SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   Can a supermod team beat ubisoft to 1943-1945? (https://www.subsim.com/radioroom/showthread.php?t=166031)

kylania 03-27-10 03:32 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1336075)
I was trying to explain the difference between Gwx and SH5 to a buddy of mine today.

GWX was designed by a group of people to whom historical accuracy is a passion and compelling and realistic gameplay is the ultimate goal no matter what it takes nor how long it takes.

SH5 was designed by a group of employees to whom historical accuracy is a design goal and compelling and realistic gameplay is a design document limited by time and budget and publishers focus.

The devs have their hands tied. We don't. That's why SH3 + GWX is "better" then SH5, but really that's not really a fair comparison. SH5 vanilla is (well, will be once the "basic UI fix" patch is out) is better than SH3 vanilla in graphics, immersion and potential.

Sgtmonkeynads 03-27-10 03:53 AM

That's why I said "Where to start"

I know you can't compare the two. My buddy just wanted to know what was so different about Sh5.

Sh3 is just the only other game like it to compare it with and I can't talk about Sh3 with out GWX.

I meant no offense to anyone.

urfisch 03-27-10 05:47 AM

i think extending the campaign itself is not that hard to realize. even with additional dynamic content...but getting new uboat types, this might be the harder way.

getting imported the older boats from sh3 or sh4 might be possible. but i dont know, what to do about the interiors...this is a bunch or work i guess.

alexradu89 03-27-10 07:09 AM

Ubisoft should release a DLC that adds 43-45 war period and introduces the type IX u-boats :yeah:

bigboywooly 03-27-10 08:25 AM

Quote:

Originally Posted by kylania (Post 1336088)
SH5 vanilla is (well, will be once the "basic UI fix" patch is out) is better than SH3 vanilla in graphics, immersion and potential.

Not so sure about the immersion part
You know now when your crew spots a ship its either your own or the enemy
Out in the atlantic its always gonna be the enemy
Sh3 spotted neutrals out the box SH5 doesnt
The lack of units is also an immersion killer
You know if you pick a contact on hydro its gonna be a minimum of 1850 tonnes unless its an armed trawler
No fishing vessels or tugs

Graphics and potential I cant argue with
SH5 has both in heaps


All times are GMT -5. The time now is 07:31 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.