SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   New twist on corrupt game saves (https://www.subsim.com/radioroom/showthread.php?t=184772)

Jimbuna 06-28-11 10:46 AM

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

Fish In The Water 06-28-11 05:44 PM

Quote:

Originally Posted by Fubar2Niner (Post 1693088)
Patrol 2 ended with 5 ships sunk for 48K tons, I have made many saves since Sunday all a total success !!

Very happy to hear it! :yeah:

Quote:

Originally Posted by Fubar2Niner (Post 1693088)
I have to conclude, it seems TDW's DC mod must have been the culprit all along, leading to many weeks of frustration.

Sorry to say I had the same experience. The good news being, all has been well ever since. :sunny:

max-peck 06-29-11 08:34 AM

Quote:

Originally Posted by Fish In The Water (Post 1691190)
I ran a number of test under 'ideal' save conditions and I couldn't load at all with the DC mod enabled. Now, (with it removed from the mix), I can save underwater right next to a convoy and reload without any issues at all.

This is looking good for me too :DL

My modlist is the same as before except for the removal of the DC Disturbance mod.

I've now been running my patrol for three days (real time), and loaded up my save games many times, including after sinking two single merchants I came across on different days.

Thanks for the info on here, really helped me out. :yep:

Fish In The Water 06-29-11 09:12 PM

Quote:

Originally Posted by max-peck (Post 1693871)
Thanks for the info on here, really helped me out. :yep:

You're very welcome, glad it's working for you! :up:

frau kaleun 06-30-11 07:23 PM

Quote:

Originally Posted by Fubar2Niner (Post 1693088)
Reload save.....

Yay success :yeah:

Patrol 2 ended with 5 ships sunk for 48K tons, I have made many saves since Sunday all a total success !!

I have to conclude, it seems TDW's DC mod must have been the culprit all along, leading to many weeks of frustration.

Many, many thanks to Jim and frau for helping me track this problem down, you guys :rock::rock:

Watch out Tommies, Fubar is on the rampage again :arrgh!:

Best regards.

Fubar2Niner

Quote:

Originally Posted by max-peck (Post 1693871)
This is looking good for me too :DL

My modlist is the same as before except for the removal of the DC Disturbance mod.

I've now been running my patrol for three days (real time), and loaded up my save games many times, including after sinking two single merchants I came across on different days.

Thanks for the info on here, really helped me out. :yep:


:up:















That was my Vendor impression. NAILED IT! :O:


All times are GMT -5. The time now is 05:34 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.