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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   What is SH4 still missing. (https://www.subsim.com/radioroom/showthread.php?t=175479)

Sailor Steve 10-01-10 01:47 PM

Why would you get renown for doing something anyone could do. You get renown for sinking ships. That's what a submarine war is about.

Armistead 10-01-10 02:12 PM

C'mon Steve, you're smarter than that. The use of a sub is more than sinking ships. In fact many subs were given the job of reporting contacts with a no shoot order.


Not anyone can report a contact..To report a convoy or TF you must get a visual. The fact is reports saved the day many times. In some cases subs were told not to attack even if they could, just report the contact.

Can't remember the one sub that let a large TF go right over him, came back up later and reported it as instructed. Believe this was the battle of the Philippine Sea. The Skipper was furious he had to follow instructions and dive, but the obvious logic was clear, they didn't want the enemy to know they had been located. A sub attacks, the enemy will then assume the sub has reported it's location, course, speed, ect...That's a lot of important info, certainly it should be worth some renown. I believe this skipper later went back and sunk one of the carriers he reported.

In the game there is no reason to use the contact button, in fact they're reasons you don't want to use it. It only works in favor of the JP's, so why use it. Getting some renown would make it realistic and give it function. Even better, get more points for reporting TF's over convoys as they can pick it up and bigger targets.

Diopos 10-01-10 03:38 PM

You always report or log activity in enemy territory.

.

WernherVonTrapp 10-02-10 12:34 PM

Well, now, I realize that anyone can report the location of any ol' Maru in this game but, that's not what I was referring do. Anyway, that aside:

Despite it being historical fact that important strategic information about Japanese warship movements and positions were radioed by submarines, consequently proving to be invaluable to the Pacific Fleet.

Despite the fact that the ability to radio contact reports is an included ability.

Despite the fact that this is a submarine simulation (unless I'm wrong).

The title of this thread is what prompted my input.:O:

Marko 10-02-10 08:58 PM

There was always that I missed from the silent hunter series. I don't know if it is possible but in any station where you can do an observation(periscope, UZO, Hydrophone, Radar) a button that should do only this simple thing. TO place a mark on the map of my position at the moment that I press it and the time.

This would allow me to not jump continuously from map to any other station and make a plotting in a more relaxed way.

(I don't know if there is something like that in SHV)

tomoose 10-02-10 10:23 PM

A working pencil LOL
 
I still think that one little and yet important detail which was available in the previous version and yet only marks a bloody 'X' in this version....GAAAAAAAAAAAHH!! That damn pencil. :D

If you could type in just a few words instead of that 'X' it would add so much IMHO. I seem to remember Silent Service II you could do it and THAT is an 'older' game.

Having said that, at least with an 'X' you can mark something although too many 'X's and you end up being confused (well, I do, so there).:03:

Armistead 10-02-10 10:38 PM

I've only played SH4, it amazes me the cool stuff they left out from previous versions.

Sailor Steve 10-03-10 12:08 AM

Quote:

Originally Posted by Armistead (Post 1507057)
C'mon Steve, you're smarter than that. The use of a sub is more than sinking ships. In fact many subs were given the job of reporting contacts with a no shoot order.

You get famous for going above and beyond.

WernherVonTrapp 10-03-10 08:36 AM

Quote:

Originally Posted by Sailor Steve (Post 1507924)
You get famous for going above and beyond.

Does that include the renown you get for sinking a Sampan or a Fishing Boat?:03:

Sailor Steve 10-03-10 11:51 AM

Quote:

Originally Posted by WernherVonTrapp (Post 1508060)
Does that include the renown you get for sinking a Sampan or a Fishing Boat?:03:

An excellent point. But then, there are those who see the renown system as totally wrong anyway.

ElAurens 10-03-10 03:42 PM

It's missing the great new Narhwal in TMO.

:03:

Bothersome 10-04-10 02:22 PM

It would be kind of nice to have to watch out for enemy subs out hunting, me included.

You might not just wanna be speeding along, not listening, and boom,..

Could subs hear other subs at reasonable ranges?

There might be subs out there just waiting for somebody new to come along.

And, where are all the rest of the subs hunting? Why does it feel like I'm alone in fighting this war?

I realize it might be beyond the games abilities to do these things.

Armistead 10-04-10 02:53 PM

Bothersome, sounds like your talking more online play. I've never played online with other subs before, but from what I hear it lacks so much not worth it. I don't even know if you can play in campaign mode. I assume the problem is time compression. Be nice if you could play with friends online in campaign mode using TC, just don't know. What else would be cool if your friends could actually crew the same sub. Think of the fun, 8 people crew a convoy with DD's and your friends could join you in your sub. I wouldn't mind running a DD trying to protect a convoy from other players.

WernherVonTrapp 10-04-10 04:26 PM

Quote:

Originally Posted by Bothersome (Post 1508872)
It would be kind of nice to have to watch out for enemy subs out hunting, me included.

You might not just wanna be speeding along, not listening, and boom,..

Could subs hear other subs at reasonable ranges?

There might be subs out there just waiting for somebody new to come along.

And, where are all the rest of the subs hunting? Why does it feel like I'm alone in fighting this war?

I realize it might be beyond the games abilities to do these things.

I would imagine that the frequency of sub-to-sub encounters was extremely rare, though not impossible. I think there was a total of 16 I-Boats lost to American Fleetboats, but that's over the entire 5 years of warfare. There have been other players who have encountered and sunk some enemy subs, though I haven't found any yet either. Still, I think the frequency with which SHIV renders them is about on par with reality. As Armistead mentioned, it would be rather difficult, aside from the online multi-player aspect, for the sim's AI to produce a wolf-pack that you could actually work with. Would be interesting if you could though.

ancient46 10-09-10 11:43 AM

I would like to see a realistic crew management system. Using one half the renown for experience makes this a joke.
Control of 4 engines would be a boost to realism. Too bad it is hard coded and can't be changed.

fastfed 10-09-10 09:45 PM

Using batteries on the surface would be great too, and controling each screw.

hotrod1525 10-10-10 10:53 AM

USS Pampano
 
I'm on my 4th patrol abord the USS Pampono SS-118, and just recently read that it was one of the Subs on eternal patrol. I'm am so pround to be aboard and just want to thank whoever idea it was to include these boats whether it was stock or TMO. I consider it a real honor to be able to sail on one of these boats and give them new life. Thank you again


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