![]() |
That's the in-game Roster list. Ship names aren't generated from there, but from the SH3 Commander Ship Names list. The Frog provided individual lists for insertion to that master list so Commander can provide names. That is the one which has the wrong names in it.
Of course I will use the Roster list to change mine, and the next update of Ship Names will have all these destroyers included. :sunny: [edit] Fixed. The May Ship Names update will definitely have all of the new destroyer types on it, so the player only has to install the mod to SH3 and not worry about Commander. |
Right, I managed to mess up the Ship names cfg files ... :yep:
Sailor Steve solved the problem already (by copying the content of the roster files, I guess ...) Anyway, here's the correct content of Ship names_DDE&F.cfg: [DDE&F] CrewRange=145|165 0001=HMS Echo 0002=HMS Eclipse 0003=HMS Electra 0004=HMS Encounter 0005=HMS Escapade 0006=HMS Escort 0007=HMS Esk 0008=HMS Express 0009=HMS Fame 0010=HMS Fearless 0011=HMS Firedrake 0012=HMS Foresight 0013=HMS Forester 0014=HMS Fortune 0015=HMS Foxhound 0016=HMS Fury 0017=HMCS Gatineau 0018=HMCS Saskatchewan 0019=HMCS Qu'Appelle 0020=RHS Navarinon |
Cool! I didn't have those last four, but now I do. :D
|
Quote:
As you may know, I usually take any newly released SH3 ships into SH4 for my own use, and this one is no exception. But I'm stuck with the Greek destroyer. In nod X01 of the Vassileff Giorgios there should be a 3inch_platform, but none of the libraries included with the download have this object. Is it part of an original SH3 library? Thanks for your help :up: EDIT: Just found the object in the Guns_UK.dat. Now I need to discover why it doesn't show up in SH4. Apologies for the stupid question. |
May sound silly but did you check for the platform to show up after June 41? Before, there should be the aft torpedo bank.
|
Quote:
After some thinking, now I know what happened. Adding an extra blank line at the end of the .eqp file did the trick. http://i188.photobucket.com/albums/z...os_TheFrog.jpg Thank you again for another wonderful ship! |
Did I forget/remove the end mark?
|
Yes, the empty end line is missing in the original .eqp file (I had to check it).
|
Very interesting, the "missing" empty end line has no effect in SH3 but in SH4 ... :hmmm:
|
Very interesting, the "missing" empty end line has no effect in SH3 but in SH4 ... :hmmm:
|
I don't know about SH3, but indeed in SH4 there has to be an empty line at the end of the file, or the last equipment is somehow not read. I already got the habit of leaving that extra line from editing other games that seems to suffer the same problem.
I see in your blog that you keep creating new ships :rock:. Is that the whole line of J-class destroyers and derivatives?. While setting up your line of 30's destroyers for my SH4 I did some reading on the rest of classes, and it was really messy: different guns in ships of the same class, different mounts... It must be a nightmare to model. Anyway, excellent work. I can't wait to have them :arrgh!:. |
The principal aim is creating a replacement of the ugly stock SH3 J class; for the rest, let's see.
And yes, the J, K, N class follow-ups were rather different ... |
I get this message when I try to enable using JSGME. It's conflicting with the Frog's(/your) new NMS Algerine mod.
http://img841.imageshack.us/img841/9838/modconflict.jpg |
... the destroyers have an older version of the guns_UK.* files. So, install the destroyers first, then the Algerine, or only install the files in the roster and sea subfolders. Otherwise, the Algerines will have not all weapons.
|
Vielen dank.
|
Why do these destroyers don't have sonar? Is there a fix?
|
I am running the latest version of NYGM.
Do I need to download these ships? Many thanks if you can help. KUrtz |
Quote:
|
Quote:
Will do! KUrtz |
Quote:
|
All times are GMT -5. The time now is 11:15 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.