![]() |
|
Quote:
Regarding repositories, there is a SVN repo set up on sorceforge.net svn co https://openssn.svn.sourceforge.net/svnroot/openssn openssn Feel free to e-mail me patches. Please keep them small and well documented. |
Yeah! great! I was one of the two guys working on the project and would love to help you finish the work in any way that I can. :)
Michael, the other developer, got a new job and lost interest in the project. I decided that it was too difficult a project to complete by myself, but I have always regretted not finishing it. Quote:
|
All aboard
It would be great to have you on board. It is a big project to tackle and the more people working on it, the better.
|
Sounds good. I am building a new linux box. :-)
|
Project update
Hi all, I've been taking a break these past couple of weeks to work on other things and give myself a break from all things sub-related.
But now I'm back and making some improvements, which you can follow along with in the SVN code repository. Mostly I'm trying to fix some display bugs. Today I also fixed a bug with torpedoes and added the ability for surface ships to communicate. By popular demand, I'm hoping to add sounds to this upcoming release, if you know where I can find some good sub sound effects, please let me know. |
You know I had forgot that the crew did lots of things for you. Also, didn't the crew get better, the more you played the game. In other words, they started out kind of green, but got fairly good at identifying, tracking, and fire control after a few missions?
Quote:
|
All times are GMT -5. The time now is 01:12 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.