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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   So what got cut this time? (https://www.subsim.com/radioroom/showthread.php?t=167632)

Yosarian 04-13-10 08:25 AM

To sum up, they cut off everything that the real fans and honest customers of this series learned to love and appreciate over the years, just to serve a new clientele of customers for whom it is questionable whether they have any interest in this game and will buy it.:damn:

They slammed the loyal customers of Silent Hunter in their faces and show them their backs. They lost alot of reputations and only the future will show of if they find a way back to those who support and feed them over the past years.

lothos 04-13-10 08:27 AM

Being the last in a series is not that bad if its left in a state the gaming community can work with. I may have misinterpreted things in folks' lists, but it would seem most if not all of the items mentioned could be addressed with mods in time.

For me, the one thing I really don't like is the physical walking required to go to any station on the boat. I don't see that being modded out at all.

As to items I have not found mods for yet:

deck gun - target waterline, superstructure, weapons...
flak gun - fire at will specify range choice
torp salvo spread distance selection





An item I think would be cool for auto-tdc would be to have the ability to drag one of the 1,2,3 points of your projected torp track and have the corresponding locked targets 1,2,3 move the appropriate distance. Would allow for easier long range shots with auto tdc.

I loved SH4 fully modded to the 9's so much and there does seem to be alot that simply cannot be modded into SH5.

Reece 04-13-10 08:34 AM

Why couldn't they just get SH3 and update the graphics, would have been far better!!:damn:

razark 04-13-10 08:48 AM

Quote:

Originally Posted by lothos (Post 1357977)
I may have misinterpreted things in folks' lists, but it would seem most if not all of the items mentioned could be addressed with mods in time.

I don't understand this attitude. My question is "Why should we have to wait for modders to add features?" It seems to me that this view is exactly why they can get away with releasing the game without the features we want. They release it, and it is full of bugs, missing features, too many ships of this kind, etc. They release it, and they know modders will fix it. But it should not work this way. Why shouldn't we expect the company to take the time and effort to release a full, properly working, quality product?

Drifter 04-13-10 08:54 AM

Quote:

Originally Posted by Yosarian (Post 1357974)
To sum up, they cut off everything that the real fans and honest customers of this series learned to love and appreciate over the years, just to serve a new clientele of customers for whom it is questionable whether they have any interest in this game and will buy it.:damn:

They slammed the loyal customers of Silent Hunter in their faces and show them their backs. They lost alot of reputations and only the future will show of if they find a way back to those who support and feed them over the past years.

I don't think Ubisoft cares much about the reputation or quality of SH5, because they already knew this would be the final Silent Hunter release. Looks as if they tried to milk as much money out of this release with as little effort and investment as possible.

lothos 04-13-10 09:00 AM

Quote:

Originally Posted by razark (Post 1358005)
I don't understand this attitude. My question is "Why should we have to wait for modders to add features?" It seems to me that this view is exactly why they can get away with releasing the game without the features we want. They release it, and it is full of bugs, missing features, too many ships of this kind, etc. They release it, and they know modders will fix it. But it should not work this way. Why shouldn't we expect the company to take the time and effort to release a full, properly working, quality product?


I don't disagree with your view either. I expected more from the vanilla product than what has been delivered. Alot more. So far I have only 4 products on my computer that were ok as released, although I still run heavily modded. Oblivion and Fallout 3 from Bethesda and Sins of a Solar Empire and Galciv2 from Stardock. Other titles I run modded are Company of Heroes, Battlefield 2, Mount and Blade, Il2 Sturmovik, HL2, Dungeon Siege 1 &2, NWN1&2...and I could go on. I have begun to question in recent years whether a particular games developers honestly play the game they work on or are gamers at all. And this opinion is primarily aimed at titles solely aimed at PC sales because with console support you can understand some direction of a product.

Sh5 at a second glance seems developed with a console mindset when you look at many of the interfaces features. And as such loses what should have been a simulation focus replete with command functionality to manage your crew and feel in command instead of a 1 man Uboat.


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