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Putting the whole buying a new machine to play the game aside, all the answers so far have really been clever dodges to the question at hand (and from the SH5 forum getting any honest feedback on the game from our perspective/expectation of play) is almost nil.
First time I watched the trailer was very impressed by two aspects, the complete freedom to move about your boat; and the biggest (at least imo) the ability to change the course of the war based on how your game is progressing. Irl had the Kriegsmarine succeeded at Narvik, and if the Hood, Nelson, Rodney, Illsutrious and or King George among other capital ships been sunk early in the war there's little room for debate that things would have played out differently. The final result may still have been an allied victory, though by attacking capital ships at wars start; thus allowing the Bismark and all the other pocket battleships and heavy cruisers to safely make it out to the Atlantic imo you would have been doing a lot more convoy hunting with little or no escorts for much longer into the war. The whole ability to change the chain of events is very appealing. Even if they unfold the same, just at a much slower rate its still cool that you can see that your actions are making a difference. |
I looked into SH5 and read several reviews and I could find little positive response for the game. While this normally does not bother me, the fact that the DRM requires the game to always have access to the internet and the game will pause when it loses connection is a deal breaker for me. If Ubisoft's servers go down, you cannot play the game. I will not purchase a game with DRM software that anal retentive.
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EDIT: And on a side note, how much would it cost to build a gaming rig for SH5 to run smoothly with mods?? Im looking into the possibility of doing such since I have a new job. I saw $1000 thrown around in the thread. Im just curious to wether thats accurate? |
I've had a rig built in Chile that meets the SH5 specs, it cost me slightly under a thousand USD. I think in Europe and US it would cost about the same.
It runs SH3 with GWX just fine :D |
$1000.00 U.S. would build a better then good enuff system to run SH5,
if you do it yourself. I figured $500.00 U.S. would allow me to build a system. It would take some tradeing and spare parts robbing. But it could be done. |
1.000.000 $ or € rig can fly you to the moon, but still isn't enough for SH5 if you don't have the proper internet connection ...
Long ago I discovered that past the novelty of the first months I had actually not much interest in SH5, and I'm more than happy to live with Sh3/Sh4 for my submarine needs. Well modded they still rock, and are flexible enough to allow me to tinker and make a GUI to my liking without learning Python :doh: Sh5 is OK for anyone who really wants it. Me ... I'm too old and used to SH3/4 to move on. :salute: |
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:nope: And We thought we had it hard with StarForce. :o |
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But remember it involves: Several Sherpas with those 'push-me-pull-me' creatures. (Alpakas or something?) Abseiling steep cliffs, overflowing with the Kundalini of the unbridled jungle growth. Something to do with an old Land Rover or some such? Adds up to big $! :haha: |
It sounds like the only real upgrade SH5 has is eye candy then?
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No, it has other things, but it's still incomplete.
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It's still early days....more should follow.
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http://img215.imageshack.us/img215/7...3241540572.jpg
...it does look very beautifull. and if it played a la SH3, well, we'd never need another WWII sub-sim. |
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Same simulation, some missing functionality, super hot graphics. |
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