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-   -   Just to get this straight.. (https://www.subsim.com/radioroom/showthread.php?t=169426)

lafeeverted 05-14-10 10:42 AM

Thanks Jimbuna, I overlooked that section of the file:salute:

I did the like the way NYGM handled renown. If the equipmwnt was available you should be able to have it at no "cost" to you. My question would be, has it been modded or can it be modded so that the upgrades are limited as they were historically. Just because a new and iproved version was made available by time, they were not avaible for everyone. Can they be tied to flotillas that actually recieved them at a certain date ?

I have also wanted to change it so at the beginning of the war you have better trained crews. Do I do that through SH3 commander?

Jimbuna 05-14-10 02:48 PM

Quote:

Originally Posted by lafeeverted (Post 1392448)
Thanks Jimbuna, I overlooked that section of the file:salute:

Your welcome http://www.psionguild.org/forums/ima...s/thumbsup.gif

Hook 05-14-10 04:06 PM

Quote:

Originally Posted by timmy41 (Post 1392299)
Renown, from my understanding, is simply a point system to somewhat simulate that the better you do, the more toys you can use. We all know that such is not true in real life, as if they had 20 XXIs available, they wouldnt just send out 5 of them because only 5 captains were prestigious enough to captain one.

Usually it's the other way around. There are 20 captains and 5 new submarines. Who gets the upgrade in a case like that? The guy with the most renown.

It's unfortunate that the game didn't make you use renown to buy promotions for yourself, permanently spending the renown points. This would get people's head in the right place about promotions and personal rank.

Of course, it is sometimes possible to take a cut in rank to get some juicy assignment in real life, so maybe the game isn't that far off after all.

Hook

pickinthebanjo 05-14-10 04:45 PM

Renown is related to promotions to some extent.

frau kaleun 05-14-10 05:57 PM

Quote:

Originally Posted by pickinthebanjo (Post 1392847)
Renown is related to promotions to some extent.

Yeah, but only in the sense that the game auto-promotes you once your renown goes above a certain level. However if you then choose to spend some of that renown on upgrades, and it drops you below the amount necessary to hold a certain rank, it demotes you back again.

If instead you could choose to spend x amount of renown on a promotion, you'd have that rank and keep it - but you'd lose however much renown it cost you, and not be able to buy a new boat or upgrades until you went out and accumulated more. Still not perfect since having more renown should IMO allow for both a promotion AND access to mo' better stuff without having to choose between the two... but IMO it's better than being auto-demoted because your renown qualified you for an upgrade on equipment and you chose to take advantage of that.

Sailor Steve 05-14-10 07:00 PM

Agreed. Promotions should be based on time-in-rank plus a renown-based bonus, and should be permanent and not cost anything.

schlechter pfennig 05-14-10 07:07 PM

Just curious what people think of my idea. And if you have any suggestions as to a logical time decremation for upgrade costs.

Zedwardson 05-14-10 07:12 PM

The computer should keep track of your total renown earned, and once you get over X amount, you should get promoted, even if renown in burned obtaining equipment.


The fact is if you want to be realistic, there was shortages all the time in the war, and you would have a dozen commanders and potential XO's for each new U-boat.

LGN1 05-15-10 06:06 AM

Another annoying aspect of the renown system is that it is independent of the boat you are using. Sinking three ships per patrol in a Type II is very good, but gives you the same renown as sinking three ships in a Type VII.

Starting the war in a Type II and trying to get a VII is quite hard. I guess a commander who did 3-4 successful patrols in a Type II got a Type VII. Assuming that on average you can sink 3 ships with a total of 500 renown per patrol (that's quite hard), you need at least 4 patrols to get a VIIB in GWX (assuming 500 starting renown). So, before you can get a VIIB you have to sink 12 ships. I don't think any commander ever sunk 12 ships in a Type II.

In order to take into account the influence of growing experience, I have re-activated the renown you get for reaching a grid and the objective. Thus, I get some renown just for surviving and the increasing experience.

fw66 05-15-10 07:06 AM

Quote:

Originally Posted by LGN1 (Post 1393299)
Another annoying aspect of the renown system is that it is independent of the boat you are using. Sinking three ships per patrol in a Type II is very good, but gives you the same renown as sinking three ships in a Type VII.

Starting the war in a Type II and trying to get a VII is quite hard. I guess a commander who did 3-4 successful patrols in a Type II got a Type VII. Assuming that on average you can sink 3 ships with a total of 500 renown per patrol (that's quite hard), you need at least 4 patrols to get a VIIB in GWX (assuming 500 starting renown). So, before you can get a VIIB you have to sink 12 ships. I don't think any commander ever sunk 12 ships in a Type II.

In order to take into account the influence of growing experience, I have re-activated the renown you get for reaching a grid and the objective. Thus, I get some renown just for surviving and the increasing experience.


You could also complete the 'exams' in training and then you enter the war with much more renown meaning you have to complete fewer successful patrols in a type II.

It seems silly to get this renown just for completing these boring missions, but it makes sense that a commander who was 'top of the class' would be given a more modern boat with longer range, more torpedoes etc ahead of others.

pickinthebanjo 05-15-10 08:01 AM

Yeah I do'nt like being demoted for spending renown either. Once I attacked gibraltar in a IXB I bought, and I got demoted though I sunk three cruisers

Hook 05-15-10 08:47 AM

Renown, influence, political capital, calling in favors, brownie points. It's all the same thing.

It's why your brother, who always made straight A's in school and had an after school job never had problems getting the family car, while you made C's and spent all your time modding video games and were on foot. Later your brother is still working retail and hating it while you have a job with a major game company and love it, and you're making more than both your parents and your brother put together.

That in-game promotion and a nickel will buy you a cup of coffee at WW2 rates. If it has any other use than giving you warm fuzzy feelings, I haven't discovered it.

"I can give you command of this new submarine, or I can give you a promotion. Which would you prefer?" The game simply does the promotion automatically.

I figure all promotions in the game are provisional anyway, and aren't finalized by high command until you've got so much renown that you can't lose them.

And if you Really Care about the promotion, why are you using your renown for other things? Wait until you have enough renown to get both the promotion and the upgrade.

Hook

Sailor Steve 05-15-10 10:30 AM

Well said, Hook. It makes sense that way.:sunny:


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