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-   -   A price for the SDK of sh3 (https://www.subsim.com/radioroom/showthread.php?t=229448)

makman94 01-29-17 06:59 AM

Quote:

Originally Posted by Jeff-Groves (Post 2461703)
......

Ubi selling the source code?
I highly, HIGHLY doubt they would do that.
They do know that there are some people around that are perfectly able to take that code and create a version that they would NEVER be able to compete with in the free market. If they sold the source code? they would have to start all over to avoid legal issues if they ever decided to do another Sub Sim Game.

My first expectation is that Ubi will just ignore any requests for a price.
The second would be they would just flat out tell you no.

as i said in my OP,

i have read somewhere here that ubi has give a price for the SDK of sh5 at 12000 usd (but i don't know if this is true. i searched for that post but i can't find it in order to point you there).
So, i am thinking,if the above is true, that the price for the full SDK of sh3 should,logically, be at a lower level

We have nothing to lose by just asking for a price and let them say whatever they want (for whatever reason)

J0313 01-29-17 08:02 AM

Quote:

Originally Posted by Jeff-Groves (Post 2461723)
Ubi is not selling the exporter for SH5!
RAD Games is selling it. They own the Exporter. Not Ubi!
So they can sell the exact same version to anyone they wish!

I suggest reading the SH5 threads before anyone assumes things.
SH5 is not SH3/4. Get over it.

Hey bro it was just a question. Your the one who needs to calm down and get over it.

Tycho 01-29-17 08:06 AM

Quote:

Originally Posted by makman94 (Post 2461776)
as i said in my OP,

i have read somewhere here that ubi has give a price for the SDK of sh5 at 12000 usd

No bad to dream, but I see that you misunderstood something. Ubi did not sell anything.
RAD Games sell one tool (exporter, only the exporter, not SDK), that Ubi used for SH5. They first asked 12000, now they ask 8000.
Jeff-Groves is trying to collect this amount. For six months, the collected money are 2200 from 30 people...
Make your conclusion, how you will collect money for a whole SDK.

olddriedseaweed 01-29-17 12:11 PM

Quote:

Originally Posted by makman94 (Post 2461776)
as i said in my OP,

i have read somewhere here that ubi has give a price for the SDK of sh5 at 12000 usd (but i don't know if this is true. i searched for that post but i can't find it in order to point you there).
So, i am thinking,if the above is true, that the price for the full SDK of sh3 should,logically, be at a lower level

We have nothing to lose by just asking for a price and let them say whatever they want (for whatever reason)

:agree:
AND - I'm in

Niume 01-29-17 01:47 PM

Quote:

Originally Posted by olddriedseaweed (Post 2461847)
:agree:
AND - I'm in

Count me in too :Kaleun_Salute::Kaleun_Wink:

Niume 01-29-17 01:49 PM

If we are talking about Donating to Sh3\SH5 check here:
http://www.subsim.com/radioroom/showthread.php?t=226836

makman94 01-29-17 02:10 PM

i don't know why most people here keep mixing up this thread with Jeff's thread.
this thing here is totally different with what Jeff's thread is running after.

@Tycho: i am aware of Jeff's thread and i know exactly what is all about there. Maybe is my bad english but i meant exactly what i wrote at my OP and this has nothing to do with rad tools or anything else.I wrote that i read somewhere that the price for the SDK of sh5 was at 12000 usd and not the rad tools...etc. Also, said that i don't know if this is true so lets find it out from ubi.
you are mentioning that people are not giving money for the rad tool so your conclusion is that they will not give money for the sdk too. these two are completely different and can't be compared.there is only one way to find out if people will support such an effort but first we need to know the price that is needed for the sh3's sdk.

i don't understand exactly your point by this ''Make your conclusion, how you will collect money for a whole SDK''.why are you making it looks as a personal campaign ?it will not be my job but all of us and if it ever starts it will mean that the price ubi said was a logical one.

i think that it is not a dream but the most practical and logical to ask for the price and then to see our next move.where is the dream to this ? what is your proposal , not even ask for the price ?

Julhelm 01-29-17 02:56 PM

Why pay 12000 for an SDK to a 12 year old game when you can get Unity or UDK for free and create your own game free of restrictions?

gap 01-29-17 04:04 PM

I dont like looking like I have a defeatist attitude, but I must admit that I fully agree with Jeff:

- no SDK is absolutely required for editing SHIII. Some of the tools needed were given to us by the devs, others were created ad hoc by estimated members of this community, and they are mostly of public domain. Those editors cover the majority of the game files. The remaining files can be edited for the biggest part with a simple text or hex editor.

- in the right hands, an hex editor is a powerful tool, but one needs to know what bits need to be changed for a certain purpose. As far as I can understand with my limited knowledge of programming, no SDK can replace manual coding, and editing a bunch of compiled code bit by bit can take a lot of time even to the most skilled programmer (not considering the time required for understanding that code). Fine programmers as Stiebler and Co. have done miracles with SHIII. The same goes with The Dark Wraith and SH5, but even so they have only managed discovering a few pieces of the puzzle, and at the cost of many hours of debugging. What is really needed for a larger group of modders-programmers to tweak some major features of the game in a more time-efficent way, or even for adding new features, is Ubisoft undisclosing game's source code. Them doing so is extremely unlikely though, and SHIII being a more than 10 years old game doesn't make things easier, because SHIV and SH5's codes are heavily based on it. They would rather sell the Silent Hunter franchise as a whole to another publisher/developper, who can pay for it expeting to get their money back.
No matter how motivated or generous we are, we will never get there... :-?

