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no luck seems the same... than again I'm a pc idiot :88) everything seemed the same except i lost my lower right speed compass and tc box :88) in the masterful world of spongebob he would say.......TARTER SAUCE:smug:
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When I first enabled this res-fix i also got a cannot initialize the 3d engine error I checked my monitor refresh rate and it had changed from 75hz to 59hz so I manually changed it back and all works well again! Hope this will help those who are getting this error!
thanks Rick. |
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Rubini ??
I am totally agree with you :woot::salute:
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Also, I get CTD "Can not initialize 3d engine" unless I set the res at 1365 x 768 in the .ini file (or another res more close to or exactly 16:9) instead of the stock 1360 x 768. The aspect ratios look perfect to me, at that setting, btw. Lastly I would like to say... WOW, you guys ROCK!!!! What an amazing gift you all have given us. Thank you! Long live SH3. :up::salute: |
Very nice
Nice start. getting great results
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Will this work on a 30" panel?
My native resolution is 2560x1600 (16:10). |
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No worries, I've played in a windowed mode all the time, on 4:3 scale, so I will stick with it, at least some of you will have the chance to play on widescreen. I am not losing anything, it's just that I will not gain anything in this area. But it's not bad, I've gained a lot till now, with some mods. |
This is what it is like taking a camera shot:
http://i66.photobucket.com/albums/h2...hk/WSTest5.jpg A snapshot is round, I have tried every setting to get my monitor/Video card to work properly but nothing changes, If I select a horizontal or vertical frequency other that default it selects it ok, the screen goes black for a second then a box to say except settings? I click yes but goes back to default, tried unlocking and un-ticked "Hide settings that this monitor cannot handle" but no change!:hmmm: I think the mod will only work with an analog setup!:-? |
Recce, i have the same problem, but it's OK, I will remain on 4:3 windowed mode.
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The Seeadles´s dll works for me, very well, with analog (VGA) cable AND with HDMI cable, no differences. I also use/have Anvart´s Flags and Pennants without need to alt+tab. They are always disposable using just in game key commands, working flawless. Why you need to alt tab to use them??:hmmm: |
ATI user have a problem with alt+tab, not only with SH3
http://forums.amd.com/game/messagevi...threadid=98660 |
@ Rubini, PM sent.:yep:
Hi Seeadler, the Alt-Tab problem is only with this new WS mod, normally SH3 with or without the old HiRes mod works fine no issue at all.:yep: Any idea on how I can get rid of the vertical squashing, all attempts to change horz or vert frequency fail, just snaps back to default, even if I change settings to manual.:hmmm: I am sure that the fix/problem lies with using analog/digital.:hmmm: |
Would someone be kind enough to explain what the heck these numbers mean:
Mat 0=data/menu/data/insigne.tga Crop 0=0,0,0.169922,0.330078 Mat 1=data/menu/data/insigne.tga Crop 1=0.170898,0,0.169922,0.330078 Mat 2=data/menu/data/insigne.tga The load times are killing me for trial and error. :damn: |
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By the way, why long loading times? Just use empties campaign files, enable them with JSGME and you will have much more short loading times. Perfect for mod work.:up: |
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The mod works on mine for the most part-only bug I can see is that in the navmap and crew management screens, the portion on the right side of the screen retains the background of whatever station I was previously at and when I move my mouse over that area, the screen "screenshots" it's position constantly making a trail of mouse pointers behind where I move the mouse - fortunately it does not interfere with the part of the screen on the left where the station controls are. Using Windows 7 64 bit with
GWX3, das boot clothes, TMT v2 Water Exhaust mod Officer hat mod I am using a 18" widescreen monitor with 1366x768 native res, and not 1360x768--could this be the problem?? Any thoughts? Eagerly awaiting a version compatible with OLC Gui with the manual targeting tools in the periscope!!! Any way to manually do this on my own now, or would it be overly complicated? |
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And 1366 is just fine, don't affect anything.:up: |
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