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-   Silent Hunter Online (https://www.subsim.com/radioroom/forumdisplay.php?f=258)
-   -   What Microsoft Flight can teach us about Silent Hunter online. (https://www.subsim.com/radioroom/showthread.php?t=197814)

Julhelm 08-24-12 11:58 AM

I'd like to know which behind he pulled out that 93-95% piracy rate from.

SilentOtto 08-24-12 03:12 PM

Quote:

Originally Posted by Julhelm (Post 1925467)
I'd like to know which behind he pulled out that 93-95% piracy rate from.

Here is a very interesting paper published in the Indian Journal of Law and Technology, Vol 5 (2009) about how they make up those statistics and all the errors and intentional disinformation involved in their creation by (well paid, ofc) consultant firms.

Great read if you're interested in the issue, it's about 20 pages. :up:

I have read another shorter essay about the same issue with those piracy stats here in Spain, where they are bloated and exaggerated too, but it's in spanish only.

TheDarkWraith 08-24-12 03:42 PM

Let me quote their CEO:

"It's a way to get closer to your customers, to make sure you have a revenue"

I think he meant to say:

"It's a way to distance ourselves from our customers, to make sure we constantly give you the middle finger"

I should've been a translator or transcriptionist...I missed my calling :har:

I swear those people 'upstairs' have absolutely no freakin clue...applies to the company I'm employed with also :shifty:

SilentOtto 08-24-12 04:03 PM

I think usually when a firm grows big it's no longer directed by geeks, or anyone with knowledge on whatever their trade is. When firms grow, "money people" take charge, and then it's no longer about the trade, it's just about the money. Every single decision they take! :down:

Kremmen 08-24-12 05:08 PM

Quote:

Originally Posted by SilentOtto (Post 1925586)
I think usually when a firm grows big it's no longer directed by geeks, or anyone with knowledge on whatever their trade is. When firms grow, "money people" take charge, and then it's no longer about the trade, it's just about the money. Every single decision they take! :down:

+1

I think you're pretty close to the mark right there.Faceless beancounters with no passion about what they produce,just what return can we expect for as little outlay as possible and quality be-damned.
Plus of course they've got the dev's as a buffer between them and the paying customer so when the bullets start flying guess who gets hit.

TheDarkWraith 08-24-12 05:34 PM

Quote:

Originally Posted by Kremmen (Post 1925611)
Plus of course they've got the dev's as a buffer between them and the paying customer so when the bullets start flying guess who gets hit.

Unless you're an officer of the corp or in the upper echelon of the corporation's management then you are a sacrificial anode, nothing but cannon fodder :shifty:

PL_Andrev 08-25-12 03:30 AM

Of course, the F2P and server-based games are great idea: pay if you wish, no cheats, no piracy issues but...

Did you see that periscope view of SHO looks like stock SH3?

The greatest power of Silent Hunter series were and are modders: better graphics, better music, new improvements, more ships, more campaigns...

But what do we have now?
Warships playing? No.
Playing against evil uboats? No.
Maybe US, Brtish, Japanese or Italian subs? No.
Generally it is single/multi stock SH3 online only with "pay to play" mechanics...
and without possibility of fans impact.

Sorry boys. Silent Hunter (Online) is dead.

Now look for alternatives...
:Kaleun_Binocular:

BigBANGtheory 08-26-12 08:01 AM

No it will be fine, they will run the beta, listen to the feedback and do something about it. :D

Seeadler 08-26-12 02:17 PM

Quote:

Originally Posted by BigBANGtheory (Post 1926336)
No it will be fine, they will run the beta, listen to the feedback and do something about it. :D

Like Ubisoft did it during the SH4-closed-beta:shifty:

John Channing 08-26-12 06:02 PM

Quote:

Originally Posted by Seeadler (Post 1926498)
Like Ubisoft did it during the SH4-closed-beta:shifty:

Not a fair comparison.

