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Okay, one problem down, I fixed the mapping of the .sim file, that gave me the ability to load and fire the weapon... I need to re-map the camera node to point with the barrel
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Keep It Simple Stupid
I've fixed all the bugs with the exception of no spinning barrels:yeah: I haven't re-scaled it, but it fits nicely on the sub.
I added extra phalanx specific files to mimic higher penetrating modern rounds. Everything works nicely, it looks decent (could use some texture and shading help) but it's not a black void anymore. Time for initial release:rock: |
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