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-   -   RAOBF in TDW MOD (https://www.subsim.com/radioroom/showthread.php?t=215818)

Shmal_ 01-20-15 06:32 PM

So, i guess it has no sense, what aspect ratio do you use, cause the basic textures of RAOBF have size 1024x1024 px!
If you have properly order of mod list it has to work!

a part of my order list:

NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Large Optics for TDW UI
Large Optics for TDW UI 8 by 5
My Gustav_RAOB_base_on_Wolves of steel1.02_1p5fixed

beastment1 04-10-15 05:46 AM

Hmmm. Any ideas for 21:9 then? SH5 looks awesome in 3440x1440. RAOBF is wrong though.

MCM 06-14-15 03:50 AM

hm I am confused: Do I need this fix now for 16:9 for wolves of steel of is it enough to have the 16:9 resolution fix from TWOS mod itself?

vdr1981 06-14-15 07:02 AM

Quote:

Originally Posted by MCM (Post 2320886)
hm I am confused: Do I need this fix now for 16:9 for wolves of steel of is it enough to have the 16:9 resolution fix from TWOS mod itself?

There is nothing wrong with RAOBF wheel in TDW New UIs/TWoS. Their vertical angle measurement was probably inaccurate (what are you guys expecting in the first place, to 100% accurately measure angle between ship's mast and sea surface on a ship few km away maybe???) I guess laser range finder would be more appropriate for some...


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