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Thanks everyone!
@Fahnenbohn YES, it's possibile. If you want you can make also a pink bridge :D I choose a black one after i've see some unit's models like this: http://www.icsm.it/regiamarina/images/Aquila_80.jpg (Aquila wasn't completed at war end, so, i think different colours could be a (an interesting, yes!) speculation..) |
:up:
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WIP pic of the day: Adding lifeboats, guns, tons of details...
http://s32.postimg.org/jaixktzvp/aquila_OK.jpg |
Could you also add more planes on the bridge ? And with a green military texture ? And round the bow which looks like too much sharp. Thx !
http://www.icsm.it/regiamarina/images/Aquila_80.jpg |
I'll try point by point =) this will require time
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She looks awesome VonDos yeah:
Compared to the scale model you posted a few days ago, the flying deck on the front section looks still a bit too short relative to the bow, but hey man, considered that you ptobably had to model her without the aid of any technical drawings/blueprints, I think we couldnt ask for a better representation of the Italian carrier :up: |
:hmm2:Right, gap.
I've modified a little the deck between catapults according with model \ drawings i've found (very poor and little material for a never finished unit!) Results: http://s32.postimg.org/bqh5ojxxh/aquila_OK.jpg I'll work here again, but this is general idea.. I'm adding some AA nodes just now! |
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news:
- reworked stern design - most of guns nodes are now oriented in right direction. Only 2 need to be reworked.. http://s32.postimg.org/a1xbgwmzp/aquila_OK.jpg |
Very good VonDos!!!
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:agree:
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P.S: the new bow and flying deck look much closer to the original design :up: |
Thanks everyone!
According to blueprints, i've modified a little again the flying deck: here's the new: http://s32.postimg.org/omzlr9nd1/aquila_OK.jpg http://s32.postimg.org/ycwfbjlmt/aquila_OK.jpg I've also add some wires to masts and fixed minor UV map's problems. Work in progress... |
With all the goodies you have recently added, the detail level of your model is so far comparable to the one of SH5 ships. :yeah:
The one thing it is missing now, is the addition of a good ambient occlusion map. Dunno if it is possible in SHIII though... |
Thanks a lot, Gap!
Ho, this is just a "improved" version of a very old model. No more. I don't know how ambient occlusion system works (i know what is, just this, a theory) and i don't know if is this implemented in SHIII.. At moment all my attention is on two turret nodes (M01 and S12, for specify); i've checked ID's, numbers, orientation, ecc ecc but they shot into ship's hull. And if i try to delete them for replace, voilą a CTD.. :/\\!!:/\\!! Is there a node\guns expert who is reading this post? If yes, please, help!! :doh: |
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Files sent; thanks!
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About the 2 gun nodes, i don't see any errors. I'll try in-game after changing id number.
F. |
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