IIb Mod!!!! and several others...

Kendras 02-18-17 02:59 AM

Quote:

Originally Posted by mikey117us (Post 2466819)
A few shots of a Single Mission Beta. Test of Re-texturing

Textures are great ! But it seems that light and shadow are interverted !

Quote:

Originally Posted by mikey117us (Post 2466819)
and how she sits in the water.

Well, I don't see any difference. :hmmm:

See how it looks from my own work :



Of course, the 3D model has to be remapped.

Kendras 02-19-17 11:11 AM

Quote:

Originally Posted by Kendras (Post 2466836)
Of course, the 3D model has to be remapped.

I think it would be much more easy to modify the 3D model. You just have to put the vertices on the water level. And the texture will be correct.

:salute:

the_frog 02-19-17 12:54 PM

Quote:

Originally Posted by Kendras (Post 2467257)
I think it would be much more easy to modify the 3D model. You just have to put the vertices on the water level. And the texture will be correct.

:salute:

...not really ... moving vertices without re-mapping will make the texturing look distorted. Also, it is not just moving vertices up and down, they need to be re-adjusted for correct appearance of the hull form.

mikey117us 02-19-17 07:21 PM

@ The_Frog Is True Dragging vertices would leave bad results. I have been using textures for a different 3D Model. To even get few distortions by doing this I am Lucky, but not happy at using an inferior method ( not new textures unique to the Model in 3D ) as an alternative to the textures as Imported into SHIII. Not to worry, all in time will be made right. I believe it was iambecomelife that made many textures for the original NCO_Flower, and at some point I will approach the question of all new textures for the multiple versions of the Flower Class Corvette, RN and RCN ( if he/others are willing ) Western Approaches, Arctic, and The Mediterranean/Gibralter. Yesterday I was rebuilding the cos, all day. ( Funnel ) consolidating added parts and details and creating new Fore and Back stays, and finishing the Tall Galley Vent, and the Depth Charge Stern Hatches. ( I all most added the rivets but stopped short as if I add rivets to the Stern DC Hatches then I would rivet the whole ship! ). Today if I have time I will be adding the missing Catarg ( Mast ) Fore and Back stays which are numerous ( 11 ). I have also been consolidating Nodes that were for Beta Testing to one Node for all Fittings and Fixtures, Handrails and Portholes. This consolidation is for ease of importation into Wings 3D and the Rotation of the X axis as a whole model. I am not worried about re-mapping so much as I have had the same Plans for K80 for 6 months and use it for my image plane in Wings 3D, and reference to the Parts I need. I have a folder of images also which help me make decisions on whats was on board. I will add more screenshots soon as I change things. i need to fix the splinter mats! They are too small! I need a Fire Axe x2 ! I need to Make 3" Canvas Fire Hose in a Housing! Name Placards for the engine room casing walls. Signal Flag Locker, 20mm gun ring mounts, twin-lewis gun shields. rebuild the 271 radar ( lighthouse ) it could at least be cylindrical, right? A few more parts like 4 inch shells, and their chocks that ring the 4 inch platform. Mark VII DC Chocks for the throwers ( they are just sitting on the deck ) Mark VII DC ( heavy ) chocks for the Mark II DC rails. Porthole Transfiguration will take time as I study the Pictures I have not liked the passed results I have made. ( more to come on Portholes later ) They will seal the deal on realism I want to get! ( I wanted a 1/72 Revell Flower Class Platinum Edition Model with Brass detail parts, but alas I no longer build models! )

nik112 03-16-17 12:11 PM

Hi guys

any progress?

cheers

mikey117us 03-16-17 01:06 PM

As far as the Flower Class Corvette it progresses slowly because I'm working on 4 or 5 mods intended for release in 2017! I will start a WIP thread soon on the corvette.

nik112 03-16-17 03:59 PM

Quote:

Originally Posted by mikey117us (Post 2473128)
As far as the Flower Class Corvette it progresses slowly because I'm working on 4 or 5 mods intended for release in 2017! I will start a WIP thread soon on the corvette.

