SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Wooden Lifeboats + Crew in Water Mod (https://www.subsim.com/radioroom/showthread.php?t=170965)

nemchenk 06-14-10 05:46 AM

Quote:

Originally Posted by iambecomelife (Post 1418526)
Have you adjusted wave height with SH3 commander?

Yes -- I've set it to "seasonal" :oops:

KretschmerU99 06-14-10 05:49 AM

Very nice:yeah:

Best regards:salute:

KretschmerU99

Herr-Berbunch 06-14-10 07:34 AM

Am I the only one here that is using Google Translate?

Another mod looking good and added to the list, thank you!

melnibonian 06-14-10 11:14 AM

Quote:

Originally Posted by Herr-Berbunch (Post 1418758)
Am I the only one here that is using Google Translate?

Sorry about that. We got a bit carried away I guess :oops:

tomfon: No worries mate. Anything you need let me know.

tomfon 06-14-10 02:35 PM

Roger that.:up:

:salute:

Sailor Steve 06-15-10 12:34 AM

I was experimenting with the 'Happy Times' single mission and finally saw a wooden boat. I do have one request though: is it possible to merge it with the other lifeboats mod? I miss the rowers and different groups in the rafts.

Magic1111 06-15-10 01:06 AM

Quote:

Originally Posted by Sailor Steve (Post 1419520)
is it possible to merge it with the other lifeboats mod? I miss the rowers and different groups in the rafts.

Yes, very good question ! :up:

nemchenk 06-15-10 04:03 AM

I just installed over the other liferaft mod -- was that wrong? :cry:

Jimbuna 06-15-10 06:05 AM

From the OP:
Quote:


It includes wooden lifeboats as well as the existing rafts,

nemchenk 06-15-10 06:24 AM

Well, yes, I read that, but I assumed that thus installing over the top of the old mod was ok :DL As in -- everything new and shiny would be updated, and anything old would still work...

mido 06-15-10 07:57 AM

Quote:

Originally Posted by nemchenk (Post 1419675)
Well, yes, I read that, but I assumed that thus installing over the top of the old mod was ok :DL As in -- everything new and shiny would be updated, and anything old would still work...

Same question here: Can I install it just over the old lifeboat and debris mod or do have to uninstall the old mod first?

tomfon 06-15-10 08:13 AM

Quote:

Originally Posted by mido (Post 1419734)
Same question here: Can I install it just over the old lifeboat and debris mod or do have to uninstall the old mod first?

I haven't tried this yet but this mod retains the rafts you see in the lifeboats and debris mod... Also, "iambecomelife" did not say this is an add-on for the "Lifeboats and debris" mod. The conclusions are yours.;)

LGN1 06-19-10 05:14 AM

Hi,

the original lifeboat mod v4 includes entries in the ships' .val files for the lifeboats. The present mod does not contain any .val files :hmmm:

It would be great if someone could clarify whether the present mod is a stand-alone mod or can (or should) be used in combination with the old mod :06:

Cheers, LGN1

mido 06-19-10 09:23 AM

Quote:

Originally Posted by LGN1 (Post 1422895)
Hi,

the original lifeboat mod v4 includes entries in the ships' .val files for the lifeboats. The present mod does not contain any .val files :hmmm:

It would be great if someone could clarify whether the present mod is a stand-alone mod or can (or should) be used in combination with the old mod :06:

Cheers, LGN1

I noticed the same thing. Since nobody answered this question I just tried it both ways and it works both ways.

LGN1 06-20-10 05:25 AM

Hi mido,

thanks for the reply.

I think a statement of Iambecomelife would be great because running a few tests, IMO, does necessarily mean that the combination of the old and new mod works :hmmm: It might still cause CTDs in some situations.

Cheers, LGN1

BIGREG 06-20-10 06:21 AM

:salute: Hi

Cool , your mod work in SH5 :yeah: Merci :woot:

Stormfly 06-20-10 06:37 AM

Quote:

Originally Posted by BIGREG (Post 1423534)
:salute: Hi

Cool , your mod work in SH5 :yeah: Merci :woot:

:o good find :DL

Rolf Eschke 06-20-10 06:46 AM

Wow,nice Mod !
Thank You!

Stormfly 06-20-10 07:22 AM

...but it have some texture overblending in the background (SH5) from bridge and external view, need a bit work to make it compatible i think

http://www.pictureupload.de/original..._lifeboats.jpg

Bubblehead1980 07-02-10 06:08 PM

would be possible for someone to do this with SH 4? Would be great, esp a version that works with TMO:arrgh!:


All times are GMT -5. The time now is 12:01 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.