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-   -   U-BOAT_HAHD on SH4 platform. (https://www.subsim.com/radioroom/showthread.php?t=187586)

Hans Witteman 09-07-11 05:55 PM

Quote:

Originally Posted by privateer (Post 1744947)
Well Thanks to Ref?
90% of any SH3 Unit can be converted in less then a second.
So any transfer of existing SH3 Units to SH4 has less work involved.

I can't release it but I can do the conversions.
I can probably write an app to handle what it does not.
Thus cutting another 10% time loss.

I can also have them setup to run a complete folder and all subfolders/files.

10 minutes?
Any and all SH3 Units are converted and would only need detail work.

To use this Tool from Ref requires Credits to Him and The GWX Team.
I don't think that's a problem is it?

Hi mate,

That would be a good start and for credits i think i am well know to give the credit to who it deserve! :Kaleun_Wink:

This should be embrace by all serious modders here instead of working solo i would love to see a real team effort to bring SH3 to SH4 i am willing with team approval to even change the name to make everybody happy.

Also is there a specific tool for terrain or is it the same SH3 use?

I want to start by re doing the correct configuration for Wihelmshaven haffen with lock and all the bell and whistle.

Best regards Hans

Madox58 09-07-11 06:09 PM

Ref also did a Terrain Mod Tool for SH4 and released it here at SubSim.
:yeah:

All Terrain mods for SH3/4 were done with his Tools as no others exist.

Diablo2 09-07-11 06:11 PM

I think you guys are making a very wise decision modding this engine, Sh4 has so much to offer its to bad everyone seemed to skip it in favor of 5.. :hmmm: Anyway ill follow this religiously if you guys start work on it, maybe you can nudge lurker out of retirement. :D

Madox58 09-07-11 06:18 PM

At one time I was heavily involved in an application that would take standard SH3 Campaign files and convert them to the SH4 style.

I no longer have the source but I do remember most of the outline.

Hans Witteman 09-07-11 06:33 PM

Quote:

Originally Posted by privateer (Post 1745030)
Ref also did a Terrain Mod Tool for SH4 and released it here at SubSim.
:yeah:

All Terrain mods for SH3/4 were done with his Tools as no others exist.

Hi mate,

Ok tank for clarifying the matter and also will it be possible to completely remove SH4 GUI i mean the visible part like the icons and stuff visible?

I want the GUI to look like the HAHD one that Mak made with his approval because mak and reaper didn't read the recent posts i made.

Best regards Hans

Hans Witteman 09-07-11 06:35 PM

Quote:

Originally Posted by Diablo2 (Post 1745032)
I think you guys are making a very wise decision modding this engine, Sh4 has so much to offer its to bad everyone seemed to skip it in favor of 5.. :hmmm: Anyway ill follow this religiously if you guys start work on it, maybe you can nudge lurker out of retirement. :D

Hi mate,

Yep that would be neat if Lurker join in with Drakkhen and others advanced modder familiar with SH4 handling.

Let's hope for the best :Kaleun_Salute:
Best regards hans

Madox58 09-07-11 06:36 PM

There are a number of Tools out there that will allow nearly anything you want for the GUI.

It's not much different from working on SH3 stuff that I know of.

Hans Witteman 09-07-11 06:42 PM

Quote:

Originally Posted by privateer (Post 1745059)
There are a number of Tools out there that will allow nearly anything you want for the GUI.

It's not much different from working on SH3 stuff that I know of.

Hi again mate,

Ok that fine i notice a menu tool in the download section is it worth?

For the menu 1024 ini Mak is our specialist at it let's hope he is in a good mood regarding the porting to SH4 because i think this will mean a little bit of work from him.

Best regards Hans

Madox58 09-07-11 06:52 PM

UJaged or something like that I think?
I know I have it somewhere but I don't do menu stuff so I'm not the one to ask.

Sailor Steve 09-07-11 07:38 PM

Quote:

Originally Posted by Hans Witteman (Post 1745055)
Ok tank for clarifying the matter and also will it be possible to completely remove SH4 GUI i mean the visible part like the icons and stuff visible?

Are you familiar with the '6-Dials' mod that FBL-Sale made for SH3? It removes everything, and turns it all into slideouts. I'm sure the same could be done for SH4. At least I hope so.

Hans Witteman 09-07-11 08:24 PM

Quote:

Originally Posted by Sailor Steve (Post 1745142)
Are you familiar with the '6-Dials' mod that FBL-Sale made for SH3? It removes everything, and turns it all into slideouts. I'm sure the same could be done for SH4. At least I hope so.

Hi mate,

Yes i am pretty familiar with it because i base my first GUI on his wonderful work and after that Mak join the team and give us state of the art GUI so i abandon it.

Best regards Hans

Hitman 09-08-11 07:38 AM

Sorry to say that modding the GUI will not be as easy as you might think :shifty: I have tried following karamazovnew instructions and didn't manage to do anything, it simply is too complicated for me.

