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Lovely skins and even better looking if I use SweetFX.
By the way, I play SH3 with a CRT monitor at 1152x864, but with SweetFX the resolution switches back to 1024x768. My d3d9.cfg starts with this: ; DX9res Settings ; by Kegetys <kegetys@dnainternet.net> ; Note that this config is reloaded on device reset, so you can task switch out ; of the game, change settings from this file and then return [config] ; ResX: Horizontal resolution setting ; ResY: Vertical resolution setting ; useFiltering: Use linear filtering for UI elements ; enableScreenshots: Hook printscreen keypress to save TGA screenshot resX=1152 resY=864 useFiltering=1 enableScreenshots=1 screenshotPath=. and also there is a d3d9.dll from SweetFX (8-8-2012, 170.496 bytes), but the game is now as I said 1024x768 (even the screenshots, now they are in BMP by default?) Even AA4X in my ATI 7870 2GB makes the game look a bit jaggy at 1024x768. Any solution to this in order to get my 1152x864 res back again or even to get widescreen resolution if I buy a widescreen monitor? You know, the game looks so nice with SweetFX. Pity. |
@Ahnenerbe
Just about to install the SH3Commander skin pack, thank you my friend, the U-Boats are awesome. :salute: Best regards. Fubar2Niner |
Use of the U-boats Compilation in NYGM
@ Ahnenerbe,
hello, I wanted to say a couple of things, first is to thank the great work in compiling of these wonderful U-boats. The second was to ask if they can be used in NYGM next to "nygm_hires_submarines" of Stiebler. Will there be any conflict ?. a greeting |
Guys, anyone have the same problem with the radar FuMO-29? Why antenna is displayed on the hull? How to fix it?
And one more thing - the icons of radio operator are not active... I used the stock SH3 + German U-Boats Compilation, nothing more: http://images.vfl.ru/ii/1418413557/6968a6c3/7204686.bmp |
Hey, I think I found something on this subject:
"Я поначалу упустил в компиляции тот факт, что радары должным образом не становятся на место..." "I first missed in compilation that fact that a radar properly doesn't become into place..." (http://www.subsim.com/radioroom/show...0&postcount=12) "Насколько я припоминаю, ещё весной на сухом после основной компиляции по лодкам я выкладывал фикс для радаров..." "As far as I can remember, even in the spring after the main compilation I put to radar fix on the Sykhoi forum..." (http://www.subsim.com/radioroom/show...30&postcount=6) Guys, anyone have this fix? |
I can't understand - really nobody uses this compilation??
Or you do not use radar at sea?? Oh, guys, I was hoping for your help... |
theres actually a post somewhere in here about fixing that or attempting to at least. ill find the link if I can to the post. :hmmm:
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http://images.vfl.ru/ii/1423086981/e36a3a47/7686734.jpg |
Guys, I have a good news!
The author sent the necessary fix! Now radar FuMO-29 display correctly. Download the hotfix: https://yadi.sk/d/QNnpeuk7eVYZq http://images.vfl.ru/ii/1423173697/70bd781d/7696377.jpg |
Many thanks radiator :salute:
Best regards. Fubar2Niner |
Now after applying the fix for radar FuMO-29 I go to mission Gibraltar and if I choose type VII for year 1944 I get the message: radar destroyed.
That didn't happen to me before the fix. |
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In 1944, the radar is not active. In 1943 active, but doesn't see the enemy. Let's wait for the decision from the author. |
Thanks Ahnenerbe for your compilation.
I fixed FuMO 29 Gema for type VII and IX, and KDB rotation. Instead of using FuMO29_radar_fix regards German U-Boats Compilation FuMO_Fix_SNS |
Thanks La vache.
Haven't tested thoroughly, but at least the problem mentioned in post#32 is now gone. |
Hi all,
Need some clarification: The first post lists "TKSS18 German U-Boats Compilation" part one and two. Part two has less files than part one but the files that are there are exactly the same as in part one. What's the point of part two? or was there a mix up in the uploads? |
I guess the Mod its divided in 2 parts matey..hit the first to unpack everything...
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His this Mod
http://www.subsim.com/radioroom/showthread.php?t=212557 included in this compilation???? |
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No. It is not finished yet. |
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