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All you new bilge rats. Welcome aboard this nest of ruffians
:salute::salute::salute: |
I recently found my copy of SH3 I put in storage when I last moved. I dusted it off and going to try my hand at GWX.
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Is there a JScone's SH3 Commander link anywhere? I can't seem to find one at all, they're all dead.
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Right here at Subsim Downloads! :sunny:
http://www.subsim.com/radioroom/down...o=file&id=2923 |
Thank you both, got it up and running. That gamefront one came up dead as well FYI. Not sure if thats just me or if its actually dead.
One more question (Yeah I know, I'm full of them!): I am attempting to get the Lorient boats to start in a pen, which lead me to these settings in the Flotilla cfg: DeparturePointLong1_1=-399068.000000 DeparturePointLat1_1=5729721.000000 Heading1_1=135.000000 NbUboats1=2 Uboat1_0=1 Uboat1_1=2 First off, I'm assuming the units are in meters? Secondly, how can I check in game what my lat and long are? If not, I'm assuming it just becomes a "guess and check" until you stop spawning on the beach to the sound of screeching metal? Thirdly, what do the last 3 settings represent? Does it have to do with harbor traffic concerning uboats, or start times? |
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To check Lat and Long you need to use the mission editor...I was going to point you to the files you need to alter and include the correct coordinates for Lorient but they are stored in my GameFront account and I am at work atm...sorry. |
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Noooo problem. If you could tell them to me whenever possible that would be awesome! |
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DeparturePointLong1_1=-399517.000000 DeparturePointLat1_1=5729517.000000 Do the same with each instance in the Campaign_LND |
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EDIT: Nevermind, I found everything. Thanks for pointing out the LND, I would have never known! |
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Hope it works out for you. |
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