Tycho 01-29-17 04:55 PM

Quote:

Originally Posted by makman94 (Post 2461868)
i don't know why most people here keep mixing up this thread with Jeff's thread.
this thing here is totally different with what Jeff's thread is running after.

I think it is the same. Just old discussions in "SH5 Mods Workshop" from 2010-2011.
Search for "GR2 files" "Granny" and they often call it "Granny SDK".
So, the fact is, Ubi do not came yet to the idea to give or even sale something to the community. I have not heard so far, that they do such things.

Quote:

Originally Posted by makman94 (Post 2461868)
i don't understand exactly your point by this ''Make your conclusion, how you will collect money for a whole SDK''.why are you making it looks as a personal campaign ?it will not be my job but all of us and if it ever starts it will mean that the price ubi said was a logical one.

Sorry! Just my english is worse.
By "you", I mean not you personally, "but all of us".

makman94 01-30-17 05:59 PM

Quote:

Originally Posted by gap (Post 2461902)
I dont like looking like I have a defeatist attitude, but I must admit that I fully agree with Jeff:

- no SDK is absolutely required for editing SHIII. Some of the tools needed were given to us by the devs, others were created ad hoc by estimated members of this community, and they are mostly of public domain. Those editors cover the majority of the game files. The remaining files can be edited for the biggest part with a simple text or hex editor. --this is not correct and it is not what Jeff said. the sh3 is very slighty moded (only H.Sie,Fader_berg and Stiebler moded it with lot of efforts as no sdk is availiable).everything else you see are just enhancements.the files that can mod the game's engine needs the sdk

- in the right hands, an hex editor is a powerful tool, but one needs to know what bits need to be changed for a certain purpose. As far as I can understand with my limited knowledge of programming, no SDK can replace manual coding, and editing a bunch of compiled code bit by bit can take a lot of time even to the most skilled programmer (not considering the time required for understanding that code). Fine programmers as Stiebler and Co. have done miracles with SHIII. The same goes with The Dark Wraith and SH5, but even so they have only managed discovering a few pieces of the puzzle, and at the cost of many hours of debugging. What is really needed for a larger group of modders-programmers to tweak some major features of the game in a more time-efficent way, or even for adding new features, is Ubisoft undisclosing game's source code. Them doing so is extremely unlikely though, and SHIII being a more than 10 years old game doesn't make things easier, because SHIV and SH5's codes are heavily based on it. They would rather sell the Silent Hunter franchise as a whole to another publisher/developper, who can pay for it expeting to get their money back.
No matter how motivated or generous we are, we will never get there... :-?

hello Gap,
i agree to that,with sdk ,you can inject whatever you want and change (improve) the gameplay. i think sdk is doing exactly this:saving (a lot) of time searching and suffering. Hex editing without the sdk .... i think is just a torturing

Quote:

Originally Posted by Tycho (Post 2461915)
I think it is the same. Just old discussions in "SH5 Mods Workshop" from 2010-2011.
Search for "GR2 files" "Granny" and they often call it "Granny SDK".
So, the fact is, Ubi do not came yet to the idea to give or even sale something to the community. I have not heard so far, that they do such things.
i have the sense that it is different.Granny is something like the s3d editor that Skwajer created for sh4(sh3). it is only for importing-exporting 3d objects and things like s3d editor did.Correct me if i am wrong here but i think that with granny sdk you can't have access at the game's engine.
beside that , there was no granny when sh3 and sh4 was out so why are we talking for granny when our subject is the sh3's sdk ?


Sorry! Just my english is worse.
By "you", I mean not you personally, "but all of us".

sorry from my part too Tycho, i took you wrong:yep:


=============
anyway ...reading back the whole thread i see that most of the discussion is off topic.
the point of my post is the suggestion to ask for a price from ubi for the sdk of sh3 and lets hear what they will say (for whatever reason they may have)
if you think that we haven't even to ask for it,thats fine for me but my stand is that we have nothing to lose

ps: as i noticed that i am only repeating myself , i think that i made my point here so i will keep just watching the thread

J0313 01-30-17 06:15 PM

Go for it Makman.
 
I think you should do it Makman. The worst they can do is say no. You will lose nothing by asking. Who knows maybe they will go for it.

Julhelm 01-31-17 09:08 AM

Quote:

i have the sense that it is different.Granny is something like the s3d editor that Skwajer created for sh4(sh3). it is only for importing-exporting 3d objects and things like s3d editor did.Correct me if i am wrong here but i think that with granny sdk you can't have access at the game's engine.
That is incorrect. Granny3D is a full game engine. I think what Jeff is fundraising for is only the Granny model exporter. The full SDK would likely set you back hundreds of thousands of dollars.

And the thing about Falcon 4 is that originally the source code was leaked. If that original leak didn't happen, there would be no Allied Force, no Free Falcon and no BMS.

olddriedseaweed 02-03-17 09:24 AM

ASK
 
It cannot hurt to ask. If they say they want $200.000.00 for an SDK then that may be out of reach, BUT YOU DON'T KNOW IF YOU DON'T ASK


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