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Hello Scout614,
if your campaign files contain entries calling for generic vessels, then there's a certain change that the vessels show up. However, generic entries are rare; most entries call for specific units. So, just installing new ship does not mean you will ever see one of them. To increase the propability of sighting one needs to edit the campaign files (random as well as scripted layer), using the mission editor (or, with more experience, a text editor). WB did many edits for GWX but I haven't seen him here for a while. I could provide campaign files but that's tricky because there are so many versions on the market and almost everybody runs a unique version of the game. So, I don't do it. Cheers |
Well, just for a show I added this ship by deleting the default one in mission Convoy Attack (NavalAcademy folder) and at least it works for me withot problem so far.
[Group 1.Unit 7] Name=FR DD Le Fantasque Class=DDMalin Type=4 Origin=France Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=1723610.000000 Lat=6592940.000000 Height=0.000000 Heading=70.193764 Speed=5.000000 CrewRating=1 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 RandStartRadius=0.000000 |
pedalboat,
editing one mission file in order to have a look at the model is fine. Editing the campaign file is something completely different ... |
Yes, you're right, the_frog. Fiddling around with the campaign file is beyond my skills. That's why I did it the easy way.
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Scout614,
you are describing something different. Stock SH3 has only following RN destroyers (unit class 4): V&W, C&D, J, Tribal I provided full replacments of J and Tribal; you could replace the C&D by one of the A to I destroyers. You just need to delete the entire NDD_C&D folder in the sea folder; then copy one of the desired A to I folders to the sea folder. And finally (and most important), you need to edit the *.cfg file in the new folder. The ClassName given therein must be changed to DDC&D. That's it. You could also think of replacing NDE_River, which is the late-war escort version of whatsoever A to I destroyer (the Canadians lumped all A to I destroyers they received into one single group, named River class). In that case, you also need to change the UnitType to 3. |
Ok that makes alot more sense now. I think sh3 also has a Hunt class but I'm not near my computer to check. of course im also using GWX3 so that might be why i have more DDs then what you are saying
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... right, the Hunts are also unit class 4 in SH3, I forgot about that. SH3 has all three Hunt classes and I did replacements. You don't need to do anything else than installing them ...
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do you have a recommendation which one from A to I to use in order to replace the NDE_River (I have used the D class to replace the NDD_C&D)? Related to this, does it make sense to replace a stock US DD by one of the three DDs from the US destroyer pack (Bagley, Benham, or Porter)? I'm not very familiar with destroyers... Regards, LGN1 |
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LGN1,
no, better do not replace the original (stock) SH3 US destroyers. In case you feel for replacing stock NDE_River, I suggest using either A or B class DDs. Scout614, in case you have a FFRiver, you do not refer to stock SH3. In stock SH3, there's no FFRiver. Some big mods renamed the NDE_River to NDD_A&B. |
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This has to be one of the most detailed models for SH3 :yeah:.
Just adapted it to my SH4 installation. I really love it. |
Hello JapLance,
I am not surprised you adapted the model to SH4 :woot: Pictures? Since the idea was to do (almost) everything from scratch, I finally did my own version of the French AA weapons. Hope you like them. |
I don't run SH4 too much lately, other than checking ships in the museum. But for these magnificent ships I did a quick test mission.
Here is a "Division de contre-torpilleurs" in the Mediterranean under Vichy flag: http://i188.photobucket.com/albums/z...psldry8040.jpg And this is a view in the Museum of the Le Terrible in 1944. http://i188.photobucket.com/albums/z...ps285b70d6.jpg Soon, a pic of one of your new Scott-class in Spanish neutrality livery :D. |
:hmmm: SH4 graphics can be rather smashing ...
I didn't do the Spanish neutrality liveries, with the huge flags painted on the hull sides. Argentine, RN, or RAN vessels sporting Spanish colours on the hull would have been a rather awkward view. The texture system of SH3 has its merits but also some serious drawbacks :-? Well, I could have created an equipment file, holding the hull flags, plus extra nodes for those flags in the *.dat., plus additional equipment layouts ... I didn't ... |
Hello the_frog !
I'm searching for british destroyers which are better looking as in SH3 stock game. Did you model one or two of them ? There is a destroyer I would like to see well modeled : it is the german 1936A-class destroyer, or Narvik-class destroyer. I find her very graceful, and it would be so great that you could model her with as accuracy as you did for Le Fantasque class !!!! http://nsm08.casimages.com/img/2015/...9013048580.jpg Best regards F. |
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Hello Fahnenbohn,
I am no more using my old signature, which, as Scout614 pointed out, links to a blog. There you find most things I did the last years: https://unionunabhaengigerwerften.wordpress.com/ ... and remember, always install the newest version of the library files last. There is a pretty good model of the Typ 1936A destoyers in the Soviet Waterways SH4 mod. Nobody converted it to SH3 so far. Cheers -- the Frog |
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