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my reskin for this sub ;)
less aggressive skin ^^
https://dl.dropboxusercontent.com/u/...om-preview.JPG You can download this skin (only skin without others files) here : Texture TNormal -> https://dl.dropboxusercontent.com/u/...SS_601_T01.dds Texture TLowRes > https://dl.dropboxusercontent.com/u/...SS_601_T01.dds |
hmm not bad, maybe even better withe the rusted black skin from the echo1? are you able to make normal-maps and ao?
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ok here is something i did to improve the skin of the project 641 Foxtrot mod: open the submarines .DAT withs s3d, export all the 3d-modles from the nodes. open the models - one by one - with milkshape or whaterver and save them withe the same name but with -uv2.obj so they are being recognized by the editor as second (ambient occlusion) layer. export the models skin/texture as well and open it with gimp or photoshop. add a greyscaled map of the texture, adjust the color-curves so there is more contrast and least white areas,then copy it into the texture`s the alpha-channel and save it as dds. reload the models into the s3d editor and add the new map with an AO-texture-map applied to the texture-node. voila a fake ao and better hull detail, even some reflection.
see: http://www.subsim.com/radioroom/show...ar+Map+Stanger http://www.subsim.com/radioroom/show...+659T%2FECHO+I and: http://www.subsim.com/radioroom/show...ROT+mOD&page=3 |
links are dead
links are dead! Any hope to upload again??? :06:
Thanks! |
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http://www.gamefront.com/files/20391073/Projekt_601_exe :rock: |
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