SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Noob Questions (https://www.subsim.com/radioroom/showthread.php?t=175414)

Jimbuna 10-01-10 03:16 PM

Quote:

Originally Posted by frau kaleun (Post 1506700)
There's a chart floating around somewhere that shows "sweet spots" for various ships. I don't have it but someone else can prolly post a link.

Shame on you....you should know better :nope:

http://www.filefront.com/13792872/shipchart.pdf

:03:

frau kaleun 10-01-10 03:27 PM

Quote:

Originally Posted by jimbuna (Post 1507105)
Shame on you....you should know better :nope:

http://www.filefront.com/13792872/shipchart.pdf

:03:

:haha:

It was late! I was supposed to be in bed! I wasn't even supposed to be here typing that reply! It's a wonder my brain was even functional at that hour on a weeknight! :O:

Arael 10-01-10 04:09 PM

Well, I think I figured out the ideal place to hit a large merchant. If you put a magnetic torpedo under the hull right at the break in the bow it will sink in about 10 minutes. So far I've hit two separate Large Merchants at that spot and both went down pretty quickly.

desirableroasted 10-01-10 05:04 PM

Quote:

Originally Posted by Arael (Post 1507143)
Well, I think I figured out the ideal place to hit a large merchant. If you put a magnetic torpedo under the hull right at the break in the bow it will sink in about 10 minutes. So far I've hit two separate Large Merchants at that spot and both went down pretty quickly.

In rough seas, a shot of up front works very well (the downside being the iffyness of magnetics in rough seas). This holds true for almost every ship.

In calm seas, I find just under, or a shade aft, of the stack to work (with either impact or magnetic).

Large merchants are like dessert on patrols. Easy to hit, easy to sink. And you don't see 'em every day.

Wulfgar44 10-21-10 07:52 PM

Crew Multixxplxxing
 
Been Busy at sea. This is very impressive that the people of GWX did such an awesome job on this. To be a historian and have the opportunity to experiance such realism,... it's fabulous. Anyway, why do my men like to take on split personalities, literally, when I surface. I sunk two English ships and when I went back to port had -120 Renown. I do not understand,......Yet.

frau kaleun 10-21-10 08:13 PM

Quote:

Originally Posted by Wulfgar44 (Post 1519459)
Been Busy at sea. This is very impressive that the people of GWX did such an awesome job on this. To be a historian and have the opportunity to experiance such realism,... it's fabulous. Anyway, why do my men like to take on split personalities, literally, when I surface. I sunk two English ships and when I went back to port had -120 Renown. I do not understand,......Yet.

Did you begin your career in August 1939? If so, you may have sunk neutral vessels instead of enemy ones. The war will not start until Germany invades Poland on Sept 1, and Germany will not be at war with England until two days later on Sept 3. If you sank British ships prior to Sept 3 1939 they would not have been considered enemy vessels, but neutral ones. And unless you've edited the player renown settings in your game, you will lose renown for sinking neutral ships.

If the sinkings occurred after Sept 3 1939 and you still lost renown, it's possible that you mistook some neutral or friendly nation's flag for the British ensign. Mistakes happen, just like in real life. GWX removes the color-coding for friendly/enemy/neutral and IDing ships by flag and outline alone can be very tricky!

Gargamel 10-21-10 11:23 PM

Another noob Q:

Did most of a career in stock, but now in GWX, I can't even operate at night due to how dark it is. Yes, I know its night, and it supposed to be dark, but it's still a game. Is there a way to brighten it up a bit at night? I mean my exterior camera is literally pitch black.

Sailor Steve 10-22-10 12:35 AM

Possibly a gamma adjustment in your graphic card's control panel?

I used to complain that my nights were much too bright, but assumed it was because of my old CRT monitor. Now I have an LCD flatscreen, and it's still a little too bright at night.

So I'm not sure what the problem is with yours, and the above was the only thing I could think of.

Jimbuna 10-22-10 08:10 AM

Quote:

Originally Posted by Wulfgar44 (Post 1519459)
Been Busy at sea. This is very impressive that the people of GWX did such an awesome job on this. To be a historian and have the opportunity to experiance such realism,... it's fabulous. Anyway, why do my men like to take on split personalities, literally, when I surface. I sunk two English ships and when I went back to port had -120 Renown. I do not understand,......Yet.

Quote:

Originally Posted by frau kaleun (Post 1519465)
GWX removes the color-coding for friendly/enemy/neutral and IDing ships by flag and outline alone can be very tricky!

You can add the colours and tails (shows direction of travel) with this if you prefer to have them:

http://www.filefront.com/13913010/GWX-Contact_Color.7z

Herr-Berbunch 10-22-10 08:27 AM

Quote:

Originally Posted by Gargamel (Post 1519546)
Another noob Q:

Did most of a career in stock, but now in GWX, I can't even operate at night due to how dark it is. Yes, I know its night, and it supposed to be dark, but it's still a game. Is there a way to brighten it up a bit at night? I mean my exterior camera is literally pitch black.

If you've got a nVidia card I think Shift+Page Up / Page Down adjusts the AA, and as a consequence of this it can brighten or darken your night.

Wulfgar44 10-25-10 05:14 PM

Negative renown
 
This is possible, but I was pretty sure it was an English ship. It was after the correct date of course. I was in English waters for awhile B4 I found a target. The GWX version is more challenging to me than the Vanilla, I played. I thought maybe it had something to do with my having to many crew members. As I had said my men kinda split like worms and populated my boat with more men. This happens when I surface.

ediko 10-25-10 05:59 PM

Stop feeding them and their numbers will slowly shrink!

Gargamel 10-25-10 06:28 PM

Quote:

Originally Posted by Herr-Berbunch (Post 1519744)
If you've got a nVidia card I think Shift+Page Up / Page Down adjusts the AA, and as a consequence of this it can brighten or darken your night.

muahahaha ty


All times are GMT -5. The time now is 08:13 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.