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Since SHV is an unfinished game, of course wolfpacks are not fully operational. Nevertheless, we might see it later. On the other hand, probability that we ever see them in SHIII must be very close to zero. :hmmm: |
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If wolfpacks are the only criterion you have for a decent sim, then you are missing out on all the rest of the war in favor of one very limited feature. |
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I never said it was the only criterion I had but IMHO it's the major feature that's been missing so far. I mean the battle of the Atlantic without wolfpacks is approximately the same as the blitzkrieg without close air support. Or even worse, imagine the blitzkrieg without force concentration... In other words, a major part of the strategy is missing. Quote:
I mean the whole idea of the u-boat war was to coordinate and concentrate them together once the enemy found. (I guess I'm not learning you anything, perhaps you forgot..?) I fail to see what's very limited in this ? ---- BTW, did I go to the SHIII forum and tell them their game sucks cuz it won't ever have any wolfpacks... ---- Edit: To avoid any misinterpretation, I'm not saying SHIII sux, I'm just looking for something else. |
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http://www.uboat.net/ops/wolfpacks/ |
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btw, thanks for your link on uboat.net, very interesting, but one wolfpack seems to be missing: http://en.wikipedia.org/wiki/Convoy_SC_7 |
This is a fair 'Timeline' link to wolfpacks and other war related topics:
http://www.google.co.uk/#q=german+wo...5d13b402569f38 Convoy SC7: http://www.warsailors.com/convoys/sc7.html |
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