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Curious to know what you all think about the secondary explosions.......there are two versions of secondary explosions...small and large. The small one has a very loud crack sound and throws out little pieces of debris. The large one has a lower pitched rumble that expels small debris and 4 pieces of large debris that are smoking. Both secondary explosions can be heard on the hydrophone if you're close enough....... The distress flare also has sound and can be heard if you are close enough (hydrophone also) |
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Cool, do you also get the secondary explosions when using the deck gun?
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Ah I see, so you'll likely see more then with the deck gun since it usually starts fires early on in the attack.
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Now we need a EAX Sound MOD for Aircraft and Explosions. Has there been any work done on a Shake MOD. Would be cool if the boat rattled and shaked for any explosion within 1000 meters and add rolling for any explosion within 500 meters. Also possible damage if explosion is within 250 meters.
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Looking forward to trying this out! Hopefully there will be a way to make it compatible with BARF. Thanks for all your work!! :yeah:
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EDIT: For users using BARF, install this after the FX_Update mod: http://www.filefront.com/17267115/FX...1-BARF-Fix.7z/ |
2 files, sh.sdl and particles.dat clash with the ENV 3.5MOD, which ones should I use?:hmmm:
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When ver.1.0.0?
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BARF FX_Update FX_Update_BARF_Fix TDW_NewUIs_TDC_xx |
Another nice mod, thank you.
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Way cool!:rock:
BARF? What's that? |
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