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what hour checks are you on about? it takes me 20 seconds to set course to the intercept. i miss maybe 4 out of 5 times which is probably just changing of course.
also yea i read that on another thread (guessing you read it) i am going to start listening myself soon |
To add:
There is a fairly simple addition to the method to end up at a certain minimal distance away from the contact at the meeting point. You won't be able to figure out that easily with that alternate method. But it would be considered more advanced. So if Sixcoins doesn't want to get overwhelmed he should cover his eyes now: [Edit] This does require fairly reliable speed and course of the target. Most likely use is after first contact, and dodging around units in the dark. 1: You would replace the point of the contact location with a circle of minimum safe distance. 2: Then you would choose, "do I want to pass behind or in front of him?". In the image below you want to pass ahead of him. 3: draw the bearing line from the contact towards you along the edge of the minimum distance circle. Then continue from that. http://img228.imageshack.us/img228/4...ceintercep.png |
still confused why you are putting some things forward there but if you like to draw stuff with your time who am i to argue lmao surely once you get within visual range you delete your first line and start taking more accurate visual measures or indeed hydrophone ones to find out speed and bearing.
also forgot to say on the last post but the 7% over error by just doubling makes for a good early arrival time. if you want to trail them like a convoy then just wait while they pass and take notes of all the good high tonnage ships within it. arriving early is always good even if you want to shadow. |
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I haven't used this method, so I decided to break out a pencil and paper and take a closer look at it. For some reason my brain learns better from graphite on paper, than illuminated pixels on a computer screen. :) |
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Nemo |
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