The SH4 closed beta was unofficial and suffered from the fact that the project head would not allow any current builds to be released to us. We were always looking at half-arsed builds that were full of bugs the developer was already aware of (and in a lot of cases, had already fixed). We couldn't find anything new to fix because we were swamped with older, already squashed bugs.

This will obviously be different.

JCC

TorpX 08-27-12 11:54 PM

Quote:

Originally Posted by StarTrekMike (Post 1925256)
I hope that once SHO fails (and it will, lets not lie to ourselves), Ubisoft does the right thing and releases the franchise to another developer that is more willing to put the time and effort into it and give us a great new addition to the franchise.

Honestly, I don't even know why Ubisoft still bothers to hold the copyright, it seems that many companies would rather just sit on a franchise and keep it dead than let a more willing company take over and produce something for the market they clearly have no interest in.

This is my thinking. We have a better chance of getting a good subsim from some new outfit than from Ubisoft.

Julhelm 08-28-12 09:10 AM

Oh really? You people said the same thing back when UBI dropped all support for SH5. Didn't happen. Why would it now?

USS Virginia 08-28-12 10:59 PM

Quote:

Originally Posted by TorpX (Post 1927104)
This is my thinking. We have a better chance of getting a good subsim from some new outfit than from Ubisoft.

So, please read this thread:

http://www.subsim.com/radioroom/show...12#post1927512

thebeasle 09-05-12 10:57 PM

Good thread. MS Flight was a failure but it didn't upset me because I knew it would be terrible. I never got my hopes up for it. Same thing with Silent Hunter Online. If SHO gets 90+ on MetaCritic I might try it. I'm not holding my breath. Game looks terrible right now. Same thing is going on with the new SimCity game if anyone's been following that game's development.

I've said several times on subsim I'd like to see an X-Plane type hardcore simulation for subs (I bought XPlane 10 and prefer it to FSX btw). Easy for me to request a hardcore sub simulation, I'm not a programmer.

I hope someone will take that risk some day. Or maybe I'm overestimating the market of potential buyers. I have faith that if there is truly a market need for a hardcore sub sim, some company or group of programmers will step up to fill it.

SilentOtto 09-06-12 04:45 PM

Quote:

Originally Posted by thebeasle (Post 1930848)
I hope someone will take that risk some day. Or maybe I'm overestimating the market of potential buyers. I have faith that if there is truly a market need for a hardcore sub sim, some company or group of programmers will step up to fill it.

There has been very interesting talking about that some time ago in subsim here, and I started a new thread trying to get people thinking of a crowdfunding project recently here.

But to tell you the truth, the response hasn't been as big as I'd thought, and if you don't get a lot of people wanting to buy, beg, borrow or steal a new hardcore subsim here in subsim, well, I don't know where you can get them! :hmmm:

zachanscom 09-26-12 05:08 PM

it teaches us to stop making crappy f2p game aimed at the mainstream. ubisoft apparently missed the lesson.

vanjast 11-28-12 02:29 PM

Quote:

Originally Posted by SilentOtto (Post 1931154)
.. and I started a new thread trying to get people thinking of a crowdfunding project recently here.

But to tell you the truth, the response hasn't been as big as I'd thought, and if you don't get a lot of people wanting to buy, beg, borrow or steal a new hardcore subsim here in subsim, well, I don't know where you can get them! :hmmm:

Not surprised that the response is low - Crowdfunding is a risky business (although a fad at the moment) and can be abused by the 'owner' - another pyramid scheme maybe ?

Nothing like the good old business model that is flawless. You produce a working product then we buy it, if we like it !!

malkuth74 11-29-12 07:09 AM

You guys are barking up the wrong tree. UBISOFT has never listened to its customer base..

Its sole reason it still exist is because of things like Assassins Creed... Thats about it.

Because all its other core Name brand games have gone to crap.. And they brought them there.

They didn't listen about online activation and constant online connection.. And they won't listen to anyone about Silent Hunter.

They will run everything into the ground... And once they are done with running the Assassins Creed Franchise into the ground.. They will basically become a joke...

In fact I dare say that Assassins Creed is the only ting keeping the UBI name on the books. But that milk cow is running out.


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