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-   -   [WIP] Phalanx Mod (https://www.subsim.com/radioroom/showthread.php?t=213468)

Snarf 06-12-14 08:45 PM

Okay, one problem down, I fixed the mapping of the .sim file, that gave me the ability to load and fire the weapon... I need to re-map the camera node to point with the barrel

Snarf 06-13-14 02:06 PM

Keep It Simple Stupid
 
I've fixed all the bugs with the exception of no spinning barrels:yeah: I haven't re-scaled it, but it fits nicely on the sub.

I added extra phalanx specific files to mimic higher penetrating modern rounds.

Everything works nicely, it looks decent (could use some texture and shading help) but it's not a black void anymore.

Time for initial release:rock:


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