HOWEVER

There are two good news:

1) Karamazov already did beautiful slideout panels for TDC and Torpedo settings which virtually leave as sole job to do the background images for persicopes, which is easy enough to do

2) SH5 tools do IIRC work with SH4 interface, and can be used to reposition and resize items. Privateer might be able to confirm or detail this :up:

fitzcarraldo 09-08-11 11:31 AM

Dear Hans:

The SH4 Project looks fantastic. I recommend you the SH4 1.5 /with U Boat mission), install Lurker´s Operation Monsun and take a look at this mod. There is a lot to study in this mod (campaign structure, ships imported from SH3, GUI, etc.). Also, you can try the Nine-Delta_Two mod by Ducimus, an improvement from stock U - Boat Mission with a Type IXD2 with interiors and crew.

I think there is a lot of possibilities in SH4 for an Atlantic Campaign and a supermod HAHD in the 1.5 version!

I continue in the work with the tutorials and texturizing ships in SH3. These ships are easily convertibles to SH4. I installed a good quantity of VonDos ships to SH4 (TMO Pacific Campaign), and scripted in the campaign. No problems...

Best regards.

Fitzcarraldo :salute:

reaper7 09-08-11 11:58 AM

reaper7
 
Quote:

Originally Posted by Hitman (Post 1745409)
Sorry to say that modding the GUI will not be as easy as you might think :shifty: I have tried following karamazovnew instructions and didn't manage to do anything, it simply is too complicated for me.

HOWEVER

There are two good news:

1) Karamazov already did beautiful slideout panels for TDC and Torpedo settings which virtually leave as sole job to do the background images for persicopes, which is easy enough to do

2) SH5 tools do IIRC work with SH4 interface, and can be used to reposition and resize items. Privateer might be able to confirm or detail this :up:

I can confirm this, I already have done this with Sh3 using SH5's Menu Editor to create and get x,y coordinates for dials and items. :03:

ryanwigginton 09-08-11 02:10 PM

Doh! Now, I have two HAHD threads to follow! lol

Try CapnScurvey and take a good look through his Optical Targeting Correction mod. Some excellent work there that may provide guidance/inspiration. Hopefully you'll get some support from other SH4 masters like Ducimus and lurker_hlb3, even if it's only in the form of advice.

Good luck Hans!

Wolfstriked 09-08-11 02:58 PM

I absolutely love this GUI.Just imagine it with the image background of the scope but the pic taken from HAHD scope and with Makman doing his magic to fix the look.:up::up:

http://naforum.zapodaj.net/images/a0edd72da340.jpg

Anvart 09-09-11 03:50 AM

Quote:

Originally Posted by privateer (Post 1744947)
Well Thanks to Ref?
90% of any SH3 Unit can be converted in less then a second.
So any transfer of existing SH3 Units to SH4 has less work involved.

I can't release it but I can do the conversions.
I can probably write an app to handle what it does not.
Thus cutting another 10% time loss.

I can also have them setup to run a complete folder and all subfolders/files.

10 minutes?
Any and all SH3 Units are converted and would only need detail work.

To use this Tool from Ref requires Credits to Him and The GWX Team.
I don't think that's a problem is it?

:haha:
We are not talking about blind transfer of models of submarines and other units in SH4 ... project will be really interesting in SH4 only if all carried models will be reworked up to the level of SH4.

urfisch 09-09-11 05:45 AM

Quote:

Originally Posted by Anvart (Post 1746172)
:haha:
We are not talking about blind transfer of models of submarines and other units in SH4 ... project will be really interesting in SH4 only if all carried models will be reworked up to the level of SH4.

sure, in the first step, we talk about blind transfers.

your idea would be interesting, but seems impossible. there will never be as much people, as needed for such a task. some models might be reworked, the mass of imported stuff cant be conversed, i think. would be more interesting to add 3d stuff from sh5 to sh4, instead of export it from sh3. dont know, if this might work.

Anvart 09-09-11 06:00 AM

Quote:

Originally Posted by urfisch (Post 1746212)
... to add 3d stuff from sh5 to sh4 ...

Yes, as part of what I have said above... and again, with reworking.
SH4 with a blind-transfer of SH3 models me personally does not appeal to... "this gum" does not match the level of game.

P.S. ... also note the number of viewing this forum... very low rating.

urfisch 09-09-11 10:06 AM

Quote:

Originally Posted by Anvart (Post 1746224)
Yes, as part of what I have said above... and again, with reworking.
SH4 with a blind-transfer of SH3 models me personally does not appeal to... "this gum" does not match the level of game.

P.S. ... also note the number of viewing this forum... very low rating.

this would definitely change, im sure about this, anvart. all the critic about sh4 and the preferring of sh3 is a question of faith and the discussion is emotional, not rational. just think about the look and feel of sh3, with sh4 technology. and there would be more to come...cause sh4 allows much more beeing created. nice stuff. sh5 is crap, compared to what we can make of sh4.

:yeah:

and suddenly all of sh3 players notice:

"****...man, this definitely is sh3 with better graphics and even better gameplay! its like we all exspected sh5 was to come!!!".

so, we will see. personally i would love to see you onboard, taking part in this progress. will be great fun to go for a new sh3!...

:yep:


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