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I am for only ONE Silent Hunter , the best possible ! For all ! |
I've voted no because I don't ever see it becoming a reality.
May well change my opinion though...subject to future developments. |
I didn't vote as this will likely never come to fruition. A better alternative would be an independent project staffed by a dedicated team, to build a simulator from the keel up. It's being done with 'Danger from the Deep', which has been in development for some time.
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From me no casting of votes! :down:
Whom SH5 does not like, for that there is SH4, or the quite far developed SH3. If this does not reach, nevertheless, it stays empty to everybody to develop own submarine simulation. For what then buy the SDK from UBISoft? For all those to which the StockSH5 offers not enough there are many tools lend a hand independently. Since the release only a good 3 months have passed. The Community has not become really warm yet sometimes. |
Earning money with bull**** again ??? Never !!! ----> No
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Maybe if they had a full time, committed team, with the money to back it. Having been on "that" side of things, it's not as fun as it sounds when the money runs out.:shifty:
I'd want to see the team, the design plan, etc. |
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+1 ... and someone to explain the finer points to me in layman's terms (me != programmer) |
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I like sonarman's idea and buy the rights to the pt-boat game.:hmmm: |
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Anyway. Think big! As you cant think big, it seems as if many of you are also not able to think in "virtual" scenarios. Let me explain the idea a bit more detailed: - Community votes/forms a task force, with all needed positions of a working dev-team (graphics, 3d, 2d, coding, administration, etc. - the skills are already available here!) - The Silent TF™ sets up a concept of how the game should be optimized and enhanced. Together with all community members, of all available communities for the SH-series. - The idea reaches UBI, (best case: )the TF meets with ubi officials - (worst case: ) concept needs to be revised, or we meet with AKELLA - Together with UBI/Akella all ideas are collected and a basis of further cooperation is beeing discussed. - An official company with legal form is founded. Work is taking place via the net. - TF collects money, from community members and other shareholders - The TF gets the SDK (and the code from SH6 or PTBoats) and starts working on... ...WHATEVER YOU WANTED! :rock: This is visionary, this is constructive and this might be a successful way in creating the sim, we ever wanted. With all features we are waiting for since WOLFPACK™ or Silent Service™ |
/Devils advocate on
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That is going to be a ginormous bitch fest. Lets say you have 100 people in a community (just to name a number), be prepared to hear 150 different opinons on what should happen or be done. Also be prepared, to deal with members/shareholders that will be get really pissy if the TF does not put the focus where they think it should be and threaten to withhold further support. Quote:
And what guarantees are there, that they just don't take our ideas and react on them on their own? Quote:
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/off Don't get me wrong.. I am all for a newer, better, shinier and functional sim. But this has nothing to do with lacking imagination or thinking too "small". :03: |
Not even sure why DFTD is even being discussed.
There is enough raw potential within Silent Hunter 5 to make the Subsim of anyone's dreams. Remember.. everything that was done with SH3 to bring it up to legendary status can be done with SH5 because all of the basis for SH3 GWX still exists within SH5, plus a whole lot of other untapped potential. What is needed is time and, ironically, Ubisoft to officially abandon the project. Then you will see people really start to examine the potential in SH5. From the little I have seen Sh5 is 10 times the canvas that Sh3 was. JCC |
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Will SH5 keep enough of the modding community interested for a long enough period until such potential developments become reality? I certainly hope so. |
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Just a matter of someone who cares enough about it to learn how to get it done (and not wait for other people, who have their own passions to persue, to do it for them...)
JCC |
Yes, I bought it...
and play,but there are to many fail an no feeling,so I vote no.
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Dream on!
Since we are dreaming, here is my dream...
What would SH5 be like if it was a 24/7 MMORPG SIM in real time no TC. Each sub with up to 6 live players and the 6 players spread accross the globe so your boat is crewed 24/7. A World's Server Lobby (Forum) where you apply for active service. If your boat is sunk, you must reapply for active service and everyone on all servers knows you were sunk. Each Sub with built in VOIP or at a minimum a built in chat that translates all text you receive to your native language. Players waiting for a commision could work for the BdU or COMSUBPAC while going through training. A AI smart enough to avoid detection, follow currently designated course and possibly even attack without human interaction in case someone is not available when the Sonarman finds a contact and it is a priority target. A game that will PM you by email or text message your cell phone with status reports or call your beeper in emergency. Maybe you could even reply to the report issueing basic commands (Shadow Contact, Close on Contact, Evade Contact, etc.) World Severs "LIMITED" to Historical Submarines entry into the War, fate yet undetermined as you are in command. A game where MOD's must be approved and can only be actived via online connection. A game where EVERYONE see your unique custom paint scheme and branding. A game that cost little to buy, where profits come from Monthly Account Subscriptions. |
Why would Ubisoft sell the code, even if they did it wouldn't be cheap :).
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