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I am at the level-cap of 35 since weeks, unlocked/played all campaigns, built three Type VII subs and have no real money spent on this game. The jump points range is big enough if you done correctly plan your operations due to the amount of fuel and the jump points are replenished every 10 minutes to a few points while playing. |
I'll give it a shot, but need to get my Uplay account sorted first. The email-adres that is is assigned to is gone since last year due to switching ISP.
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For daily duty I just use my earned prestige points and that's in-game enough to reach the (actual) campaign cap phase IV. |
Does this game allow for manual targeting at all?
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Your torpedo will shoot at the bearing of the scope unless you target a ship and get a torpedo solution. So you can aim manually, but you'll be either doing a ton of math, or just winging it.
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Yeah, I figured that. I seems the solution is lost after some time or some event or something I do in the gui unknowingly. Need to redo the solution all the time to get the propper lead going.Which means waiting.
Also, I can't seem to edit the placement of map drawing tools. Do I need some key-combo or is it a once-and-for-all placement deal? |
I know the devs have probably been forced to apply all this pay to play dynamics into the game but aside from that I love what they have done and they do seem to care about attention to detail.
For a web game I love how I can fire it up so quickly and get into the action wherever I am. The wolfpack feature is so much fun. I was in a wolfpack the other night with 4 other players and had 4 destroyers coming down on us protecting a convoy of merchant ships. It was tense, exciting and a very rewarding social experience as we were all on Skype together planning our strategies. I hope the game maintains a healthy player base as I am confident the devs are listening and have lots of plans for the future. I like this game very much - I have played Silent Hunter since Silent Hunter 1. I have played Silent Service since the days of the Commodore 64 and Amiga versions. I played Aces of the Deep and all the other submarine sims that have come and gone. You don't have to have a 100% accurate simulation in which to enjoy a submarine game and have fun with your friends. There are still people in this community who stubbornly turn their back on Silent Hunter 5 despite the enormous progress in fixing it that has been achieved. The same stubbornness is directed toward this game and I feel those people are really missing out if they could only just accept that not every game has to be the complete simulation that hey want it to be and just give it a chance. |
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Go with cursor over the top bar with the three dots, left click - hold - drag http://foto.arcor-online.net/palb/al...6235396461.jpg |
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weird... server capacity must be garbage i do not think there are that many people online...
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This is a server problem we had once before in the closed-beta.
It was fixed the next day by the BlueByte server-admin's. |
:o
I'd pretty much given up hope I'd get a key. (Ya, invite the Guy that tears our files apart!) :haha: But I got it today. :woot: Silent Hunter 1 - 6 and I got 'em all! :rock: :hmmm: Do you think the Devs know what they've done? :D |
Ho mein got!...It just hit me!...Verdammt!...I am just realizing that if Subsim would come to disappear how would we get mods for SH online?
A wind of panic just grabbed me!.... |
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An hour ago, I was at 32 days from playing, now I am at 8 days. Time is passing by very very fast! |
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:D (I figured out the files for SWTOR this is just a new thing to look at for me) |
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