Thanks pal

Kendras 03-22-17 06:38 PM

Quote:

Originally Posted by mikey117us (Post 2473128)
As far as the Flower Class Corvette it progresses slowly because I'm working on 4 or 5 mods intended for release in 2017! I will start a WIP thread soon on the corvette.

Still nothing on the horizon.

:Kaleun_Binocular:

mikey117us 03-22-17 08:36 PM

Always working on something, sometimes in shifts. I add teaser screenshots of my Mods that are WIPS ( except Two ). The Flower Class Corvette It needs a WIP Thread I Know. The Flower Class Corvette is really more than one ship, and no two are alike so I had to chose which one will represent the Western Approaches, ( K80 ) Arctic, and Med. Same thing for the RCN versions. I like Corvettes ( not the car ) so it is like model building in my youth to really study details and drawings and experiment in making a lived aboard, hard working escort that I will gladly put an eel into. Just remember when this is released they are now hardcore hunters don't ignore their efforts they will sink you. Torpedo Depth Setting 3 meters or your torpedos will go right under. Note: Images will include a fraction of mods I am working on other than the Flower Class Corvette including, Supermarine Walrus MkI in Test Matte Gray Texture and final Texture. The Fairey Swordfish MkI Floatplane Variant. And the Playable Type IIb Early Version 1939-42. ( 1942-44 Black Sea Variant Nearly Complete with Wintergarten )
http://i1298.photobucket.com/albums/...ps8ysie5si.jpg
http://i1298.photobucket.com/albums/...psuuh6btwj.jpg
http://i1298.photobucket.com/albums/...psaykupxmd.jpg
http://i1298.photobucket.com/albums/...psadoggrsv.jpg
http://i1298.photobucket.com/albums/...psdzk3zc2w.jpg
http://i1298.photobucket.com/albums/...psn157olsp.jpg
http://i1298.photobucket.com/albums/...psepbh4wry.jpg
http://i1298.photobucket.com/albums/...pswj6imiuu.jpg
http://i1298.photobucket.com/albums/...ps7prsos5q.jpg
http://i1298.photobucket.com/albums/...pscm33pqdx.jpg
http://i1298.photobucket.com/albums/...psiguzdxlm.jpg
http://i1298.photobucket.com/albums/...g?t=1490148219
http://i1298.photobucket.com/albums/...g?t=1490148219
http://i1298.photobucket.com/albums/...g?t=1490148219

Anvar1061 03-23-17 06:30 AM

http://www.subsim.com/radioroom/imag...humbs_Up-1.gifhttp://www.subsim.com/radioroom/imag...humbs_Up-1.gifhttp://www.subsim.com/radioroom/imag...humbs_Up-1.gif

Anvar1061 01-23-19 06:14 AM

That's too bad. that this project will remain a project. I wish good health mikey117us!
http://www.subsim.com/radioroom/imag...eun_Crying.gif

ArnoldR 02-08-19 12:44 PM

Quote:

Originally Posted by mikey117us (Post 2474380)
Always working on something, sometimes in shifts. I add teaser screenshots of my Mods that are WIPS ( except Two ). The Flower Class Corvette It needs a WIP Thread I Know. The Flower Class Corvette is really more than one ship, and no two are alike so I had to chose which one will represent the Western Approaches, ( K80 ) Arctic, and Med. Same thing for the RCN versions. I like Corvettes ( not the car ) so it is like model building in my youth to really study details and drawings and experiment in making a lived aboard, hard working escort that I will gladly put an eel into. Just remember when this is released they are now hardcore hunters don't ignore their efforts they will sink you. Torpedo Depth Setting 3 meters or your torpedos will go right under. Note: Images will include a fraction of mods I am working on other than the Flower Class Corvette including, Supermarine Walrus MkI in Test Matte Gray Texture and final Texture. The Fairey Swordfish MkI Floatplane Variant. And the Playable Type IIb Early Version 1939-42. ( 1942-44 Black Sea Variant Nearly Complete with Wintergarten )

Nice!! Is this finished?
What did happen to mikey117us???


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