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-   -   The best crew graphics mod (https://www.subsim.com/radioroom/showthread.php?t=191533)

Victor Schutze 01-18-12 03:00 PM

Quote:

Originally Posted by Kafka BC (Post 1823580)
I used skwas' S3D and changed the Diffuse color for the *.tga files in the Body01.dat and Body02.dat files from 149; 149; 149 to 255; 255; 255, the same as in the heads *.dat files so they matched. I left the other settings unchanged. The setting in my above post are the original stock settings.

You may have to check all the body and head *.dat files to check thier Diffuse color and Emissive settings and and adjust to match. Remember to backup the originals or set copies up as a mod for JSGME like I did. You don't need to copy the *tga or other files if you do this, just the *.dat files and folder structure.

Hope that helps.

I installed S3D in windows 7 64 bit. Strangely enough the program seems to be installed but does not appear in the list of apps?! :o :damn:

Anybody has the same experience with S3D? :hmmm:

Anvart 01-18-12 03:17 PM

Do not forget about the ability to change controller ConfigureBumpMap for body... you can try to make parameters the same as for the head (differences only in SpecularColor and UTangent) or make something else.

Kafka BC 01-19-12 01:18 PM

Quote:

Originally Posted by Victor Schutze (Post 1823647)
I installed S3D in windows 7 64 bit. Strangely enough the program seems to be installed but does not appear in the list of apps?! :o :damn:

Anybody has the same experience with S3D? :hmmm:

Sorry, I can't help you there. I use XP 32 bit.

Have you figured it out since you posted this?


Quote:

Originally Posted by Anvart (Post 1823658)
Do not forget about the ability to change controller ConfigureBumpMap for body... you can try to make parameters the same as for the head.

There are a lot of settings and differences between them in there. I wouldn't know where to start. Something I will have to try later, I am busy with another mod for awhile. :hmmm:

Cheers


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